Player Matchup

Skadi
Skadi
AndraxZz T
Skadi
Level 54
God Stats
7W - 11L
1,444 SR
Queue Stats
87W - 92L
1,359 Elo+
Solo
Hun Batz
Hun Batz
DVS_L_U_K_A_S
Hun Batz
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 59L
1,326 Elo+
Solo
Ah Puch
Ah Puch
ShortbodyLS
Ah Puch
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 30L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sunny5555
Cu Chulainn
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 46L
1,397 Elo+
Solo
Anhur
Anhur
XstremeKilla2020
Anhur
Level 118
God Stats
5W - 1L
1,887 SR
Queue Stats
101W - 101L
1,359 Elo+
Solo
Team Averages
Level 93
1,566 SR
1,366 Elo+

VS

Team Averages
Level 80
1,362 SR
1,289 Elo+
Ymir
Ymir
GeekedOutNinja
Ymir
Level 125
God Stats
9W - 9L
1,521 SR
Queue Stats
505W - 630L
1,328 Elo+
Party 1
Merlin
Merlin
IMMORTALxXMOOK
Merlin
Level 60
God Stats
4W - 5L
1,253 SR
Queue Stats
69W - 91L
1,261 Elo+
Party 2
Izanami
Izanami
NAR Cotic 808
Izanami
Level 89
God Stats
6W - 9L
1,337 SR
Queue Stats
147W - 254L
1,261 Elo+
Party 1
Maui
Maui
SirBilly711
Maui
Level 36
God Stats
1W - 1L
1,248 SR
Queue Stats
20W - 31L
1,220 Elo+
Party 2
Cernunnos
Cernunnos
jgalaniz87
Cernunnos
Level 89
God Stats
163W - 155L
1,450 SR
Queue Stats
396W - 418L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
4 / 2 / 2
7,164
512
11,704
8,851
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
DVS_L_U_K_A_S
Hun Batz
1
0 / 0 / 0
4,238
303
0
0
0
Ah Puch
ShortbodyLS
Ah Puch
13
3 / 2 / 0
7,778
556
4,831
9,930
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Sunny5555
Cu Chulainn
8
1 / 2 / 0
5,666
405
3,562
7,009
3,335
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 3
6,138
438
3,421
10,502
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,323
595
4,202
7,131
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 1
6,578
470
3,677
5,179
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
1 / 1 / 0
6,968
498
1,688
7,886
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 3
7,331
524
2,276
13,757
7,113
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
jgalaniz87
Cernunnos
12
3 / 1 / 2
7,138
510
10,905
9,825
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
8
8
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
2
2
2.5
L
Hun Batz
DVS_L_U_K_A_S
Hun Batz
0
0
0
0
W
2
1
0
2
W
0
2
1
0.25
W
Izanami
1
1
0
1
L
Ah Puch
ShortbodyLS
Ah Puch
3
2
0
1.5
W
2
4
3
0.88
L
Cu Chulainn
Sunny5555
Cu Chulainn
1
2
0
0.5
L
1
2
3
1.25
W
Cernunnos
jgalaniz87
Cernunnos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
22,748
36,292
Taken
43,778
12,606
Mitigated
19,471
9,406
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
11,704
4,561
0
2,146
8,851
2,728
0
1,551
7,300
0
50,642
L
Hun Batz
DVS_L_U_K_A_S
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
4,202
1,258
0
3,057
7,131
4,060
808
0
7,131
52,093
0
W
3,677
249
0
488
5,179
2,096
0
3,038
2,141
37,759
0
W
Izanami
1,688
471
0
3,500
7,886
3,334
0
1,378
6,508
0
45,491
L
Ah Puch
ShortbodyLS
Ah Puch
4,831
81
0
3,367
9,930
4,016
594
3,137
6,793
59,500
0
W
2,276
564
138
2,361
13,757
7,113
235
225
13,532
20,491
0
L
Cu Chulainn
Sunny5555
Cu Chulainn
3,562
1,142
0
570
7,009
3,335
0
3,971
2,807
0
20,502
L
3,421
1,424
144
3,179
10,502
2,527
0
1,265
9,237
0
23,902
W
Cernunnos
jgalaniz87
Cernunnos
10,905
4,753
0
4,610
9,825
2,868
1,570
190
9,635
0
47,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
36,338
249
Minions Killed
368
0
Camps Cleared
0
941,298
Distance Traveled
1,271,408
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,164
512
68
5
0
272,023
5
L
Hun Batz
4,238
303
0
0
0
0
0
W
Ymir
8,323
595
105
8
0
215,822
6
W
Merlin
6,578
470
74
5
0
248,616
1
W
Izanami
6,968
498
91
7
0
280,889
4
L
Ah Puch
7,778
556
107
8
0
234,304
4
W
Maui
7,331
524
30
2
0
263,505
4
L
Cu Chulainn
5,666
405
32
2
0
197,787
3
L
Anhur
6,138
438
42
3
0
237,184
4
W
Cernunnos
7,138
510
68
5
0
262,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role