Player Matchup

Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Joboxer
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,449 Elo+
Party 1
Poseidon
Poseidon
LaggyDragon
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,155 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,368 Elo+

VS

Team Averages
Level 107
1,608 SR
1,742 Elo+
Jing Wei
Jing Wei
Squidpigs
Jing Wei
Level 154
God Stats
2W - 0L
1,845 SR
Queue Stats
359W - 275L
1,693 Elo+
Solo
Da Ji
Da Ji
Yemmzemm
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,749 Elo+
Party 2
Nox
Nox
daarvid672
Nox
Level 144
God Stats
2W - 0L
1,479 SR
Queue Stats
9W - 2L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 1
7,474
679
12,269
13,630
11,050
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Joboxer
Anhur
13
2 / 4 / 1
7,889
717
6,680
10,573
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
LaggyDragon
Poseidon
12
0 / 7 / 2
7,176
652
4,964
8,535
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Squidpigs
Jing Wei
16
9 / 0 / 3
9,970
906
12,950
10,557
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Yemmzemm
Da Ji
13
4 / 2 / 9
8,686
790
11,002
9,385
4,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 1 / 13
9,291
845
5,384
9,967
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
L
Anhur
Joboxer
Anhur
2
4
1
0.63
L
Poseidon
LaggyDragon
Poseidon
0
7
2
0.14
W
Jing Wei
Squidpigs
Jing Wei
9
0
3
10.5
W
Da Ji
Yemmzemm
Da Ji
4
2
9
4.25
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,913
Damage
29,336
32,738
Taken
29,909
17,921
Mitigated
18,549
5,286
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,269
2,713
0
3,077
13,630
11,050
0
2,100
11,530
0
33,350
L
Anhur
Joboxer
Anhur
6,680
3,641
0
1,989
10,573
4,177
0
2,217
8,356
0
28,794
L
Poseidon
LaggyDragon
Poseidon
4,964
877
0
220
8,535
2,694
0
1,103
7,432
18,627
0
W
Jing Wei
Squidpigs
Jing Wei
12,950
8,634
0
4,209
10,557
4,906
1,447
1,135
9,422
0
51,610
W
Da Ji
Yemmzemm
Da Ji
11,002
3,858
0
220
9,385
4,087
0
2,248
7,137
0
26,990
W
5,384
787
0
3,328
9,967
9,556
67
1,644
8,323
16,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,539
Gold Earned
27,947
135
Minions Killed
140
0
Camps Cleared
0
608,594
Distance Traveled
625,734
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,474
679
40
4
0
240,439
4
L
Anhur
7,889
717
63
6
0
183,309
2
L
Poseidon
7,176
652
32
3
0
184,846
1
W
Jing Wei
9,970
906
75
7
0
217,101
2
W
Da Ji
8,686
790
33
3
0
212,015
6
W
Nox
9,291
845
32
3
0
196,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role