Player Matchup

Hel
Hel
Trex274500
Hel
Level 67
God Stats
9W - 1L
1,616 SR
Queue Stats
105W - 97L
1,409 Elo+
Party 1
Nemesis
Nemesis
Xxunterndead21x
Nemesis
Level 18
God Stats
5W - 4L
1,462 SR
Queue Stats
26W - 26L
1,350 Elo+
Party 1
Achilles
Achilles
foxalive1964
Achilles
Level 68
God Stats
8W - 5L
1,817 SR
Queue Stats
115W - 103L
1,423 Elo+
Party 1
Team Averages
Level 51
1,632 SR
1,394 Elo+

VS

Team Averages
Level 38
1,382 SR
1,324 Elo+
Bacchus
Bacchus
Hust1e_4K
Bacchus
Level 5
God Stats
1W - 3L
1,442 SR
Queue Stats
2W - 6L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rastrowan420
Ah Muzen Cab
Level 69
God Stats
2W - 3L
1,204 SR
Queue Stats
6W - 5L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
SPIDERSLOTH808
Cu Chulainn
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 13
12,518
736
19,195
15,075
8,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 8
11,298
665
13,304
16,984
9,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
foxalive1964
Achilles
18
10 / 0 / 6
13,859
815
19,536
22,601
38,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hust1e_4K
Bacchus
16
0 / 7 / 2
10,933
643
7,802
22,454
26,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Rastrowan420
Ah Muzen Cab
18
2 / 2 / 0
11,731
690
18,805
15,031
7,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
SPIDERSLOTH808
Cu Chulainn
13
0 / 7 / 1
9,365
551
7,242
22,892
13,515
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Hust1e_4K
Bacchus
0
7
2
0.14
L
Ah Muzen Cab
Rastrowan420
Ah Muzen Cab
2
2
0
1
L
Cu Chulainn
SPIDERSLOTH808
Cu Chulainn
0
7
1
0.07
W
3
0
13
9.5
W
3
2
8
3.5
W
Achilles
foxalive1964
Achilles
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
33,849
54,660
Taken
60,377
55,885
Mitigated
47,770
25,109
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Hust1e_4K
Bacchus
7,802
911
0
2,725
22,454
26,659
0
7,085
15,369
24,288
0
L
Ah Muzen Cab
Rastrowan420
Ah Muzen Cab
18,805
6,887
40
2,310
15,031
7,596
0
3,295
11,736
0
101,486
L
Cu Chulainn
SPIDERSLOTH808
Cu Chulainn
7,242
2,138
0
1,977
22,892
13,515
0
8,857
14,035
0
23,382
W
19,195
784
9,775
9,502
15,075
8,094
548
3,101
11,974
65,252
0
W
13,304
5,900
0
2,604
16,984
9,725
2,212
2,634
14,350
0
35,033
W
Achilles
foxalive1964
Achilles
19,536
3,092
0
3,228
22,601
38,066
381
2,469
20,132
0
42,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
32,029
199
Minions Killed
200
0
Camps Cleared
0
1,018,863
Distance Traveled
835,143
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,933
643
30
2
0
272,323
1
L
Ah Muzen Cab
11,731
690
143
8
0
272,257
2
L
Cu Chulainn
9,365
551
27
2
0
290,563
0
W
Hel
12,518
736
103
6
0
354,134
6
W
Nemesis
11,298
665
44
3
0
337,537
0
W
Achilles
13,859
815
52
3
0
327,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role