Player Matchup

Da Ji
Da Ji
BasedSosa
Da Ji
Level 43
God Stats
9W - 3L
1,617 SR
Queue Stats
117W - 69L
1,541 Elo+
Solo
Cabrakan
Cabrakan
LoweredSum02160
Cabrakan
Level 160
God Stats
6W - 0L
1,868 SR
Queue Stats
55W - 44L
1,604 Elo+
Party 1
Olorun
Olorun
Lunab3ast
Olorun
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
21W - 8L
1,672 Elo+
Party 1
Mulan
Mulan
Metroid1999
Mulan
Level 133
God Stats
3W - 3L
1,825 SR
Queue Stats
44W - 29L
1,621 Elo+
Party 1
Ishtar
Ishtar
SlavishEye803
Ishtar
Level 159
God Stats
3W - 3L
1,598 SR
Queue Stats
54W - 45L
1,597 Elo+
Party 1
Team Averages
Level 105
1,729 SR
1,607 Elo+

VS

Team Averages
Level 109
1,482 SR
1,494 Elo+
Ganesha
Ganesha
Fallout Dood
Ganesha
Level 155
God Stats
6W - 8L
1,479 SR
Queue Stats
206W - 188L
1,538 Elo+
Party 3
Thanatos
Thanatos
Meizanami
Thanatos
Level 80
God Stats
2W - 5L
1,446 SR
Queue Stats
199W - 191L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
Namwoon
Amaterasu
Level 24
God Stats
1W - 2L
1,332 SR
Queue Stats
78W - 72L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RoAFrostbite
Tsukuyomi
Level 158
God Stats
5W - 4L
1,704 SR
Queue Stats
165W - 147L
1,543 Elo+
Party 3
Poseidon
Poseidon
XxPunisherxX907
Poseidon
Level 129
God Stats
0W - 2L
1,449 SR
Queue Stats
19W - 22L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BasedSosa
Da Ji
20
9 / 1 / 9
14,822
644
15,524
22,186
10,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
19
6 / 1 / 12
13,755
598
13,829
22,177
26,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
Lunab3ast
Olorun
20
8 / 0 / 13
14,494
630
17,554
9,364
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 7
14,503
631
29,516
27,092
32,538
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 11
13,427
584
23,758
23,539
10,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fallout Dood
Ganesha
17
2 / 1 / 4
11,218
488
9,961
20,650
31,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Meizanami
Thanatos
16
2 / 9 / 1
10,658
463
7,840
29,875
13,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
Namwoon
Amaterasu
17
1 / 3 / 0
10,907
474
10,932
34,897
46,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
RoAFrostbite
Tsukuyomi
16
2 / 11 / 1
10,293
448
15,880
25,434
11,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
17
1 / 10 / 1
11,180
486
7,267
16,263
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
34
Kills
8
8
Deaths
34
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BasedSosa
Da Ji
9
1
9
13.5
L
Ganesha
Fallout Dood
Ganesha
2
1
4
4
W
Cabrakan
6
1
12
12
W
Olorun
Lunab3ast
Olorun
8
0
13
14.5
L
Thanatos
Meizanami
Thanatos
2
9
1
0.28
W
7
2
7
5.25
L
Amaterasu
Namwoon
Amaterasu
1
3
0
0.33
L
Tsukuyomi
RoAFrostbite
Tsukuyomi
2
11
1
0.23
W
4
4
11
2.38
L
Poseidon
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,181
Damage
51,880
104,358
Taken
127,119
85,465
Mitigated
109,117
38,307
Healing
35,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BasedSosa
Da Ji
15,524
3,433
0
2,643
22,186
10,862
99
4,295
17,891
0
155,424
L
Ganesha
Fallout Dood
Ganesha
9,961
546
0
3,044
20,650
31,445
0
7,593
12,642
43,284
1,033
W
Cabrakan
13,829
2,718
0
3,908
22,177
26,391
4,355
4,541
16,098
71,011
1,578
W
Olorun
Lunab3ast
Olorun
17,554
4,271
4,740
5,520
9,364
4,775
1,176
3,720
5,644
97,726
0
L
Thanatos
Meizanami
Thanatos
7,840
1,977
0
16,818
29,875
13,452
0
4,551
25,050
0
78,323
W
29,516
6,025
0
10,773
27,092
32,538
720
3,104
23,988
1,120
119,432
L
Amaterasu
Namwoon
Amaterasu
10,932
4,832
0
11,340
34,897
46,159
941
7,065
26,337
0
86,271
L
Tsukuyomi
RoAFrostbite
Tsukuyomi
15,880
3,107
425
2,745
25,434
11,285
786
6,056
19,177
0
89,677
W
23,758
17,804
0
10,723
23,539
10,899
6,013
2,643
20,896
0
139,861
L
Poseidon
7,267
981
142
1,197
16,263
6,776
450
6,373
9,552
97,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,001
Gold Earned
54,256
791
Minions Killed
647
0
Camps Cleared
0
2,282,956
Distance Traveled
2,019,971
41
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,822
644
179
8
0
501,225
7
L
Ganesha
11,218
488
14
1
0
462,948
5
W
Cabrakan
13,755
598
75
3
0
454,731
16
W
Olorun
14,494
630
174
8
0
484,719
5
L
Thanatos
10,658
463
137
6
0
423,998
1
W
Mulan
14,503
631
172
7
0
445,662
9
L
Amaterasu
10,907
474
157
7
0
412,535
2
L
Tsukuyomi
10,293
448
156
7
0
343,231
2
W
Ishtar
13,427
584
191
8
0
396,619
4
L
Poseidon
11,180
486
183
8
0
377,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role