Player Matchup

Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ElMaderota
Horus
Level 158
God Stats
195W - 131L
1,637 SR
Queue Stats
229W - 149L
1,644 Elo+
Party 1
Shiva
Shiva
Fluìd
Shiva
Level 160
God Stats
122W - 17L
2,059 SR
Queue Stats
2,980W - 914L
1,941 Elo+
Party 1
Ishtar
Ishtar
Panda648
Ishtar
Level 142
God Stats
6W - 8L
1,314 SR
Queue Stats
603W - 596L
1,590 Elo+
Party 1
Thoth
Thoth
Senbonsaucekura
Thoth
Level 157
God Stats
710W - 169L
1,911 SR
Queue Stats
2,141W - 419L
1,952 Elo+
Party 1
Team Averages
Level 148
1,684 SR
1,725 Elo+

VS

Team Averages
Level 116
1,493 SR
1,537 Elo+
Thor
Thor
DemonicSkoll
Thor
Level 104
God Stats
7W - 7L
1,493 SR
Queue Stats
707W - 689L
1,541 Elo+
Party 2
Odin
Odin
OgDevilOfGaming
Odin
Level 150
God Stats
0W - 4L
1,370 SR
Queue Stats
243W - 229L
1,565 Elo+
Solo
Neith
Neith
Promo GoD2
Neith
Level 82
God Stats
31W - 24L
1,601 SR
Queue Stats
420W - 414L
1,538 Elo+
Party 2
Olorun
Olorun
Shadowfox4331
Olorun
Level 120
God Stats
10W - 16L
1,500 SR
Queue Stats
117W - 115L
1,543 Elo+
Solo
Anubis
Anubis
thedmon
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
2 / 0 / 18
10,390
1,039
5,752
2,961
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
17
2 / 1 / 22
10,634
1,063
14,146
12,238
13,804
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Fluìd
Shiva
17
5 / 0 / 19
12,157
1,216
16,673
11,699
12,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Panda648
Ishtar
17
7 / 0 / 14
11,024
1,102
8,566
4,717
2,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
10 / 0 / 14
12,048
1,205
20,137
5,059
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,531
953
7,996
16,900
5,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 1
9,145
915
7,396
18,187
13,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
15
0 / 3 / 1
9,849
985
5,837
13,268
3,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 1
9,401
940
6,809
12,445
3,381
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
thedmon
Anubis
15
0 / 4 / 1
9,487
949
2,833
7,495
2,097
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
5
26
Kills
1
1
Deaths
26
87
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
18
11
L
1
6
0
0.17
W
Horus
2
1
22
13
W
Shiva
Fluìd
Shiva
5
0
19
14.5
L
0
8
1
0.06
W
Ishtar
Panda648
Ishtar
7
0
14
14
L
Neith
0
3
1
0.17
W
10
0
14
17
L
0
5
1
0.1
L
Anubis
thedmon
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,274
Damage
30,871
36,674
Taken
68,295
32,455
Mitigated
29,081
13,259
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,752
133
927
457
2,961
2,481
0
746
2,215
17,257
0
L
7,996
702
0
495
16,900
5,990
0
5,518
11,382
0
20,027
W
Horus
14,146
5,775
1,782
2,450
12,238
13,804
0
3,893
8,345
0
21,048
W
Shiva
Fluìd
Shiva
16,673
2,463
3,043
3,073
11,699
12,067
0
3,336
8,363
0
34,669
L
7,396
579
0
230
18,187
13,942
0
4,953
13,206
0
11,980
W
Ishtar
Panda648
Ishtar
8,566
5,746
0
896
4,717
2,051
0
1,071
3,646
0
36,611
L
Neith
5,837
3,025
0
1,462
13,268
3,671
0
5,437
7,831
0
43,733
W
20,137
1,305
0
631
5,059
2,052
0
596
4,463
35,055
0
L
6,809
3,540
237
1,156
12,445
3,381
0
5,303
7,142
26,173
0
L
Anubis
thedmon
Anubis
2,833
159
0
2
7,495
2,097
0
4,650
2,845
33,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
47,413
195
Minions Killed
210
4
Camps Cleared
13
1,086,033
Distance Traveled
906,420
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,390
1,039
31
3
0
217,254
0
L
Thor
9,531
953
24
2
3
193,355
0
W
Horus
10,634
1,063
8
1
0
198,160
2
W
Shiva
12,157
1,216
38
4
2
242,095
2
L
Odin
9,145
915
6
1
1
183,603
0
W
Ishtar
11,024
1,102
84
8
2
208,988
3
L
Neith
9,849
985
66
7
6
174,173
0
W
Thoth
12,048
1,205
34
3
0
219,536
1
L
Olorun
9,401
940
60
6
2
171,900
0
L
Anubis
9,487
949
54
5
1
183,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role