Player Matchup

Maui
Maui
BulkREP
Maui
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,429 Elo+
Solo
Raijin
Raijin
Th3MexicanD3vil
Raijin
Level 47
God Stats
7W - 12L
1,241 SR
Queue Stats
9W - 21L
1,170 Elo+
Solo
Sol
Sol
aNoLifeVamp
Sol
Level 107
God Stats
6W - 6L
1,632 SR
Queue Stats
75W - 115L
1,240 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,280 Elo+

VS

Team Averages
Level 97
1,397 SR
1,300 Elo+
Ares
Ares
Backwoodz050
Ares
Level 44
God Stats
3W - 2L
1,420 SR
Queue Stats
44W - 57L
1,409 Elo+
Solo
Hades
Hades
K33M0
Hades
Level 105
God Stats
9W - 6L
1,500 SR
Queue Stats
94W - 136L
1,247 Elo+
Solo
Thanatos
Thanatos
MangekyouxX
Thanatos
Level 143
God Stats
15W - 32L
1,271 SR
Queue Stats
343W - 585L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BulkREP
Maui
11
0 / 2 / 3
7,899
658
4,571
13,311
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 1
8,562
714
9,788
7,381
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 3 / 2
8,351
696
11,471
11,554
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,439
703
9,109
13,587
16,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
K33M0
Hades
15
4 / 2 / 3
8,916
743
14,135
13,886
9,814
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
MangekyouxX
Thanatos
13
4 / 1 / 0
8,495
708
3,633
10,472
5,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
8
8
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Maui
BulkREP
Maui
0
2
3
0.75
W
Hades
K33M0
Hades
4
2
3
2.75
W
Thanatos
MangekyouxX
Thanatos
4
1
0
4
L
2
3
1
0.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
26,877
32,246
Taken
37,945
20,070
Mitigated
31,147
6,631
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,109
248
858
985
13,587
16,328
216
8,828
4,193
13,286
0
L
Maui
BulkREP
Maui
4,571
998
0
1,861
13,311
11,393
705
8,080
5,231
10,109
0
W
Hades
K33M0
Hades
14,135
1,010
782
6,712
13,886
9,814
279
7,890
5,703
57,178
0
W
Thanatos
MangekyouxX
Thanatos
3,633
827
0
2,567
10,472
5,005
602
8,069
2,179
0
11,259
L
9,788
1,281
0
318
7,381
3,431
0
6,011
1,370
25,420
0
L
11,471
4,455
0
4,452
11,554
5,246
676
9,161
2,393
25,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,812
Gold Earned
25,850
100
Minions Killed
100
0
Camps Cleared
0
597,611
Distance Traveled
640,374
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,439
703
4
0
0
241,692
0
L
Maui
7,899
658
10
1
0
224,650
0
W
Hades
8,916
743
73
6
0
198,075
1
W
Thanatos
8,495
708
23
2
0
200,607
0
L
Raijin
8,562
714
44
4
0
200,507
5
L
Sol
8,351
696
46
4
0
172,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role