Player Matchup

Neith
Neith
JMoneyBabie
Neith
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MateoVr2910
Danzaburou
Level 17
God Stats
31W - 9L
1,525 SR
Queue Stats
76W - 73L
1,298 Elo+
Party 2
Ymir
Ymir
Porzeengis
Ymir
Level 79
God Stats
17W - 8L
1,559 SR
Queue Stats
19W - 17L
1,395 Elo+
Party 1
Thanatos
Thanatos
Savbert101
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 104L
1,512 Elo+
Party 1
King Arthur
King Arthur
magallegop20
King Arthur
Level 85
God Stats
3W - 2L
1,348 SR
Queue Stats
378W - 407L
1,295 Elo+
Party 2
Team Averages
Level 62
1,487 SR
1,400 Elo+

VS

Team Averages
Level 41
1,268 SR
1,194 Elo+
Agni
Agni
Ebu1216
Agni
Level 18
God Stats
1W - 5L
1,216 SR
Queue Stats
25W - 60L
1,172 Elo+
Party 3
Yemoja
Yemoja
Keyallamor
Yemoja
Level 64
God Stats
7W - 10L
1,382 SR
Queue Stats
31W - 65L
1,198 Elo+
Party 3
Poseidon
Poseidon
THeblackmen7
Poseidon
Level 82
God Stats
3W - 2L
1,376 SR
Queue Stats
27W - 27L
1,379 Elo+
Solo
Neith
Neith
baconsweat
Neith
Level 22
God Stats
0W - 4L
1,093 SR
Queue Stats
11W - 33L
1,079 Elo+
Party 3
King Arthur
King Arthur
papagamer20
King Arthur
Level 17
God Stats
1W - 6L
1,274 SR
Queue Stats
11W - 27L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
11,651
530
14,088
11,817
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MateoVr2910
Danzaburou
20
3 / 0 / 2
12,502
568
8,826
16,602
8,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 5
10,365
471
6,150
18,136
19,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
Savbert101
Thanatos
20
17 / 0 / 1
13,947
634
19,173
19,756
10,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
magallegop20
King Arthur
17
4 / 4 / 3
11,391
518
12,247
19,347
21,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ebu1216
Agni
14
1 / 10 / 1
9,217
419
6,993
17,336
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Keyallamor
Yemoja
14
1 / 2 / 0
8,648
393
8,960
13,625
12,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
THeblackmen7
Poseidon
17
2 / 7 / 2
10,418
474
9,835
16,734
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
0 / 4 / 1
8,192
372
9,019
11,969
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
papagamer20
King Arthur
15
2 / 6 / 1
9,321
424
4,918
21,332
18,111
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
29
Kills
6
6
Deaths
29
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
Ebu1216
Agni
1
10
1
0.15
W
4
2
5
3.25
L
Yemoja
Keyallamor
Yemoja
1
2
0
0.5
W
Danzaburou
MateoVr2910
Danzaburou
3
0
2
4
W
1
0
5
3.5
W
Thanatos
Savbert101
Thanatos
17
0
1
17.5
L
Poseidon
THeblackmen7
Poseidon
2
7
2
0.43
L
Neith
0
4
1
0.13
W
King Arthur
magallegop20
King Arthur
4
4
3
1.38
L
King Arthur
papagamer20
King Arthur
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,484
Damage
39,725
85,658
Taken
80,996
64,852
Mitigated
45,214
53,914
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Ebu1216
Agni
6,993
1,022
0
658
17,336
5,038
488
0
17,336
58,393
0
W
14,088
7,147
0
3,399
11,817
5,344
5,402
9,275
2,542
0
78,433
L
Yemoja
Keyallamor
Yemoja
8,960
1,627
3,246
2,917
13,625
12,995
44
3,155
10,470
34,021
0
W
Danzaburou
MateoVr2910
Danzaburou
8,826
5,285
0
11,761
16,602
8,282
2,660
4,056
12,546
0
128,309
W
6,150
787
3,254
6,599
18,136
19,525
861
5,114
13,022
32,442
0
W
Thanatos
Savbert101
Thanatos
19,173
5,159
0
26,032
19,756
10,549
5,305
3,250
16,506
0
119,905
L
Poseidon
THeblackmen7
Poseidon
9,835
2,318
0
4,566
16,734
5,175
0
0
16,734
104,018
0
L
Neith
9,019
3,833
0
2,167
11,969
3,895
192
2,223
9,746
0
71,979
W
King Arthur
magallegop20
King Arthur
12,247
1,901
144
2,725
19,347
21,152
676
6,795
12,552
0
77,961
L
King Arthur
papagamer20
King Arthur
4,918
1,179
0
3,142
21,332
18,111
274
772
20,560
0
44,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,856
Gold Earned
45,796
645
Minions Killed
471
0
Camps Cleared
0
2,027,804
Distance Traveled
1,852,766
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,217
419
101
5
0
359,148
0
W
Neith
11,651
530
116
5
0
403,493
0
L
Yemoja
8,648
393
46
2
0
352,236
8
W
Danzaburou
12,502
568
190
9
0
380,652
5
W
Ymir
10,365
471
49
2
0
377,933
2
W
Thanatos
13,947
634
169
8
0
476,045
5
L
Poseidon
10,418
474
146
7
0
393,271
5
L
Neith
8,192
372
99
5
0
371,677
3
W
King Arthur
11,391
518
121
6
0
389,681
0
L
King Arthur
9,321
424
79
4
0
376,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role