Player Matchup

Bakasura
Bakasura
OnceTheDoer
Bakasura
Level 98
God Stats
8W - 5L
2,021 SR
Queue Stats
140W - 151L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
SRT Viper ACR X
Jormungandr
Level 107
God Stats
11W - 8L
1,432 SR
Queue Stats
135W - 144L
1,464 Elo+
Party 1
Bellona
Bellona
Sage Mill
Bellona
Level 54
God Stats
2W - 0L
1,509 SR
Queue Stats
62W - 59L
1,477 Elo+
Party 1
Team Averages
Level 86
1,654 SR
1,468 Elo+

VS

Team Averages
Level 84
1,496 SR
1,366 Elo+
Charybdis
Charybdis
I HAVOK17 I
Charybdis
Level 38
God Stats
15W - 16L
1,502 SR
Queue Stats
29W - 56L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TRylen_25
Morgan Le Fay
Level 107
God Stats
16W - 17L
1,521 SR
Queue Stats
360W - 427L
1,375 Elo+
Solo
Mulan
Mulan
iiPoIntMaN xx
Mulan
Level 106
God Stats
3W - 6L
1,466 SR
Queue Stats
19W - 23L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OnceTheDoer
Bakasura
19
10 / 1 / 4
13,594
715
18,330
14,888
10,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SRT Viper ACR X
Jormungandr
20
5 / 0 / 11
14,294
752
13,883
31,697
37,991
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Sage Mill
Bellona
17
1 / 0 / 14
12,318
648
10,682
14,773
12,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I HAVOK17 I
Charybdis
16
0 / 4 / 0
10,665
561
13,333
13,911
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
TRylen_25
Morgan Le Fay
18
1 / 3 / 0
11,845
623
18,618
12,591
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 9 / 0
10,738
565
9,458
22,233
18,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
16
Kills
1
1
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
I HAVOK17 I
Charybdis
0
4
0
0
W
Bakasura
OnceTheDoer
Bakasura
10
1
4
12
W
Jormungandr
SRT Viper ACR X
Jormungandr
5
0
11
10.5
W
Bellona
Sage Mill
Bellona
1
0
14
8
L
Morgan Le Fay
TRylen_25
Morgan Le Fay
1
3
0
0.33
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,895
Damage
41,409
61,358
Taken
48,735
60,757
Mitigated
31,095
24,185
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
I HAVOK17 I
Charybdis
13,333
5,566
0
4,240
13,911
6,448
0
5,810
7,130
0
55,175
W
Bakasura
OnceTheDoer
Bakasura
18,330
10,653
0
4,257
14,888
10,221
2,109
4,847
10,041
0
54,511
W
Jormungandr
SRT Viper ACR X
Jormungandr
13,883
4,131
555
14,549
31,697
37,991
441
11,089
20,608
72,272
0
W
Bellona
Sage Mill
Bellona
10,682
3,582
459
4,365
14,773
12,545
493
4,217
10,556
0
54,063
L
Morgan Le Fay
TRylen_25
Morgan Le Fay
18,618
2,320
124
3,572
12,591
6,463
0
4,072
7,916
66,436
0
L
9,458
919
265
4,278
22,233
18,184
273
4,034
16,314
132
39,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,206
Gold Earned
33,248
245
Minions Killed
225
0
Camps Cleared
0
1,090,947
Distance Traveled
905,880
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,665
561
71
4
0
290,187
2
W
Bakasura
13,594
715
87
5
0
382,295
0
W
Jormungandr
14,294
752
102
5
0
331,586
4
W
Bellona
12,318
648
56
3
0
377,066
3
L
Morgan Le Fay
11,845
623
90
5
0
331,751
3
L
Mulan
10,738
565
64
3
0
283,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role