Player Matchup

Rama
Rama
Gold V
 
Rama
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
JesusOfficial
Nemesis
Platinum V
Level 160
God Stats
9W - 3L
1,741 SR
Queue Stats
398W - 399L
1,617 MMR
Solo
Nu Wa
Nu Wa
Diamond II
LoserLeo
Nu Wa
Diamond II
Level 150
God Stats
132W - 112L
1,592 SR
Queue Stats
293W - 282L
2,282 MMR
Solo
Ymir
Ymir
Silver I
Rëvo
Ymir
Silver I
Level 160
God Stats
11W - 7L
1,543 SR
Queue Stats
318W - 318L
1,305 MMR
Solo
Sobek
Sobek
Gold V
ooochangos
Sobek
Gold V
Level 129
God Stats
6W - 2L
1,770 SR
Queue Stats
112W - 114L
1,237 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,629 SR
1,588 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,549 SR
1,560 MMR
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze V
SpaaceTimee
Neith
Bronze V
Level 96
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 14L
999 MMR
Party 1
Ra
Ra
Platinum II
TacticalTesticle
Ra
Platinum II
Level 105
God Stats
0W - 1L
1,394 SR
Queue Stats
164W - 157L
2,311 MMR
Solo
Bakasura
Bakasura
Platinum III
blobasurousrex
Bakasura
Platinum III
Level 160
God Stats
8W - 6L
1,670 SR
Queue Stats
88W - 74L
1,893 MMR
Solo
Arachne
Arachne
Bronze I
senpaiuwu99
Arachne
Bronze I
Level 87
God Stats
0W - 1L
1,596 SR
Queue Stats
8W - 16L
1,096 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 1 / 0
5,915
592
3,237
7,218
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
11
8 / 1 / 2
6,799
680
8,404
7,167
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
LoserLeo
Nu Wa
11
2 / 0 / 3
6,148
615
5,409
2,807
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Rëvo
Ymir
10
3 / 1 / 0
5,740
574
4,017
6,239
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
9
0 / 0 / 5
5,640
564
2,092
3,390
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MauiAo KuangMulanYu Huang

VS

Bans
AtlasIshtarThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 3 / 1
4,689
469
3,965
9,680
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 4 / 0
4,347
435
2,361
5,866
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 1
5,561
556
4,050
4,938
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
8
0 / 3 / 0
4,835
484
2,637
7,458
2,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
senpaiuwu99
Arachne
7
1 / 3 / 1
4,758
476
2,517
8,767
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
3
3
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
0
3
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Nemesis
8
1
2
9
W
Nu Wa
LoserLeo
Nu Wa
2
0
3
3.5
W
Ymir
Rëvo
Ymir
3
1
0
3
L
1
4
0
0.25
L
1
3
1
0.5
L
Bakasura
0
3
0
0
W
Sobek
0
0
5
2.5
L
Arachne
senpaiuwu99
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,159
Damage
15,530
26,821
Taken
36,709
10,939
Mitigated
12,864
9,140
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,237
2,257
0
3,902
7,218
2,222
0
0
6,883
0
48,906
L
Ne Zha
 
Ne Zha
3,965
1,380
0
2,827
9,680
3,173
0
2,613
7,067
0
30,058
W
Nemesis
8,404
4,224
0
1,405
7,167
2,366
0
758
6,389
0
40,038
W
Nu Wa
LoserLeo
Nu Wa
5,409
1,478
0
750
2,807
757
388
0
2,797
51,316
0
W
Ymir
Rëvo
Ymir
4,017
544
0
1,500
6,239
3,117
78
2,968
3,271
29,326
0
L
2,361
1,253
0
1,072
5,866
2,058
0
1,869
3,957
0
13,460
L
4,050
364
61
1,026
4,938
2,023
0
2,552
2,238
31,993
0
L
Bakasura
2,637
1,951
0
2,333
7,458
2,644
0
1,713
5,745
0
18,195
W
Sobek
2,092
286
0
1,583
3,390
2,477
108
324
3,056
7,613
0
L
Arachne
senpaiuwu99
Arachne
2,517
1,853
0
1,583
8,767
2,966
0
2,465
6,184
0
19,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
24,190
350
Minions Killed
220
0
Camps Cleared
0
949,649
Distance Traveled
898,251
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,915
592
91
9
0
166,323
3
L
Ne Zha
4,689
469
46
5
0
213,454
3
W
Nemesis
6,799
680
77
8
0
238,744
2
W
Nu Wa
6,148
615
91
9
0
183,496
3
W
Ymir
5,740
574
72
7
0
178,010
3
L
Neith
4,347
435
24
2
0
171,368
1
L
Ra
5,561
556
70
7
0
172,898
4
L
Bakasura
4,835
484
47
5
0
159,119
0
W
Sobek
5,640
564
19
2
0
183,076
3
L
Arachne
4,758
476
33
3
0
181,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role