Player Matchup

Cernunnos
Cernunnos
Cporter021345
Cernunnos
Level 67
God Stats
2W - 2L
1,579 SR
Queue Stats
52W - 48L
1,517 Elo+
Party 2
Yu Huang
Yu Huang
Gaucherider
Yu Huang
Level 86
God Stats
4W - 5L
1,412 SR
Queue Stats
197W - 220L
1,489 Elo+
Party 3
Artio
Artio
Trejxy
Artio
Level 87
God Stats
1W - 1L
1,686 SR
Queue Stats
447W - 478L
1,427 Elo+
Solo
Yemoja
Yemoja
jacker224
Yemoja
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,454 Elo+
Party 2
Set
Set
joeshepp11
Set
Level 85
God Stats
27W - 28L
1,574 SR
Queue Stats
105W - 114L
1,418 Elo+
Party 3
Team Averages
Level 85
1,550 SR
1,461 Elo+

VS

Team Averages
Level 78
1,518 SR
1,432 Elo+
Danzaburou
Danzaburou
AgRButternubs
Danzaburou
Level 58
God Stats
4W - 7L
1,444 SR
Queue Stats
144W - 164L
1,357 Elo+
Party 4
Poseidon
Poseidon
GriffinJTS
Poseidon
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 172L
1,443 Elo+
Party 1
The Morrigan
The Morrigan
GuadMorning
The Morrigan
Level 80
God Stats
5W - 10L
1,504 SR
Queue Stats
235W - 233L
1,461 Elo+
Party 4
Hades
Hades
bijuu_infinity
Hades
Level 84
God Stats
26W - 14L
1,581 SR
Queue Stats
193W - 202L
1,437 Elo+
Party 1
Achilles
Achilles
markopoguad
Achilles
Level 84
God Stats
32W - 41L
1,560 SR
Queue Stats
229W - 224L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cporter021345
Cernunnos
18
4 / 4 / 1
11,426
476
12,010
24,850
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
Gaucherider
Yu Huang
17
2 / 6 / 2
10,629
443
10,557
22,206
11,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Trejxy
Artio
18
4 / 6 / 2
10,941
456
9,573
30,189
33,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
jacker224
Yemoja
14
0 / 5 / 10
10,004
417
7,867
28,933
36,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 3
10,139
422
9,502
25,773
12,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgRButternubs
Danzaburou
18
2 / 6 / 11
12,188
508
15,616
17,800
7,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
GriffinJTS
Poseidon
20
6 / 5 / 11
12,892
537
18,526
18,853
7,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
GuadMorning
The Morrigan
19
6 / 1 / 9
13,056
544
22,552
9,980
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 2 / 10
13,245
552
22,354
19,719
14,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
markopoguad
Achilles
18
9 / 0 / 10
12,877
537
24,116
24,483
32,920
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
13
Kills
28
29
Deaths
14
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AgRButternubs
Danzaburou
2
6
11
1.25
L
Cernunnos
Cporter021345
Cernunnos
4
4
1
1.13
L
Yu Huang
Gaucherider
Yu Huang
2
6
2
0.5
W
Poseidon
GriffinJTS
Poseidon
6
5
11
2.3
W
The Morrigan
GuadMorning
The Morrigan
6
1
9
10.5
L
Artio
Trejxy
Artio
4
6
2
0.83
W
5
2
10
5
L
Yemoja
jacker224
Yemoja
0
5
10
1
L
3
8
3
0.56
W
Achilles
markopoguad
Achilles
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,509
Damage
103,164
131,951
Taken
90,835
104,498
Mitigated
67,177
30,618
Healing
29,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AgRButternubs
Danzaburou
15,616
9,754
0
7,205
17,800
7,203
4,970
5,352
12,430
0
102,596
L
Cernunnos
Cporter021345
Cernunnos
12,010
5,160
0
8,357
24,850
11,146
0
8,793
16,057
0
104,090
L
Yu Huang
Gaucherider
Yu Huang
10,557
1,328
373
2,659
22,206
11,139
0
14,984
7,222
84,814
0
W
Poseidon
GriffinJTS
Poseidon
18,526
1,945
0
6,083
18,853
7,274
275
5,273
13,320
113,011
0
W
The Morrigan
GuadMorning
The Morrigan
22,552
3,708
596
1,945
9,980
5,095
1,901
4,838
5,096
110,488
0
L
Artio
Trejxy
Artio
9,573
1,369
1,170
5,072
30,189
33,159
0
16,218
13,971
56,097
0
W
22,354
1,932
627
7,284
19,719
14,685
1,498
5,477
13,742
115,920
0
L
Yemoja
jacker224
Yemoja
7,867
2,226
6,093
4,085
28,933
36,138
0
11,365
17,568
36,190
0
L
9,502
3,177
0
2,809
25,773
12,916
0
12,325
13,448
0
94,233
W
Achilles
markopoguad
Achilles
24,116
4,799
0
5,914
24,483
32,920
17
7,029
17,142
253
47,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
64,258
558
Minions Killed
666
0
Camps Cleared
0
2,071,982
Distance Traveled
2,354,810
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,188
508
148
6
0
443,790
1
L
Cernunnos
11,426
476
157
7
0
411,045
3
L
Yu Huang
10,629
443
145
6
0
387,462
6
W
Poseidon
12,892
537
144
6
0
480,426
3
W
The Morrigan
13,056
544
168
7
0
446,419
2
L
Artio
10,941
456
89
4
0
448,065
2
W
Hades
13,245
552
165
7
0
469,348
4
L
Yemoja
10,004
417
43
2
0
388,138
0
L
Set
10,139
422
124
5
0
437,272
2
W
Achilles
12,877
537
41
2
0
514,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role