Player Matchup

Apollo
Apollo
Blade2305
Apollo
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,273 Elo+
Solo
Kukulkan
Kukulkan
Chunk160
Kukulkan
Level 89
God Stats
39W - 28L
1,502 SR
Queue Stats
146W - 135L
1,473 Elo+
Solo
Da Ji
Da Ji
FiddleShock
Da Ji
Level 102
God Stats
2W - 0L
1,345 SR
Queue Stats
6W - 9L
1,412 Elo+
Solo
Ymir
Ymir
jdkryptonite48
Ymir
Level 80
God Stats
3W - 2L
1,446 SR
Queue Stats
47W - 40L
1,493 Elo+
Solo
Artio
Artio
ramsaytom
Artio
Level 157
God Stats
12W - 11L
1,541 SR
Queue Stats
509W - 522L
1,451 Elo+
Solo
Team Averages
Level 114
1,467 SR
1,420 Elo+

VS

Team Averages
Level 98
1,499 SR
1,473 Elo+
Osiris
Osiris
BruceMaGoose
Osiris
Level 106
God Stats
6W - 4L
1,631 SR
Queue Stats
102W - 100L
1,491 Elo+
Party 1
Maui
Maui
GunnrySGT Buck
Maui
Level 107
God Stats
5W - 3L
1,665 SR
Queue Stats
67W - 68L
1,498 Elo+
Party 1
Medusa
Medusa
JapaneseUFOs
Medusa
Level 108
God Stats
5W - 6L
1,484 SR
Queue Stats
327W - 368L
1,454 Elo+
Solo
Awilix
Awilix
SmoothiniHoudini
Awilix
Level 87
God Stats
45W - 35L
1,568 SR
Queue Stats
141W - 134L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
rBison
Nu Wa
Level 83
God Stats
0W - 3L
1,145 SR
Queue Stats
201W - 200L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blade2305
Apollo
11
2 / 4 / 3
7,725
483
10,363
12,315
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Chunk160
Kukulkan
16
2 / 1 / 4
9,751
609
8,233
7,281
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 2 / 4
9,532
596
10,207
13,062
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 7
9,235
577
11,258
9,596
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
ramsaytom
Artio
13
3 / 2 / 6
8,555
535
9,284
16,665
13,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 4 / 1
7,563
473
10,335
15,680
9,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 3
6,956
435
3,706
15,314
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
3 / 4 / 3
7,652
478
12,047
17,087
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

14
4 / 4 / 1
8,573
536
5,852
11,659
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
rBison
Nu Wa
12
1 / 2 / 2
7,516
470
6,594
8,141
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
10
10
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
Blade2305
Apollo
2
4
3
0.88
L
Osiris
1
4
1
0.38
W
Kukulkan
Chunk160
Kukulkan
2
1
4
4
W
8
2
4
5
L
1
5
3
0.5
L
Medusa
3
4
3
1.13
L
4
4
1
1.13
W
4
1
7
7.5
L
Nu Wa
rBison
Nu Wa
1
2
2
1
W
Artio
ramsaytom
Artio
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,345
Damage
38,534
58,919
Taken
67,881
33,269
Mitigated
38,013
20,523
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Blade2305
Apollo
10,363
5,585
0
4,873
12,315
4,292
432
2,256
10,059
0
52,506
L
Osiris
10,335
5,384
0
6,163
15,680
9,582
0
7,107
7,930
0
52,739
W
Kukulkan
Chunk160
Kukulkan
8,233
612
0
1,291
7,281
3,807
478
2,510
4,771
105,996
0
W
10,207
2,816
0
4,293
13,062
5,084
966
1,645
11,417
0
62,151
L
3,706
710
0
1,314
15,314
13,300
0
8,128
7,146
18,376
0
L
Medusa
12,047
7,004
0
5,994
17,087
7,095
0
5,968
11,057
0
50,285
L
5,852
2,737
0
560
11,659
5,045
0
3,589
8,013
0
63,568
W
11,258
3,298
206
3,072
9,596
6,690
665
2,240
7,356
44,041
0
L
Nu Wa
rBison
Nu Wa
6,594
1,508
0
476
8,141
2,991
0
3,165
4,960
51,140
0
W
Artio
ramsaytom
Artio
9,284
1,245
946
5,842
16,665
13,396
102
1,649
15,016
37,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
38,260
482
Minions Killed
373
0
Camps Cleared
0
1,609,652
Distance Traveled
1,525,968
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,725
483
79
5
0
309,049
3
L
Osiris
7,563
473
78
5
0
301,111
8
W
Kukulkan
9,751
609
175
11
0
313,194
5
W
Da Ji
9,532
596
98
6
0
372,013
4
L
Maui
6,956
435
28
2
0
315,181
2
L
Medusa
7,652
478
65
4
0
271,723
5
L
Awilix
8,573
536
112
7
0
325,113
0
W
Ymir
9,235
577
55
3
0
301,598
2
L
Nu Wa
7,516
470
90
6
0
312,840
1
W
Artio
8,555
535
75
5
0
313,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role