Player Matchup

Shiva
Shiva
CarlTheCamal
Shiva
Level 24
God Stats
2W - 2L
1,777 SR
Queue Stats
22W - 22L
1,452 Elo+
Party 1
Ishtar
Ishtar
Dalink0612
Ishtar
Level 28
God Stats
2W - 5L
1,350 SR
Queue Stats
9W - 19L
1,221 Elo+
Party 4
Khepri
Khepri
IlIlIlIlIlI9111
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 88L
1,401 Elo+
Party 4
Cliodhna
Cliodhna
ONEvampire
Cliodhna
Level 108
God Stats
11W - 17L
1,384 SR
Queue Stats
48W - 48L
1,430 Elo+
Solo
Ra
Ra
Rigz011
Ra
Level 154
God Stats
0W - 1L
1,290 SR
Queue Stats
52W - 59L
1,448 Elo+
Party 1
Team Averages
Level 73
1,460 SR
1,390 Elo+

VS

Team Averages
Level 60
1,416 SR
1,519 Elo+
Anubis
Anubis
Artodto
Anubis
Level 21
God Stats
1W - 0L
1,318 SR
Queue Stats
9W - 3L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
CancerMage
Sun Wukong
Level 76
God Stats
1W - 0L
1,295 SR
Queue Stats
14W - 10L
1,449 Elo+
Party 2
Artio
Artio
Jermaine_56
Artio
Level 143
God Stats
3W - 4L
1,554 SR
Queue Stats
66W - 69L
1,490 Elo+
Party 3
Izanami
Izanami
NeoBlitzAce
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,732 Elo+
Party 3
Nemesis
Nemesis
Pix3stix
Nemesis
Level 44
God Stats
27W - 40L
1,411 SR
Queue Stats
118W - 137L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,061
466
5,087
13,888
5,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Dalink0612
Ishtar
11
2 / 2 / 0
6,333
487
3,813
5,914
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 1
4,990
384
2,643
9,377
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
ONEvampire
Cliodhna
9
1 / 1 / 1
5,693
438
6,326
8,200
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
6,704
516
4,861
8,724
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artodto
Anubis
10
3 / 1 / 3
6,219
478
6,947
7,480
3,276
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
CancerMage
Sun Wukong
12
3 / 1 / 3
7,221
555
7,457
9,388
6,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 6
6,761
520
4,578
11,124
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
NeoBlitzAce
Izanami
12
4 / 1 / 1
7,682
591
9,517
8,817
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Pix3stix
Nemesis
10
2 / 0 / 4
6,511
501
4,331
8,204
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Artodto
Anubis
3
1
3
4.5
W
Sun Wukong
CancerMage
Sun Wukong
3
1
3
4.5
L
0
5
2
0.2
L
Ishtar
Dalink0612
Ishtar
2
2
0
1
L
0
3
1
0.17
W
1
1
6
4
W
Izanami
NeoBlitzAce
Izanami
4
1
1
4.5
L
Cliodhna
ONEvampire
Cliodhna
1
1
1
1.5
W
Nemesis
Pix3stix
Nemesis
2
0
4
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
32,830
46,103
Taken
45,013
19,218
Mitigated
24,289
9,755
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Artodto
Anubis
6,947
356
0
4,053
7,480
3,276
0
2,534
4,905
32,674
0
W
Sun Wukong
CancerMage
Sun Wukong
7,457
2,362
0
3,968
9,388
6,144
255
534
8,854
0
48,850
L
5,087
1,344
369
2,868
13,888
5,451
112
2,296
11,592
0
38,245
L
Ishtar
Dalink0612
Ishtar
3,813
2,376
0
2,025
5,914
1,896
0
620
5,294
0
44,449
L
2,643
283
168
656
9,377
6,064
0
2,718
6,659
13,827
0
W
4,578
1,397
689
3,104
11,124
8,869
0
2,346
8,550
18,719
0
W
Izanami
NeoBlitzAce
Izanami
9,517
6,568
0
4,542
8,817
3,114
0
661
8,005
0
68,182
L
Cliodhna
ONEvampire
Cliodhna
6,326
559
0
824
8,200
2,570
0
2,546
5,654
0
32,376
W
Nemesis
Pix3stix
Nemesis
4,331
1,287
0
1,456
8,204
2,886
0
1,009
7,195
0
43,446
L
4,861
542
743
2,102
8,724
3,237
0
3,345
5,379
59,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
34,394
335
Minions Killed
355
0
Camps Cleared
0
1,263,461
Distance Traveled
1,194,530
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,219
478
52
4
0
212,828
2
W
Sun Wukong
7,221
555
87
7
0
219,690
1
L
Shiva
6,061
466
64
5
0
251,490
2
L
Ishtar
6,333
487
85
7
0
228,495
5
L
Khepri
4,990
384
22
2
0
235,370
1
W
Artio
6,761
520
22
2
0
262,531
5
W
Izanami
7,682
591
119
9
0
230,076
3
L
Cliodhna
5,693
438
52
4
0
295,138
1
W
Nemesis
6,511
501
75
6
0
269,405
3
L
Ra
6,704
516
112
9
0
252,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role