Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Hypersomniia
Sylvanus
Level 125
God Stats
8W - 4L
1,692 SR
Queue Stats
261W - 258L
1,590 Elo+
Party 1
Yu Huang
Yu Huang
OGc137
Yu Huang
Level 160
God Stats
37W - 16L
1,746 SR
Queue Stats
1,578W - 694L
1,713 Elo+
Party 1
Team Averages
Level 147
1,646 SR
1,601 Elo+

VS

Team Averages
Level 98
1,596 SR
1,537 Elo+
Maui
Maui
AlanRonaldo4957
Maui
Level 66
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 11L
1,350 Elo+
Solo
Chiron
Chiron
BackLash997
Chiron
Level 104
God Stats
9W - 6L
1,494 SR
Queue Stats
160W - 141L
1,627 Elo+
Party 2
Tiamat
Tiamat
Kummguzzler
Tiamat
Level 123
God Stats
6W - 8L
1,573 SR
Queue Stats
283W - 254L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 1 / 4
8,421
842
8,234
7,777
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Hypersomniia
Sylvanus
13
3 / 1 / 8
7,962
796
5,756
12,070
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
OGc137
Yu Huang
14
4 / 0 / 7
8,533
853
11,256
6,762
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,388
639
2,932
10,204
5,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
12
1 / 5 / 1
7,215
722
6,082
10,598
4,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
12
1 / 3 / 1
7,254
725
8,410
7,973
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
4
7
L
0
4
2
0.25
L
Chiron
1
5
1
0.3
W
Sylvanus
Hypersomniia
Sylvanus
3
1
8
7
L
Tiamat
1
3
1
0.5
W
Yu Huang
OGc137
Yu Huang
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,246
Damage
17,424
26,609
Taken
28,775
17,230
Mitigated
15,298
11,040
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,234
5,775
0
2,283
7,777
3,385
1,804
3,084
4,693
0
31,673
L
2,932
830
0
5
10,204
5,040
0
4,577
5,627
13,621
0
L
Chiron
6,082
1,845
125
2,099
10,598
4,409
0
6,333
4,265
0
22,870
W
Sylvanus
Hypersomniia
Sylvanus
5,756
2,174
2,492
5,063
12,070
10,883
606
5,055
7,015
15,547
4,603
L
Tiamat
8,410
776
0
1,918
7,973
5,849
0
5,737
2,236
25,891
0
W
Yu Huang
OGc137
Yu Huang
11,256
1,229
0
1,202
6,762
2,962
858
3,566
3,196
48,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
20,857
144
Minions Killed
117
0
Camps Cleared
0
575,393
Distance Traveled
508,895
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,421
842
24
2
0
205,001
3
L
Maui
6,388
639
24
2
0
160,628
1
L
Chiron
7,215
722
49
5
0
162,441
3
W
Sylvanus
7,962
796
29
3
0
172,174
2
L
Tiamat
7,254
725
44
4
0
185,826
1
W
Yu Huang
8,533
853
91
9
0
198,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role