Player Matchup

Yemoja
Yemoja
ExMachinaXXIV
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
GodsOfSwagg
Atlas
Level 59
God Stats
2W - 3L
1,592 SR
Queue Stats
97W - 148L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
Scrim504
Erlang Shen
Level 159
God Stats
13W - 7L
1,539 SR
Queue Stats
522W - 720L
1,341 Elo+
Solo
Team Averages
Level 73
1,544 SR
1,408 Elo+

VS

Team Averages
Level 44
1,563 SR
1,366 Elo+
Awilix
Awilix
BadGollum1488
Awilix
Level 66
God Stats
16W - 13L
1,578 SR
Queue Stats
71W - 93L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
Yungbussquik
Kukulkan
Level 27
God Stats
5W - 4L
1,587 SR
Queue Stats
18W - 34L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
xCorrupt_dah
Cthulhu
Level 39
God Stats
10W - 9L
1,526 SR
Queue Stats
31W - 41L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,328
666
965
7,848
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 0 / 1
6,929
630
3,945
9,624
7,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Scrim504
Erlang Shen
12
2 / 2 / 0
7,739
704
5,706
13,403
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,572
779
9,103
7,410
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Yungbussquik
Kukulkan
13
2 / 2 / 2
8,346
759
10,235
5,083
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
xCorrupt_dah
Cthulhu
12
2 / 0 / 3
8,570
779
5,271
5,409
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
5
5
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
3
0
0
L
0
0
1
0.5
L
Erlang Shen
Scrim504
Erlang Shen
2
2
0
1
W
Kukulkan
Yungbussquik
Kukulkan
2
2
2
1.5
W
Cthulhu
xCorrupt_dah
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,616
Damage
24,609
30,875
Taken
17,902
23,956
Mitigated
10,894
7,333
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,103
3,271
0
2,121
7,410
4,064
300
2,310
5,100
0
42,203
L
965
577
867
926
7,848
5,714
0
3,263
4,418
7,100
0
L
3,945
1,816
0
0
9,624
7,956
0
5,351
4,015
14,700
0
L
Erlang Shen
Scrim504
Erlang Shen
5,706
1,564
134
5,406
13,403
10,286
0
6,979
6,007
827
16,576
W
Kukulkan
Yungbussquik
Kukulkan
10,235
2,499
0
0
5,083
2,532
334
1,946
3,137
36,473
0
W
Cthulhu
xCorrupt_dah
Cthulhu
5,271
490
106
1,675
5,409
4,298
363
1,500
3,909
14,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,996
Gold Earned
25,488
48
Minions Killed
145
0
Camps Cleared
0
497,452
Distance Traveled
658,489
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,572
779
54
5
0
226,702
1
L
Yemoja
7,328
666
15
1
0
125,465
0
L
Atlas
6,929
630
20
2
0
166,825
2
L
Erlang Shen
7,739
704
13
1
0
205,162
1
W
Kukulkan
8,346
759
76
7
0
201,404
2
W
Cthulhu
8,570
779
15
1
0
230,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role