Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Crimlin
Shiva
Level 160
God Stats
1W - 0L
1,536 SR
Queue Stats
31W - 17L
1,662 Elo+
Party 2
Loki
Loki
LowKeyL0ki
Loki
Level 160
God Stats
1W - 0L
1,719 SR
Queue Stats
54W - 34L
1,657 Elo+
Party 2
Discordia
Discordia
LrAGoomba
Discordia
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,615 Elo+
Party 2
Khepri
Khepri
Wheebie
Khepri
Level 129
God Stats
1W - 0L
1,895 SR
Queue Stats
17W - 14L
1,600 Elo+
Party 2
Team Averages
Level 137
1,630 SR
1,607 Elo+

VS

Team Averages
Level 132
1,460 SR
1,557 Elo+
Olorun
Olorun
Krizztoff
Olorun
Level 129
God Stats
1W - 1L
1,749 SR
Queue Stats
7W - 9L
1,489 Elo+
Solo
Ishtar
Ishtar
Medalence
Ishtar
Level 88
God Stats
0W - 1L
1,221 SR
Queue Stats
70W - 55L
1,564 Elo+
Party 1
Persephone
Persephone
Millanel
Persephone
Level 160
God Stats
6W - 8L
1,470 SR
Queue Stats
369W - 310L
1,550 Elo+
Party 1
Sobek
Sobek
UltraInstinct71
Sobek
Level 122
God Stats
1W - 4L
1,255 SR
Queue Stats
161W - 139L
1,617 Elo+
Solo
Nu Wa
Nu Wa
nubliasness
Nu Wa
Level 160
God Stats
10W - 6L
1,606 SR
Queue Stats
258W - 237L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 11
7,185
719
7,460
5,589
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Crimlin
Shiva
14
5 / 3 / 9
8,516
852
10,291
11,222
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 4 / 4
8,233
823
10,124
9,345
4,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
LrAGoomba
Discordia
15
1 / 2 / 11
7,740
774
10,746
5,077
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Wheebie
Khepri
15
2 / 2 / 12
8,185
819
3,401
9,057
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Krizztoff
Olorun
13
1 / 5 / 4
7,697
770
2,780
11,148
4,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Medalence
Ishtar
15
2 / 2 / 4
8,383
838
7,677
7,937
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Millanel
Persephone
17
5 / 1 / 8
9,399
940
8,406
6,602
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 8
8,069
807
3,931
14,899
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 3 / 8
9,188
919
10,361
8,078
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
17
Kills
14
14
Deaths
17
47
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
11
1.83
W
Shiva
Crimlin
Shiva
5
3
9
3.17
L
Olorun
Krizztoff
Olorun
1
5
4
0.6
W
9
4
4
2.75
W
Discordia
LrAGoomba
Discordia
1
2
11
3.25
L
Ishtar
Medalence
Ishtar
2
2
4
2
L
Persephone
Millanel
Persephone
5
1
8
9
L
1
6
8
0.83
W
Khepri
Wheebie
Khepri
2
2
12
4
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,022
Damage
33,155
40,290
Taken
48,664
36,055
Mitigated
25,607
11,625
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,460
1,526
674
207
5,589
2,803
0
3,266
2,323
22,554
0
W
Shiva
Crimlin
Shiva
10,291
1,165
1,974
2,794
11,222
14,598
0
6,852
4,370
0
19,398
L
Olorun
Krizztoff
Olorun
2,780
1,441
2,750
3,808
11,148
4,312
442
5,757
5,391
5,910
0
W
10,124
2,810
646
1,941
9,345
4,513
0
6,107
3,238
0
17,413
W
Discordia
LrAGoomba
Discordia
10,746
400
0
687
5,077
2,508
0
3,940
1,137
22,795
0
L
Ishtar
Medalence
Ishtar
7,677
2,449
668
1,690
7,937
3,392
256
4,249
3,688
0
21,076
L
Persephone
Millanel
Persephone
8,406
294
1,314
1,998
6,602
2,568
448
3,826
2,775
18,964
0
L
3,931
289
222
1,868
14,899
12,502
210
4,560
10,339
8,694
0
W
Khepri
Wheebie
Khepri
3,401
110
627
2,075
9,057
11,633
0
5,313
3,744
15,155
0
L
10,361
2,822
1,669
1,670
8,078
2,833
850
3,214
4,864
29,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
42,736
101
Minions Killed
121
0
Camps Cleared
0
974,811
Distance Traveled
919,937
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,185
719
34
3
0
183,927
0
W
Shiva
8,516
852
16
2
0
206,945
0
L
Olorun
7,697
770
11
1
0
164,659
1
W
Loki
8,233
823
12
1
0
184,835
0
W
Discordia
7,740
774
26
3
0
214,965
0
L
Ishtar
8,383
838
31
3
0
191,124
5
L
Persephone
9,399
940
21
2
0
206,366
0
L
Sobek
8,069
807
5
1
0
163,204
0
W
Khepri
8,185
819
13
1
0
184,139
0
L
Nu Wa
9,188
919
53
5
0
194,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role