Player Matchup

Ne Zha
Ne Zha
EPS0L0N
Ne Zha
Level 160
God Stats
10W - 1L
1,891 SR
Queue Stats
1,080W - 331L
2,004 Elo+
Party 1
Chronos
Chronos
Luxf3r
Chronos
Level 134
God Stats
11W - 2L
1,964 SR
Queue Stats
735W - 112L
2,104 Elo+
Party 1
Ares
Ares
mason1255
Ares
Level 100
God Stats
10W - 2L
1,766 SR
Queue Stats
280W - 74L
1,920 Elo+
Party 1
Team Averages
Level 131
1,874 SR
2,009 Elo+

VS

Team Averages
Level 134
1,878 SR
1,937 Elo+
Agni
Agni
JadenTaylor1
Agni
Level 149
God Stats
21W - 6L
1,972 SR
Queue Stats
691W - 153L
1,967 Elo+
Party 2
Tyr
Tyr
JayMan15
Tyr
Level 124
God Stats
78W - 21L
1,794 SR
Queue Stats
324W - 91L
1,971 Elo+
Party 2
Ishtar
Ishtar
SilentGiggity
Ishtar
Level 129
God Stats
46W - 14L
1,869 SR
Queue Stats
580W - 129L
1,874 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EPS0L0N
Ne Zha
13
1 / 0 / 5
8,281
753
9,116
9,067
4,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Luxf3r
Chronos
14
4 / 0 / 3
8,916
811
10,081
7,027
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
14
2 / 1 / 5
9,127
830
9,384
10,860
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,957
632
5,926
7,033
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
7,129
648
5,781
13,413
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 1
6,899
627
6,446
12,447
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
EPS0L0N
Ne Zha
1
0
5
3.5
L
0
2
1
0.25
L
1
2
0
0.5
W
Chronos
Luxf3r
Chronos
4
0
3
5.5
L
0
3
1
0.17
W
Ares
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
18,153
26,954
Taken
32,893
21,985
Mitigated
19,190
8,229
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
EPS0L0N
Ne Zha
9,116
1,418
0
2,433
9,067
4,979
988
2,199
6,660
0
44,684
L
5,926
203
0
773
7,033
2,501
0
2,684
4,349
28,912
0
L
5,781
460
0
3,725
13,413
11,773
0
9,368
4,045
0
18,657
W
Chronos
Luxf3r
Chronos
10,081
3,640
0
2,781
7,027
3,534
1,526
1,436
5,464
45,861
0
L
6,446
3,212
0
3,737
12,447
4,916
0
7,482
4,965
0
26,139
W
Ares
9,384
675
0
3,015
10,860
13,472
113
2,368
8,140
11,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
20,985
161
Minions Killed
124
0
Camps Cleared
0
733,627
Distance Traveled
660,641
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,281
753
46
4
0
267,976
2
L
Agni
6,957
632
49
4
0
193,809
5
L
Tyr
7,129
648
30
3
0
258,374
3
W
Chronos
8,916
811
110
10
0
228,611
1
L
Ishtar
6,899
627
45
4
0
208,458
4
W
Ares
9,127
830
5
0
0
237,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role