Player Matchup

Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Im1BadSuperhero
Horus
Level 121
God Stats
14W - 5L
1,852 SR
Queue Stats
186W - 179L
1,538 Elo+
Party 3
Bellona
Bellona
JonnyDaKronik
Bellona
Level 102
God Stats
2W - 2L
1,451 SR
Queue Stats
71W - 84L
1,412 Elo+
Party 2
Neith
Neith
KDOOBIEE
Neith
Level 65
God Stats
7W - 2L
1,673 SR
Queue Stats
166W - 177L
1,487 Elo+
Party 3
Fafnir
Fafnir
NotFluidz
Fafnir
Level 7
God Stats
3W - 2L
1,493 SR
Queue Stats
8W - 10L
1,334 Elo+
Party 3
Team Averages
Level 77
1,594 SR
1,454 Elo+

VS

Team Averages
Level 77
1,501 SR
1,522 Elo+
Cthulhu
Cthulhu
Ebreexy
Cthulhu
Level 73
God Stats
2W - 2L
1,263 SR
Queue Stats
189W - 160L
1,466 Elo+
Party 1
Izanami
Izanami
EurenDainja
Izanami
Level 46
God Stats
4W - 4L
1,631 SR
Queue Stats
152W - 126L
1,458 Elo+
Party 1
Khepri
Khepri
Hallapeanyo
Khepri
Level 21
God Stats
5W - 3L
1,761 SR
Queue Stats
31W - 30L
1,526 Elo+
Party 1
Da Ji
Da Ji
MozzaTeq
Da Ji
Level 89
God Stats
3W - 1L
1,351 SR
Queue Stats
16W - 9L
1,720 Elo+
Solo
Olorun
Olorun
Sandy_Dogleg
Olorun
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
243W - 263L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
3 / 0 / 1
5,128
641
6,220
4,735
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 3
5,686
711
2,681
4,103
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
9
1 / 1 / 1
5,279
660
4,290
4,775
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
KDOOBIEE
Neith
8
0 / 0 / 3
4,541
568
3,777
3,571
840
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
NotFluidz
Fafnir
7
1 / 0 / 2
4,457
557
675
4,771
3,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ebreexy
Cthulhu
6
0 / 0 / 0
3,523
440
183
2,135
1,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
EurenDainja
Izanami
7
0 / 2 / 0
3,935
492
3,455
4,731
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
6
0 / 2 / 0
4,265
533
2,477
5,818
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
MozzaTeq
Da Ji
7
1 / 4 / 0
4,227
528
3,555
7,491
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
8
0 / 1 / 0
4,153
519
2,401
5,559
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
1
3.5
L
Cthulhu
Ebreexy
Cthulhu
0
0
0
0
L
Izanami
EurenDainja
Izanami
0
2
0
0
L
Khepri
0
2
0
0
W
4
0
3
5.5
W
Bellona
1
1
1
1.5
W
Neith
KDOOBIEE
Neith
0
0
3
1.5
L
Da Ji
MozzaTeq
Da Ji
1
4
0
0.25
W
Fafnir
NotFluidz
Fafnir
1
0
2
2
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
12,071
21,955
Taken
25,734
11,396
Mitigated
10,382
10,723
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,220
4,362
183
2,429
4,735
1,810
1,169
2,138
2,597
37,346
0
L
Cthulhu
Ebreexy
Cthulhu
183
67
0
822
2,135
1,250
0
0
2,135
8,085
0
L
Izanami
EurenDainja
Izanami
3,455
2,395
0
1,634
4,731
1,136
0
76
4,655
0
29,660
L
Khepri
2,477
471
0
1,367
5,818
2,932
0
1,439
4,379
9,857
2,591
W
2,681
1,242
148
2,454
4,103
1,669
31
296
3,807
0
31,790
W
Bellona
4,290
1,915
0
2,408
4,775
3,930
306
183
4,592
0
30,746
W
Neith
KDOOBIEE
Neith
3,777
1,311
0
1,709
3,571
840
707
401
3,170
0
30,080
L
Da Ji
MozzaTeq
Da Ji
3,555
1,105
0
1,914
7,491
2,766
0
1,531
5,960
0
20,110
W
Fafnir
NotFluidz
Fafnir
675
204
219
1,173
4,771
3,147
0
1,209
3,562
9,321
0
L
Olorun
2,401
1,163
116
3,314
5,559
2,298
0
3,849
1,710
28,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
20,103
258
Minions Killed
168
0
Camps Cleared
0
742,875
Distance Traveled
639,381
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,128
641
52
7
0
137,594
0
L
Cthulhu
3,523
440
12
2
0
69,832
2
L
Izanami
3,935
492
49
6
0
130,865
0
L
Khepri
4,265
533
24
3
0
162,510
0
W
Horus
5,686
711
71
9
0
178,360
2
W
Bellona
5,279
660
68
9
0
150,623
3
W
Neith
4,541
568
49
6
0
135,573
1
L
Da Ji
4,227
528
37
5
0
147,861
3
W
Fafnir
4,457
557
18
2
0
140,725
0
L
Olorun
4,153
519
46
6
0
128,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role