Player Matchup

Ishtar
Ishtar
Diamond III
Djsmitttt
Ishtar
Diamond III
Level 147
God Stats
1W - 0L
1,591 SR
Queue Stats
524W - 465L
2,064 MMR
Party 2
Atlas
Atlas
Diamond III
HULLemOUT
Atlas
Diamond III
Level 159
God Stats
6W - 2L
1,751 SR
Queue Stats
103W - 79L
2,234 MMR
Party 2
Baba Yaga
Baba Yaga
Masters
TOXIC ELITE909
Baba Yaga
Masters
Level 148
God Stats
16W - 5L
1,807 SR
Queue Stats
565W - 395L
2,346 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,716 SR
2,215 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,587 SR
1,952 MMR
Jormungandr
Jormungandr
Diamond IV
Fire ball Hav
Jormungandr
Diamond IV
Level 128
God Stats
10W - 4L
1,813 SR
Queue Stats
142W - 113L
1,874 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
Sgtslinger22
Yu Huang
Diamond V
Level 105
God Stats
6W - 10L
1,610 SR
Queue Stats
141W - 113L
1,864 MMR
Party 1
Osiris
Osiris
Diamond IV
carnagekiller44
Osiris
Diamond IV
Level 128
God Stats
0W - 1L
1,338 SR
Queue Stats
91W - 44L
2,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Djsmitttt
Ishtar
17
2 / 4 / 4
10,623
708
10,879
14,858
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
HULLemOUT
Atlas
17
3 / 1 / 6
11,597
773
13,745
23,328
32,489
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
TOXIC ELITE909
Baba Yaga
18
5 / 1 / 5
11,581
772
19,087
13,148
7,488
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Ao KuangBaron SamediAresAh Muzen CabNe Zha

VS

Bans
AchillesGuan YuGilgameshOdinArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fire ball Hav
Jormungandr
17
4 / 2 / 1
10,928
729
15,356
15,581
8,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Sgtslinger22
Yu Huang
17
2 / 4 / 4
11,060
737
14,421
16,382
8,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 4
9,349
623
11,329
19,705
11,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
6
6
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Djsmitttt
Ishtar
2
4
4
1
L
Jormungandr
Fire ball Hav
Jormungandr
4
2
1
2.25
W
Atlas
HULLemOUT
Atlas
3
1
6
6
L
Yu Huang
Sgtslinger22
Yu Huang
2
4
4
1
W
Baba Yaga
TOXIC ELITE909
Baba Yaga
5
1
5
7.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,711
Damage
41,106
51,334
Taken
51,668
46,885
Mitigated
27,971
20,005
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Djsmitttt
Ishtar
10,879
4,898
0
7,097
14,858
6,908
2,435
10,247
4,267
0
55,710
L
Jormungandr
Fire ball Hav
Jormungandr
15,356
3,345
321
1,721
15,581
8,821
0
8,263
7,318
38,896
0
W
Atlas
HULLemOUT
Atlas
13,745
5,696
0
6,972
23,328
32,489
518
11,143
11,629
31,755
0
L
Yu Huang
Sgtslinger22
Yu Huang
14,421
1,222
0
2,660
16,382
8,090
0
11,319
5,063
55,607
0
W
Baba Yaga
TOXIC ELITE909
Baba Yaga
19,087
1,342
0
5,936
13,148
7,488
419
7,681
5,137
63,308
0
L
11,329
6,239
0
4,936
19,705
11,060
0
13,340
6,365
0
41,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
31,337
191
Minions Killed
193
0
Camps Cleared
0
862,899
Distance Traveled
839,110
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,623
708
81
5
0
268,557
1
L
Jormungandr
10,928
729
56
4
0
264,620
1
W
Atlas
11,597
773
19
1
0
295,256
7
L
Yu Huang
11,060
737
83
6
0
274,635
4
W
Baba Yaga
11,581
772
91
6
0
299,086
4
L
Osiris
9,349
623
54
4
0
299,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role