Player Matchup

Charybdis
Charybdis
JImmyReD
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo
Ymir
Ymir
ObeyyScoobxOYEA
Ymir
Level 127
God Stats
2W - 4L
1,498 SR
Queue Stats
450W - 457L
1,545 Elo+
Party 1
Atlas
Atlas
TT B0l
Atlas
Level 143
God Stats
4W - 3L
1,501 SR
Queue Stats
149W - 145L
1,505 Elo+
Solo
Skadi
Skadi
XwildthingX
Skadi
Level 144
God Stats
6W - 1L
1,925 SR
Queue Stats
268W - 258L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
xMerkaholicx
Jormungandr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 81L
1,422 Elo+
Party 1
Team Averages
Level 92
1,585 SR
1,494 Elo+

VS

Team Averages
Level 99
1,582 SR
1,522 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AlexusSwan
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,495 Elo+
Solo
Sol
Sol
Liz_Mushroom
Sol
Level 160
God Stats
11W - 2L
1,793 SR
Queue Stats
382W - 362L
1,538 Elo+
Solo
Geb
Geb
cruz258
Geb
Level 69
God Stats
5W - 4L
1,617 SR
Queue Stats
275W - 265L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JImmyReD
Charybdis
15
2 / 10 / 5
9,256
661
9,911
16,794
9,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 6 / 5
10,702
764
10,383
31,481
39,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
TT B0l
Atlas
1
0 / 2 / 0
3,408
243
0
1,644
625
18
4 / 7 / 2
10,348
739
18,930
15,867
8,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xMerkaholicx
Jormungandr
17
0 / 5 / 2
9,431
674
13,230
24,614
23,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 2 / 16
11,078
791
20,406
8,647
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
 
Sobek
17
2 / 2 / 20
10,534
752
10,503
20,264
37,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
AlexusSwan
Yu Huang
16
4 / 4 / 9
10,286
735
7,971
7,907
3,960
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 13
11,455
818
25,081
15,614
8,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
19
8 / 2 / 16
11,330
809
12,919
28,753
30,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
10
Kills
30
30
Deaths
12
14
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
16
6.5
W
Sobek
 
Sobek
2
2
20
6
W
Yu Huang
AlexusSwan
Yu Huang
4
4
9
2.13
L
Charybdis
JImmyReD
Charybdis
2
10
5
0.45
W
11
2
13
8.75
L
4
6
5
1.08
L
Atlas
TT B0l
Atlas
0
2
0
0
L
4
7
2
0.71
W
Geb
8
2
16
8
L
Jormungandr
xMerkaholicx
Jormungandr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,454
Damage
76,880
90,400
Taken
81,185
81,451
Mitigated
85,839
21,987
Healing
43,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,406
2,443
1,431
1,287
8,647
4,930
1,126
3,769
4,878
48,948
0
W
Sobek
 
Sobek
10,503
260
3,566
7,633
20,264
37,744
616
4,964
15,300
15,831
0
W
Yu Huang
AlexusSwan
Yu Huang
7,971
2,432
198
1,152
7,907
3,960
389
3,113
4,794
17,562
0
L
Charybdis
JImmyReD
Charybdis
9,911
2,249
0
573
16,794
9,727
0
16,109
685
0
14,540
W
25,081
11,226
1,430
9,071
15,614
8,746
4,803
6,350
9,264
42,347
0
L
10,383
1,855
734
10,050
31,481
39,000
84
22,793
8,321
23,389
0
L
Atlas
TT B0l
Atlas
0
0
0
0
1,644
625
0
1,644
0
0
0
L
18,930
8,579
534
2,201
15,867
8,791
480
13,732
2,135
0
36,630
W
Geb
12,919
2,347
3,883
13,645
28,753
30,459
560
5,417
23,336
25,662
0
L
Jormungandr
xMerkaholicx
Jormungandr
13,230
2,180
622
7,273
24,614
23,308
0
22,235
2,379
30,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
54,683
99
Minions Killed
141
0
Camps Cleared
0
848,839
Distance Traveled
1,143,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,078
791
47
3
0
231,824
1
W
Sobek
10,534
752
19
1
0
246,767
0
W
Yu Huang
10,286
735
21
2
0
155,059
0
L
Charybdis
9,256
661
13
1
0
199,698
0
W
Sol
11,455
818
31
2
0
238,104
0
L
Ymir
10,702
764
17
1
0
215,574
0
L
Atlas
3,408
243
0
0
0
0
0
L
Skadi
10,348
739
41
3
0
198,269
0
W
Geb
11,330
809
23
2
0
271,295
0
L
Jormungandr
9,431
674
28
2
0
235,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role