Player Matchup

Freya
Freya
BlancoDragon009
Freya
Level 160
God Stats
9W - 7L
1,663 SR
Queue Stats
241W - 228L
1,599 Elo+
Solo
Horus
Horus
BluePhoenix5421
Horus
Level 144
God Stats
14W - 9L
1,597 SR
Queue Stats
357W - 322L
1,596 Elo+
Solo
Thanatos
Thanatos
ClimbingSix
Thanatos
Level 142
God Stats
22W - 12L
1,683 SR
Queue Stats
301W - 253L
1,554 Elo+
Solo
Jormungandr
Jormungandr
FreddyPimpstone
Jormungandr
Level 128
God Stats
1W - 0L
1,496 SR
Queue Stats
106W - 95L
1,543 Elo+
Solo
Cernunnos
Cernunnos
Its John J
Cernunnos
Level 88
God Stats
2W - 2L
1,311 SR
Queue Stats
17W - 8L
1,662 Elo+
Solo
Team Averages
Level 132
1,550 SR
1,591 Elo+

VS

Team Averages
Level 142
1,603 SR
1,623 Elo+
Izanami
Izanami
Gondul13
Izanami
Level 123
God Stats
4W - 3L
1,680 SR
Queue Stats
199W - 188L
1,632 Elo+
Solo
Ymir
Ymir
Iangalv
Ymir
Level 141
God Stats
21W - 18L
1,629 SR
Queue Stats
310W - 274L
1,573 Elo+
Party 1
Thor
Thor
UnwindingSole
Thor
Level 158
God Stats
10W - 7L
1,667 SR
Queue Stats
939W - 734L
1,757 Elo+
Solo
Osiris
Osiris
Zebssss
Osiris
Level 141
God Stats
3W - 3L
1,514 SR
Queue Stats
154W - 133L
1,584 Elo+
Party 1
Ra
Ra
kevs115
Ra
Level 145
God Stats
1W - 4L
1,524 SR
Queue Stats
313W - 278L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
7,709
593
10,557
7,777
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
2 / 1 / 6
6,758
520
4,905
9,836
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
ClimbingSix
Thanatos
13
11 / 1 / 4
8,341
642
10,304
13,003
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
FreddyPimpstone
Jormungandr
12
0 / 1 / 1
7,235
557
5,034
7,541
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Its John J
Cernunnos
12
1 / 1 / 3
6,881
529
7,565
7,007
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gondul13
Izanami
12
1 / 2 / 1
6,956
535
4,223
9,900
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Iangalv
Ymir
10
1 / 2 / 1
6,400
492
4,448
10,985
6,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 1
7,047
542
6,908
11,457
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Zebssss
Osiris
10
3 / 5 / 1
6,861
528
6,856
11,540
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 1
6,228
479
1,543
9,704
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
6
6
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
2
1
6
5
W
Thanatos
ClimbingSix
Thanatos
11
1
4
13
W
Jormungandr
FreddyPimpstone
Jormungandr
0
1
1
0.5
L
Izanami
Gondul13
Izanami
1
2
1
0.75
L
Ymir
Iangalv
Ymir
1
2
1
0.75
W
Cernunnos
Its John J
Cernunnos
1
1
3
2.5
L
1
2
1
0.75
L
Osiris
Zebssss
Osiris
3
5
1
0.7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,365
Damage
23,978
45,164
Taken
53,586
21,027
Mitigated
29,308
27,083
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,557
3,454
0
3,844
7,777
3,219
0
977
6,800
53,150
0
W
4,905
2,112
751
3,303
9,836
6,649
0
3,114
5,993
179
17,169
W
Thanatos
ClimbingSix
Thanatos
10,304
3,400
0
12,726
13,003
4,947
0
1,896
10,990
0
39,192
W
Jormungandr
FreddyPimpstone
Jormungandr
5,034
2,348
0
2,500
7,541
3,581
0
0
6,782
55,205
0
L
Izanami
Gondul13
Izanami
4,223
2,996
0
2,783
9,900
2,623
0
93
9,807
0
73,684
L
Ymir
Iangalv
Ymir
4,448
962
1,801
2,291
10,985
6,831
0
1,282
9,633
11,917
1,888
W
Cernunnos
Its John J
Cernunnos
7,565
3,756
0
3,959
7,007
2,631
0
1,245
5,762
0
59,947
L
6,908
1,320
0
3,138
11,457
8,173
0
6,381
5,040
0
52,308
L
Osiris
Zebssss
Osiris
6,856
3,151
0
1,930
11,540
7,775
0
4,530
6,819
0
39,110
L
1,543
241
512
1,134
9,704
3,906
0
4,387
5,084
51,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,924
Gold Earned
33,492
415
Minions Killed
415
0
Camps Cleared
0
1,272,254
Distance Traveled
1,263,067
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,709
593
101
8
0
251,742
5
W
Horus
6,758
520
20
2
0
272,838
6
W
Thanatos
8,341
642
69
5
0
288,295
1
W
Jormungandr
7,235
557
122
9
0
221,070
4
L
Izanami
6,956
535
131
10
0
244,063
2
L
Ymir
6,400
492
19
1
0
250,316
6
W
Cernunnos
6,881
529
103
8
0
238,309
3
L
Thor
7,047
542
103
8
0
235,472
5
L
Osiris
6,861
528
64
5
0
276,363
5
L
Ra
6,228
479
98
8
0
256,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role