Player Matchup

Atlas
Atlas
 
Atlas
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Antonta
Nu Wa
Level 127
God Stats
40W - 31L
1,638 SR
Queue Stats
502W - 535L
1,503 Elo+
Solo
Vamana
Vamana
Dolbys
Vamana
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 142L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Mecha_Slayer
Ne Zha
Level 159
God Stats
3W - 5L
1,440 SR
Queue Stats
165W - 173L
1,491 Elo+
Solo
Izanami
Izanami
NewRevolution
Izanami
Level 89
God Stats
39W - 28L
1,611 SR
Queue Stats
257W - 275L
1,533 Elo+
Solo
Team Averages
Level 113
1,538 SR
1,509 Elo+

VS

Team Averages
Level 122
1,590 SR
1,579 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AlfaceAzul
Tyr
Level 157
God Stats
4W - 0L
1,678 SR
Queue Stats
110W - 79L
1,569 Elo+
Party 1
The Morrigan
The Morrigan
Drikaa
The Morrigan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
joaovictor13game
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,617 Elo+
Solo
Hun Batz
Hun Batz
xCyno
Hun Batz
Level 58
God Stats
4W - 3L
1,771 SR
Queue Stats
107W - 68L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 1
6,315
526
7,416
11,448
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Antonta
Nu Wa
10
2 / 3 / 0
6,227
519
5,749
6,762
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Dolbys
Vamana
8
2 / 3 / 0
5,790
483
3,801
11,189
7,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
8
0 / 4 / 1
5,144
429
3,550
9,241
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
0 / 1 / 1
6,373
531
5,600
8,744
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 0 / 4
6,108
509
3,955
10,260
5,441
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 2
7,158
597
8,471
14,449
8,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Drikaa
The Morrigan
12
5 / 2 / 3
7,248
604
7,463
6,298
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
joaovictor13game
Danzaburou
10
1 / 1 / 6
5,652
471
4,867
8,659
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
xCyno
Hun Batz
11
3 / 1 / 7
6,977
581
5,358
7,754
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
12
13
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
1
0.75
W
Shiva
 
Shiva
1
0
4
3
W
2
1
2
3
L
Nu Wa
Antonta
Nu Wa
2
3
0
0.67
L
Vamana
Dolbys
Vamana
2
3
0
0.67
W
The Morrigan
Drikaa
The Morrigan
5
2
3
3.25
L
Ne Zha
0
4
1
0.13
L
Izanami
0
1
1
0.5
W
Danzaburou
joaovictor13game
Danzaburou
1
1
6
4
W
Hun Batz
xCyno
Hun Batz
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
30,114
47,384
Taken
47,420
23,481
Mitigated
22,296
14,191
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,416
1,964
0
2,340
11,448
6,991
0
287
11,161
38,230
0
W
Shiva
 
Shiva
3,955
941
122
2,471
10,260
5,441
0
1,211
9,049
0
26,615
W
8,471
1,591
0
7,446
14,449
8,763
0
6,662
7,191
0
47,401
L
Nu Wa
Antonta
Nu Wa
5,749
1,029
0
1,027
6,762
2,252
26
2,181
4,581
50,666
0
L
Vamana
Dolbys
Vamana
3,801
1,427
1,003
2,952
11,189
7,185
99
2,391
8,798
0
20,560
W
The Morrigan
Drikaa
The Morrigan
7,463
1,871
0
320
6,298
2,385
534
2,244
4,054
49,745
2,669
L
Ne Zha
3,550
1,144
0
2,000
9,241
4,088
0
756
8,485
0
29,335
L
Izanami
5,600
3,513
0
4,869
8,744
2,965
266
860
7,884
0
60,963
W
Danzaburou
joaovictor13game
Danzaburou
4,867
2,269
0
4,302
8,659
2,740
0
839
7,820
0
33,538
W
Hun Batz
xCyno
Hun Batz
5,358
1,762
0
4,526
7,754
2,967
0
1,735
5,949
0
46,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
33,143
361
Minions Killed
352
0
Camps Cleared
0
1,073,226
Distance Traveled
1,201,726
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,315
526
83
7
0
231,935
3
W
Shiva
6,108
509
48
4
0
270,608
2
W
Tyr
7,158
597
94
8
0
237,461
3
L
Nu Wa
6,227
519
85
7
0
211,403
4
L
Vamana
5,790
483
25
2
0
235,518
6
W
The Morrigan
7,248
604
90
8
0
221,817
3
L
Ne Zha
5,144
429
57
5
0
198,266
1
L
Izanami
6,373
531
111
9
0
196,104
2
W
Danzaburou
5,652
471
45
4
0
213,048
4
W
Hun Batz
6,977
581
75
6
0
258,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role