Player Matchup

Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Imabear12345678
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,337 Elo+
Solo
Ullr
Ullr
Koreanjesus1327
Ullr
Level 124
God Stats
2W - 0L
1,294 SR
Queue Stats
13W - 19L
1,335 Elo+
Party 1
Xing Tian
Xing Tian
REV0LV3R 118
Xing Tian
Level 108
God Stats
1W - 0L
1,751 SR
Queue Stats
11W - 14L
1,376 Elo+
Party 1
Team Averages
Level 119
1,509 SR
1,410 Elo+

VS

Team Averages
Level 94
1,504 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
ExponentAxis401
Kumbhakarna
Level 54
God Stats
1W - 1L
1,365 SR
Queue Stats
52W - 49L
1,428 Elo+
Solo
Nox
Nox
Gh0stLatt3
Nox
Level 87
God Stats
5W - 5L
1,640 SR
Queue Stats
403W - 406L
1,419 Elo+
Party 2
Rama
Rama
PapaYanks
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,382 Elo+
Solo
Anubis
Anubis
TheTwistedFates
Anubis
Level 146
God Stats
10W - 8L
1,505 SR
Queue Stats
551W - 570L
1,432 Elo+
Party 2
Apollo
Apollo
secretchicago333
Apollo
Level 116
God Stats
0W - 1L
1,508 SR
Queue Stats
110W - 119L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
10 / 4 / 11
11,958
747
14,623
18,974
20,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
 
Merlin
19
3 / 0 / 21
11,606
725
20,023
9,117
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 2 / 18
12,860
804
28,326
15,141
8,418
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 17
11,694
731
16,422
13,732
8,176
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
REV0LV3R 118
Xing Tian
18
3 / 3 / 25
12,110
757
6,813
22,081
30,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ExponentAxis401
Kumbhakarna
18
1 / 5 / 8
10,845
678
9,188
21,512
33,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 4
10,308
644
12,262
16,529
9,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
6 / 4 / 3
11,007
688
14,460
20,286
11,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 7 / 3
10,116
632
11,670
18,638
11,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 7
9,191
574
5,815
16,441
8,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
37
31
Kills
12
12
Deaths
31
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
4
11
3.88
W
Merlin
 
Merlin
3
0
21
13.5
L
Kumbhakarna
ExponentAxis401
Kumbhakarna
1
5
8
1
L
2
8
4
0.5
W
10
2
18
9.5
W
5
3
17
4.5
L
Rama
6
4
3
1.88
W
Xing Tian
REV0LV3R 118
Xing Tian
3
3
25
5.17
L
3
7
3
0.64
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,207
Damage
53,395
79,045
Taken
93,406
72,560
Mitigated
73,573
27,236
Healing
26,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,623
6,476
2,327
5,171
18,974
20,938
146
6,433
12,541
0
22,955
W
Merlin
 
Merlin
20,023
1,455
3,358
1,993
9,117
4,969
1,360
4,164
4,953
42,776
0
L
Kumbhakarna
ExponentAxis401
Kumbhakarna
9,188
1,038
1,234
3,213
21,512
33,634
52
7,052
14,460
17,938
0
L
12,262
2,076
1,093
1,645
16,529
9,046
668
4,777
11,752
23,370
0
W
28,326
9,899
2,349
3,150
15,141
8,418
2,372
7,786
7,355
0
45,371
W
16,422
11,245
2,441
1,524
13,732
8,176
3,858
5,960
7,772
0
43,226
L
Rama
14,460
8,151
1,134
5,976
20,286
11,299
555
5,129
15,157
0
32,565
W
Xing Tian
REV0LV3R 118
Xing Tian
6,813
828
1,823
3,100
22,081
30,059
636
8,777
13,304
15,945
0
L
11,670
132
2,572
4,768
18,638
11,225
168
4,634
14,004
32,279
0
L
5,815
2,743
2,158
2,976
16,441
8,369
581
5,244
11,197
0
14,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,228
Gold Earned
51,467
163
Minions Killed
136
0
Camps Cleared
0
1,356,252
Distance Traveled
1,291,168
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,958
747
19
1
0
247,873
1
W
Merlin
11,606
725
40
3
0
289,519
5
L
Kumbhakarna
10,845
678
8
1
0
289,104
1
L
Nox
10,308
644
21
1
0
244,852
0
W
Hou Yi
12,860
804
36
2
0
278,988
0
W
Ullr
11,694
731
48
3
0
244,725
2
L
Rama
11,007
688
38
2
0
251,882
5
W
Xing Tian
12,110
757
20
1
0
295,147
0
L
Anubis
10,116
632
47
3
0
228,407
2
L
Apollo
9,191
574
22
1
0
276,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role