Player Matchup

Kukulkan
Kukulkan
Clutch005
Kukulkan
Level 45
God Stats
26W - 11L
1,680 SR
Queue Stats
32W - 16L
1,594 Elo+
Party 3
Chaac
Chaac
DrizzyB16
Chaac
Level 63
God Stats
30W - 16L
1,662 SR
Queue Stats
32W - 16L
1,594 Elo+
Party 3
Arachne
Arachne
TeMpEsTReLoAdZ
Arachne
Level 87
God Stats
30W - 12L
1,693 SR
Queue Stats
32W - 17L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
XxlilfishyxX
Sylvanus
Level 39
God Stats
0W - 1L
1,717 SR
Queue Stats
30W - 41L
1,411 Elo+
Solo
Cupid
Cupid
tlilley28
Cupid
Level 29
God Stats
9W - 5L
1,735 SR
Queue Stats
32W - 16L
1,594 Elo+
Party 3
Team Averages
Level 53
1,697 SR
1,555 Elo+

VS

Team Averages
Level 54
1,635 SR
1,522 Elo+
Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ImFatherDoug300
Neith
Level 123
God Stats
7W - 11L
1,405 SR
Queue Stats
166W - 175L
1,437 Elo+
Solo
Olorun
Olorun
JomIsHereNow
Olorun
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
35W - 36L
1,372 Elo+
Party 2
Aphrodite
Aphrodite
KaoriJones
Aphrodite
Level 13
God Stats
6W - 2L
1,963 SR
Queue Stats
65W - 23L
1,623 Elo+
Party 1
Sol
Sol
StiffSocks
Sol
Level 65
God Stats
21W - 8L
1,809 SR
Queue Stats
262W - 134L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clutch005
Kukulkan
13
1 / 5 / 3
8,459
470
10,332
13,111
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DrizzyB16
Chaac
15
1 / 2 / 0
9,273
515
9,313
14,473
9,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

13
2 / 4 / 1
7,959
442
6,114
15,688
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
XxlilfishyxX
Sylvanus
10
0 / 3 / 2
6,881
382
4,287
15,114
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
tlilley28
Cupid
13
0 / 6 / 1
7,089
394
4,071
14,878
6,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 0 / 4
9,971
554
10,347
15,697
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 0 / 3
10,595
589
10,185
10,136
3,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
6 / 3 / 3
9,540
530
12,681
11,141
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
KaoriJones
Aphrodite
15
0 / 0 / 11
9,985
555
6,682
11,296
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 1 / 1
10,802
600
18,166
13,926
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
20
20
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
4
7
L
Kukulkan
Clutch005
Kukulkan
1
5
3
0.5
L
Chaac
DrizzyB16
Chaac
1
2
0
0.5
W
1
0
3
2.5
W
Olorun
6
3
3
2.5
W
Aphrodite
KaoriJones
Aphrodite
0
0
11
5.5
W
8
1
1
8.5
L
2
4
1
0.63
L
Sylvanus
XxlilfishyxX
Sylvanus
0
3
2
0.33
L
Cupid
tlilley28
Cupid
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
58,061
73,264
Taken
62,196
42,713
Mitigated
29,482
17,801
Healing
37,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,347
3,121
0
8,503
15,697
7,907
0
2,242
13,360
0
84,159
L
Kukulkan
Clutch005
Kukulkan
10,332
267
0
1,678
13,111
6,461
0
6,345
6,766
66,781
0
L
Chaac
DrizzyB16
Chaac
9,313
1,553
0
6,819
14,473
9,989
93
2,293
12,180
44
63,582
W
10,185
4,364
0
4,461
10,136
3,919
2,839
0
9,477
0
87,801
W
Olorun
12,681
8,781
493
3,774
11,141
4,721
0
6,674
4,415
67,293
0
W
Aphrodite
KaoriJones
Aphrodite
6,682
1,405
4,996
8,417
11,296
7,541
360
3,178
8,118
53,034
1,730
W
18,166
8,532
0
6,381
13,926
5,394
4,029
2,569
11,306
93,756
10,117
L
6,114
4,121
0
3,103
15,688
6,639
0
6,537
9,151
0
58,714
L
Sylvanus
XxlilfishyxX
Sylvanus
4,287
1,362
654
2,148
15,114
13,394
0
10,188
4,926
19,916
0
L
Cupid
tlilley28
Cupid
4,071
2,918
0
3,399
14,878
6,230
0
11,436
3,442
0
44,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
50,893
424
Minions Killed
674
0
Camps Cleared
0
1,722,638
Distance Traveled
1,747,086
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,971
554
125
7
0
420,491
2
L
Kukulkan
8,459
470
121
7
0
333,761
2
L
Chaac
9,273
515
105
6
0
364,963
0
W
Neith
10,595
589
173
10
0
335,789
5
W
Olorun
9,540
530
112
6
0
327,138
4
W
Aphrodite
9,985
555
103
6
0
346,771
2
W
Sol
10,802
600
161
9
0
316,897
2
L
Arachne
7,959
442
98
5
0
403,300
0
L
Sylvanus
6,881
382
31
2
0
338,079
1
L
Cupid
7,089
394
69
4
0
282,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role