Player Matchup

Fenrir
Fenrir
D3ZTRO
Fenrir
Level 86
God Stats
1W - 1L
1,735 SR
Queue Stats
311W - 332L
1,478 Elo+
Solo
Nox
Nox
Mayastra
Nox
Level 89
God Stats
2W - 2L
1,554 SR
Queue Stats
191W - 185L
1,444 Elo+
Solo
Yu Huang
Yu Huang
Melaniana
Yu Huang
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 113L
1,504 Elo+
Solo
Awilix
Awilix
SixZonked
Awilix
Level 100
God Stats
1W - 3L
1,502 SR
Queue Stats
466W - 472L
1,468 Elo+
Solo
Atlas
Atlas
SmiteCrossSave
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,346 Elo+
Solo
Team Averages
Level 85
1,558 SR
1,448 Elo+

VS

Team Averages
Level 114
1,543 SR
1,627 Elo+
Bacchus
Bacchus
KdeKastro
Bacchus
Level 29
God Stats
4W - 1L
1,698 SR
Queue Stats
132W - 69L
1,664 Elo+
Party 1
Chernobog
Chernobog
Pavvelio
Chernobog
Level 157
God Stats
2W - 4L
1,391 SR
Queue Stats
78W - 99L
1,414 Elo+
Solo
Artio
Artio
RaauL-SmoT
Artio
Level 127
God Stats
5W - 5L
1,389 SR
Queue Stats
805W - 697L
1,672 Elo+
Party 1
Tiamat
Tiamat
Zo Much Sauce
Tiamat
Level 150
God Stats
4W - 1L
1,702 SR
Queue Stats
131W - 103L
1,636 Elo+
Party 1
Ishtar
Ishtar
o Mr Punchy o
Ishtar
Level 106
God Stats
3W - 1L
1,534 SR
Queue Stats
141W - 66L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D3ZTRO
Fenrir
14
3 / 6 / 6
8,896
809
8,401
12,063
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 7
8,281
753
8,208
9,716
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
Melaniana
Yu Huang
13
1 / 6 / 6
7,695
700
12,045
12,326
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
SixZonked
Awilix
15
5 / 8 / 5
8,718
793
9,271
15,230
7,042
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 5
8,027
730
8,677
16,376
19,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KdeKastro
Bacchus
16
2 / 2 / 16
9,537
867
7,556
13,593
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
Pavvelio
Chernobog
16
11 / 3 / 9
10,240
931
15,009
10,313
4,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Artio
15
2 / 3 / 23
9,411
856
3,441
23,822
22,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 3 / 18
9,863
897
17,689
10,888
8,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 5 / 15
9,478
862
17,261
12,104
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
14
Kills
31
31
Deaths
16
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D3ZTRO
Fenrir
3
6
6
1
W
Bacchus
KdeKastro
Bacchus
2
2
16
5
L
2
5
7
1.1
L
Yu Huang
Melaniana
Yu Huang
1
6
6
0.67
W
Chernobog
Pavvelio
Chernobog
11
3
9
5.17
W
Artio
2
3
23
4.5
L
Awilix
SixZonked
Awilix
5
8
5
0.94
L
3
6
5
0.92
W
10
3
18
6.33
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,602
Damage
60,956
65,711
Taken
70,720
44,630
Mitigated
62,580
11,367
Healing
29,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D3ZTRO
Fenrir
8,401
1,531
541
2,247
12,063
8,664
272
5,434
6,629
0
9,574
W
Bacchus
KdeKastro
Bacchus
7,556
613
1,471
3,204
13,593
20,481
736
6,116
7,398
14,667
0
L
8,208
1,000
579
1,199
9,716
4,369
423
4,781
4,935
15,518
0
L
Yu Huang
Melaniana
Yu Huang
12,045
1,286
1,339
1,352
12,326
4,633
360
6,466
5,860
21,995
0
W
Chernobog
Pavvelio
Chernobog
15,009
10,093
1,074
3,317
10,313
4,738
3,861
2,326
7,858
0
28,329
W
Artio
3,441
698
2,875
10,463
23,822
22,608
456
9,272
14,302
7,470
0
L
Awilix
SixZonked
Awilix
9,271
2,447
487
1,503
15,230
7,042
313
5,063
10,167
0
17,702
L
8,677
2,709
571
1,549
16,376
19,922
0
6,942
9,434
14,615
0
W
17,689
1,211
1,565
3,476
10,888
8,449
2,026
5,275
4,987
28,496
0
W
17,261
12,060
0
1,638
12,104
6,304
1,005
5,941
5,984
0
26,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
48,529
73
Minions Killed
94
0
Camps Cleared
0
857,697
Distance Traveled
993,155
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,896
809
2
0
0
183,587
4
W
Bacchus
9,537
867
13
1
0
227,366
0
L
Nox
8,281
753
11
1
0
174,164
1
L
Yu Huang
7,695
700
38
3
0
164,323
3
W
Chernobog
10,240
931
30
3
0
180,604
0
W
Artio
9,411
856
3
0
0
198,358
0
L
Awilix
8,718
793
15
1
0
190,275
1
L
Atlas
8,027
730
7
1
0
145,348
0
W
Tiamat
9,863
897
23
2
0
208,054
0
W
Ishtar
9,478
862
25
2
0
178,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role