Player Matchup

Hera
Hera
ScroatoBaggins3
Hera
Level 29
God Stats
9W - 7L
1,546 SR
Queue Stats
38W - 43L
1,333 Elo+
Party 2
Ares
Ares
The Og POP
Ares
Level 29
God Stats
1W - 2L
1,340 SR
Queue Stats
2W - 5L
1,146 Elo+
Party 2
Mulan
Mulan
wiildcat96
Mulan
Level 87
God Stats
16W - 14L
1,561 SR
Queue Stats
45W - 58L
1,369 Elo+
Party 2
Fenrir
Fenrir
x CRABCAKES x
Fenrir
Level 126
God Stats
4W - 8L
1,499 SR
Queue Stats
97W - 104L
1,426 Elo+
Party 2
Ishtar
Ishtar
xSMIBx
Ishtar
Level 108
God Stats
3W - 1L
1,789 SR
Queue Stats
25W - 24L
1,431 Elo+
Party 2
Team Averages
Level 76
1,547 SR
1,341 Elo+

VS

Team Averages
Level 30
1,487 SR
1,294 Elo+
Ymir
Ymir
COUTUR3
Ymir
Level 41
God Stats
2W - 2L
1,586 SR
Queue Stats
23W - 38L
1,262 Elo+
Party 1
Bakasura
Bakasura
ParFan409794683
Bakasura
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 19L
1,326 Elo+
Party 1
Skadi
Skadi
Tillysetup
Skadi
Level 28
God Stats
1W - 4L
1,348 SR
Queue Stats
15W - 33L
1,140 Elo+
Party 1
Vamana
Vamana
TokyoGhoul05843
Vamana
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,478 Elo+
Solo
Kukulkan
Kukulkan
VoidVisions
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
10,804
514
11,870
10,526
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 4
9,555
455
6,083
19,370
23,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
19
1 / 3 / 5
12,224
582
10,449
17,929
15,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
17 / 3 / 2
14,074
670
18,510
15,044
7,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
xSMIBx
Ishtar
15
0 / 5 / 9
9,378
447
14,905
18,333
8,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
COUTUR3
Ymir
14
0 / 4 / 6
9,554
455
7,882
23,593
27,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
20
14 / 5 / 1
13,266
632
18,100
23,175
13,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
15
2 / 5 / 4
9,513
453
12,342
14,459
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 1
7,773
370
3,649
11,965
4,871
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
VoidVisions
Kukulkan
16
4 / 5 / 3
10,447
497
6,555
11,946
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
22
Kills
20
20
Deaths
22
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
COUTUR3
Ymir
0
4
6
0.75
L
Bakasura
14
5
1
2.9
W
2
5
8
1.2
W
2
4
4
1
L
Skadi
2
5
4
0.8
L
0
3
1
0.17
L
Kukulkan
VoidVisions
Kukulkan
4
5
3
1.1
W
Mulan
1
3
5
1.17
W
17
3
2
6
W
Ishtar
xSMIBx
Ishtar
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,817
Damage
48,528
81,202
Taken
85,138
58,353
Mitigated
57,087
20,469
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
COUTUR3
Ymir
7,882
1,610
290
5,033
23,593
27,140
410
5,472
18,067
39,720
2,447
L
Bakasura
18,100
11,829
0
4,278
23,175
13,187
0
6,382
16,568
0
103,550
W
11,870
3,945
0
550
10,526
3,997
1,000
2,390
7,200
75,419
0
W
6,083
286
0
1,412
19,370
23,480
165
5,575
13,375
24,620
733
L
Skadi
12,342
6,677
0
500
14,459
6,316
1,366
3,492
10,967
19
76,413
L
3,649
1,057
0
2,707
11,965
4,871
120
0
11,325
0
30,633
L
Kukulkan
VoidVisions
Kukulkan
6,555
585
0
2,311
11,946
5,573
666
2,527
9,419
72,556
0
W
Mulan
10,449
1,817
35
9,330
17,929
15,220
2,376
0
16,562
0
103,057
W
18,510
3,050
0
1,886
15,044
7,577
2,075
3,082
11,390
0
105,928
W
Ishtar
xSMIBx
Ishtar
14,905
9,645
1,049
6,207
18,333
8,079
1,518
3,640
13,875
0
73,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,035
Gold Earned
50,553
547
Minions Killed
531
0
Camps Cleared
0
2,051,558
Distance Traveled
1,790,895
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,554
455
40
2
0
337,638
1
L
Bakasura
13,266
632
191
9
0
462,376
2
W
Hera
10,804
514
124
6
0
398,129
1
W
Ares
9,555
455
24
1
0
415,487
0
L
Skadi
9,513
453
124
6
0
363,997
1
L
Vamana
7,773
370
43
2
0
266,452
5
L
Kukulkan
10,447
497
133
6
0
360,432
1
W
Mulan
12,224
582
165
8
0
405,655
1
W
Fenrir
14,074
670
139
7
0
473,258
2
W
Ishtar
9,378
447
95
5
0
359,029
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role