Player Matchup

Cthulhu
Cthulhu
BIGROCC
Cthulhu
Level 63
God Stats
2W - 5L
1,452 SR
Queue Stats
40W - 53L
1,445 Elo+
Party 3
Ullr
Ullr
ClinchandThrust
Ullr
Level 28
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Kolb0224
Olorun
Level 13
God Stats
0W - 1L
1,361 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2
Vulcan
Vulcan
PeenGobbler
Vulcan
Level 124
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
Xylohe
Gilgamesh
Level 48
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 24L
1,455 Elo+
Party 3
Team Averages
Level 55
1,470 SR
1,494 Elo+

VS

Team Averages
Level 65
1,527 SR
1,446 Elo+
Nu Wa
Nu Wa
Chunnnn
Nu Wa
Level 47
God Stats
16W - 21L
1,472 SR
Queue Stats
16W - 22L
1,485 Elo+
Solo
Hun Batz
Hun Batz
DEPINEMIC
Hun Batz
Level 84
God Stats
5W - 7L
1,231 SR
Queue Stats
133W - 139L
1,476 Elo+
Solo
Izanami
Izanami
TinkyTheTemp
Izanami
Level 82
God Stats
3W - 0L
1,896 SR
Queue Stats
131W - 138L
1,430 Elo+
Party 1
Horus
Horus
WhitenNerdyy
Horus
Level 87
God Stats
6W - 2L
1,628 SR
Queue Stats
138W - 152L
1,436 Elo+
Party 1
Hel
Hel
jayodagayo
Hel
Level 27
God Stats
14W - 15L
1,410 SR
Queue Stats
63W - 83L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGROCC
Cthulhu
19
1 / 2 / 4
11,651
647
24,933
17,568
15,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 3 / 3
11,346
630
20,278
15,249
7,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Kolb0224
Olorun
18
2 / 8 / 2
11,221
623
9,900
20,157
8,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
18
0 / 2 / 4
11,296
628
28,770
11,515
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Xylohe
Gilgamesh
18
1 / 4 / 3
12,049
669
13,672
31,683
35,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chunnnn
Nu Wa
19
4 / 0 / 13
11,992
666
30,922
20,259
11,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
DEPINEMIC
Hun Batz
19
4 / 2 / 11
12,218
679
20,331
23,160
16,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
TinkyTheTemp
Izanami
20
7 / 1 / 5
12,911
717
17,637
22,303
13,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 1 / 11
11,408
634
6,783
23,776
36,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 1 / 14
12,155
675
10,569
22,417
17,495
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
5
Kills
19
19
Deaths
5
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BIGROCC
Cthulhu
1
2
4
1.5
W
Nu Wa
Chunnnn
Nu Wa
4
0
13
10.5
L
1
3
3
0.83
W
Hun Batz
DEPINEMIC
Hun Batz
4
2
11
4.75
L
Olorun
Kolb0224
Olorun
2
8
2
0.38
L
Vulcan
0
2
4
1
W
Izanami
TinkyTheTemp
Izanami
7
1
5
9.5
W
2
1
11
7.5
L
Gilgamesh
Xylohe
Gilgamesh
1
4
3
0.63
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,553
Damage
86,242
96,172
Taken
111,915
72,680
Mitigated
96,039
24,481
Healing
68,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BIGROCC
Cthulhu
24,933
264
4,112
5,453
17,568
15,155
0
7,479
9,325
71,603
0
W
Nu Wa
Chunnnn
Nu Wa
30,922
7,413
124
3,071
20,259
11,625
809
15,450
4,809
53,316
0
L
20,278
6,716
0
901
15,249
7,684
178
5,465
9,247
0
53,800
W
Hun Batz
DEPINEMIC
Hun Batz
20,331
3,576
0
5,073
23,160
16,928
0
13,468
9,692
0
63,733
L
Olorun
Kolb0224
Olorun
9,900
5,514
214
2,942
20,157
8,563
1,766
9,846
9,633
34,123
0
L
Vulcan
28,770
4,899
378
1,513
11,515
5,909
71
4,555
6,464
76,948
0
W
Izanami
TinkyTheTemp
Izanami
17,637
11,731
0
8,903
22,303
13,147
1,675
11,308
10,995
0
69,595
W
6,783
2,885
6,320
8,437
23,776
36,844
406
12,298
11,478
0
17,145
L
Gilgamesh
Xylohe
Gilgamesh
13,672
3,027
3,910
5,058
31,683
35,369
227
11,812
17,821
0
36,733
W
10,569
529
21,011
15,416
22,417
17,495
546
11,079
11,338
40,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,563
Gold Earned
60,684
350
Minions Killed
348
0
Camps Cleared
0
1,798,765
Distance Traveled
1,879,312
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,651
647
96
5
0
389,005
2
W
Nu Wa
11,992
666
59
3
0
384,439
1
L
Ullr
11,346
630
70
4
0
353,172
1
W
Hun Batz
12,218
679
82
5
0
397,267
5
L
Olorun
11,221
623
45
3
0
293,031
0
L
Vulcan
11,296
628
102
6
0
413,812
8
W
Izanami
12,911
717
126
7
0
353,360
3
W
Horus
11,408
634
25
1
0
367,836
3
L
Gilgamesh
12,049
669
37
2
0
349,745
1
W
Hel
12,155
675
56
3
0
376,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role