Player Matchup

Jormungandr
Jormungandr
Florent1616
Jormungandr
Level 140
God Stats
0W - 4L
1,130 SR
Queue Stats
281W - 283L
1,438 Elo+
Solo
Mercury
Mercury
Omegascape
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,688 Elo+
Solo
Susano
Susano
SmallTiddies
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,741 Elo+
Solo
Zhong Kui
Zhong Kui
SmiteCrossSave
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,361 Elo+
Solo
Athena
Athena
Stoned8
Athena
Level 137
God Stats
47W - 23L
1,722 SR
Queue Stats
957W - 990L
1,422 Elo+
Solo
Team Averages
Level 68
1,470 SR
1,530 Elo+

VS

Team Averages
Level 108
1,633 SR
1,614 Elo+
Atlas
Atlas
KdeKastro
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 69L
1,656 Elo+
Party 1
Zhong Kui
Zhong Kui
RaauL-SmoT
Zhong Kui
Level 127
God Stats
18W - 13L
1,593 SR
Queue Stats
805W - 697L
1,665 Elo+
Party 1
Ymir
Ymir
TreyMessiah01
Ymir
Level 129
God Stats
8W - 2L
1,644 SR
Queue Stats
366W - 380L
1,376 Elo+
Solo
Ah Puch
Ah Puch
Zo Much Sauce
Ah Puch
Level 150
God Stats
7W - 2L
1,659 SR
Queue Stats
131W - 103L
1,629 Elo+
Party 1
Mulan
Mulan
o Mr Punchy o
Mulan
Level 106
God Stats
8W - 2L
1,769 SR
Queue Stats
141W - 66L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Florent1616
Jormungandr
20
8 / 4 / 12
12,470
831
29,993
22,863
25,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Omegascape
Mercury
16
4 / 11 / 11
10,622
708
13,215
17,879
7,704
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
19
9 / 8 / 5
12,107
807
23,032
18,746
16,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
SmiteCrossSave
Zhong Kui
17
4 / 8 / 11
10,935
729
11,508
18,867
26,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Stoned8
Athena
18
2 / 8 / 15
10,629
709
10,252
26,253
31,037
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KdeKastro
Atlas
19
2 / 5 / 27
11,847
790
8,648
21,654
25,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
RaauL-SmoT
Zhong Kui
20
10 / 5 / 22
13,002
867
25,447
19,991
15,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 17
10,839
723
7,779
24,331
40,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
20
12 / 5 / 20
12,604
840
25,193
17,882
10,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 5 / 19
13,073
872
26,804
34,175
47,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
144
27
Kills
39
39
Deaths
27
54
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Florent1616
Jormungandr
8
4
12
3.5
W
Atlas
KdeKastro
Atlas
2
5
27
3.1
L
Mercury
Omegascape
Mercury
4
11
11
0.86
W
Zhong Kui
RaauL-SmoT
Zhong Kui
10
5
22
4.2
L
Susano
9
8
5
1.44
L
Zhong Kui
SmiteCrossSave
Zhong Kui
4
8
11
1.19
L
Athena
Stoned8
Athena
2
8
15
1.19
W
3
7
17
1.64
W
Ah Puch
12
5
20
4.4
W
12
5
19
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,000
Damage
93,871
104,608
Taken
118,033
107,409
Mitigated
140,381
21,980
Healing
41,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Florent1616
Jormungandr
29,993
3,938
762
5,976
22,863
25,896
28
15,270
7,593
58,104
0
W
Atlas
KdeKastro
Atlas
8,648
3,334
2,285
2,926
21,654
25,954
471
6,436
15,218
19,997
0
L
Mercury
Omegascape
Mercury
13,215
5,184
793
1,022
17,879
7,704
767
11,366
6,513
0
19,450
W
Zhong Kui
RaauL-SmoT
Zhong Kui
25,447
3,150
379
7,407
19,991
15,836
3,466
11,495
8,496
44,121
0
L
Susano
23,032
4,278
2,682
3,150
18,746
16,277
0
9,976
8,770
0
34,881
L
Zhong Kui
SmiteCrossSave
Zhong Kui
11,508
2,319
386
1,709
18,867
26,495
472
13,517
5,350
13,919
0
L
Athena
Stoned8
Athena
10,252
1,982
1,340
4,160
26,253
31,037
302
16,938
9,315
18,726
0
W
7,779
1,839
2,865
1,846
24,331
40,379
465
13,277
11,054
15,786
0
W
Ah Puch
25,193
2,615
2,890
6,896
17,882
10,371
2,122
6,877
11,005
48,739
0
W
26,804
3,577
947
13,393
34,175
47,841
890
13,668
20,507
0
41,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,763
Gold Earned
61,365
149
Minions Killed
153
0
Camps Cleared
0
1,102,383
Distance Traveled
1,150,692
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,470
831
78
5
0
250,182
3
W
Atlas
11,847
790
23
2
0
261,042
0
L
Mercury
10,622
708
19
1
0
256,697
0
W
Zhong Kui
13,002
867
45
3
0
230,501
1
L
Susano
12,107
807
26
2
0
192,801
0
L
Zhong Kui
10,935
729
12
1
0
172,658
0
L
Athena
10,629
709
14
1
0
230,045
0
W
Ymir
10,839
723
9
1
0
190,022
0
W
Ah Puch
12,604
840
48
3
0
242,730
0
W
Mulan
13,073
872
28
2
0
226,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role