Player Matchup

Odin
Odin
I OtuzIr I
Odin
Level 120
God Stats
2W - 4L
1,370 SR
Queue Stats
244W - 392L
1,394 Elo+
Solo
Bakasura
Bakasura
Shumitu
Bakasura
Level 29
God Stats
1W - 3L
1,361 SR
Queue Stats
6W - 13L
1,303 Elo+
Party 2
Baba Yaga
Baba Yaga
schumii_b
Baba Yaga
Level 43
God Stats
0W - 3L
1,157 SR
Queue Stats
8W - 13L
1,331 Elo+
Party 2
Team Averages
Level 64
1,296 SR
1,343 Elo+

VS

Team Averages
Level 49
1,599 SR
1,511 Elo+
Fenrir
Fenrir
Merkavah00
Fenrir
Level 40
God Stats
1W - 0L
1,864 SR
Queue Stats
212W - 46L
1,642 Elo+
Party 1
He Bo
He Bo
MrTheRampage
He Bo
Level 95
God Stats
5W - 10L
1,393 SR
Queue Stats
67W - 80L
1,342 Elo+
Solo
Neith
Neith
SwaggyLau
Neith
Level 13
God Stats
33W - 24L
1,542 SR
Queue Stats
33W - 24L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,558
642
10,448
30,310
39,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Shumitu
Bakasura
15
1 / 11 / 4
11,183
621
11,555
23,528
12,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
schumii_b
Baba Yaga
17
1 / 4 / 2
11,400
633
15,724
14,760
7,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Merkavah00
Fenrir
20
16 / 0 / 4
15,791
877
29,858
25,835
27,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 4 / 11
12,679
704
14,671
13,892
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SwaggyLau
Neith
18
1 / 2 / 12
12,308
684
13,545
12,108
6,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
20
20
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Fenrir
Merkavah00
Fenrir
16
0
4
18
W
3
4
11
2.13
L
Bakasura
Shumitu
Bakasura
1
11
4
0.27
W
Neith
SwaggyLau
Neith
1
2
12
3.5
L
Baba Yaga
schumii_b
Baba Yaga
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
58,074
68,598
Taken
51,835
59,261
Mitigated
39,985
8,953
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,448
2,285
0
2,101
30,310
39,964
243
6,680
23,630
0
36,039
W
Fenrir
Merkavah00
Fenrir
29,858
9,890
0
9,007
25,835
27,736
22
6,553
16,684
0
64,119
W
14,671
321
362
2,853
13,892
5,886
395
4,724
8,269
63,013
0
L
Bakasura
Shumitu
Bakasura
11,555
6,313
0
3,680
23,528
12,094
0
5,733
17,795
0
42,760
W
Neith
SwaggyLau
Neith
13,545
5,517
0
2,022
12,108
6,363
2,079
4,513
6,953
0
56,980
L
Baba Yaga
schumii_b
Baba Yaga
15,724
667
148
3,024
14,760
7,203
0
2,350
12,410
58,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
40,778
185
Minions Killed
217
0
Camps Cleared
0
930,431
Distance Traveled
1,014,449
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,558
642
45
3
0
300,270
1
W
Fenrir
15,791
877
59
3
0
392,911
3
W
He Bo
12,679
704
76
4
0
311,732
0
L
Bakasura
11,183
621
77
4
0
299,601
2
W
Neith
12,308
684
82
5
0
309,806
0
L
Baba Yaga
11,400
633
63
4
0
330,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role