Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DarkKnight4202
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,304 Elo+
Party 2
Hera
Hera
JokingCactus691
Hera
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 89L
1,338 Elo+
Party 2
Bakasura
Bakasura
Mybeans69
Bakasura
Level 62
God Stats
7W - 9L
1,510 SR
Queue Stats
36W - 43L
1,338 Elo+
Party 2
Team Averages
Level 84
1,502 SR
1,396 Elo+

VS

Team Averages
Level 78
1,603 SR
1,313 Elo+
Pele
Pele
Bigwhiteguy4776
Pele
Level 39
God Stats
7W - 2L
1,544 SR
Queue Stats
40W - 30L
1,308 Elo+
Party 1
Hera
Hera
Brntfrijoles
Hera
Level 89
God Stats
4W - 1L
1,864 SR
Queue Stats
41W - 46L
1,273 Elo+
Party 1
Tyr
Tyr
Ff7VincentV
Tyr
Level 69
God Stats
10W - 2L
1,694 SR
Queue Stats
86W - 95L
1,322 Elo+
Party 4
Freya
Freya
KiroxWrath
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 135L
1,346 Elo+
Party 4
Bellona
Bellona
TDizak
Bellona
Level 88
God Stats
2W - 0L
1,411 SR
Queue Stats
21W - 16L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 2 / 2
7,645
450
8,763
19,065
15,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
 
Hercules
11
1 / 6 / 2
7,523
443
4,395
25,952
14,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DarkKnight4202
Danzaburou
11
1 / 4 / 4
7,531
443
7,690
17,296
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 0
9,694
570
12,710
11,227
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Mybeans69
Bakasura
14
1 / 4 / 1
8,258
486
5,781
18,342
8,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
8,829
519
10,338
14,070
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 7
8,617
507
10,538
6,992
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 9
9,529
561
8,908
17,857
16,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
14
4 / 1 / 9
8,970
528
21,932
16,645
7,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
TDizak
Bellona
14
3 / 3 / 0
9,370
551
12,206
17,496
17,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
19
19
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
2
0.5
L
Hercules
 
Hercules
1
6
2
0.33
W
3
2
8
3.5
W
3
1
7
6.5
L
Danzaburou
DarkKnight4202
Danzaburou
1
4
4
0.75
W
6
3
9
3.5
L
7
3
0
2.33
W
Freya
4
1
9
8.5
L
Bakasura
Mybeans69
Bakasura
1
4
1
0.38
W
Bellona
TDizak
Bellona
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,339
Damage
63,922
91,882
Taken
73,060
50,391
Mitigated
50,709
30,410
Healing
32,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,763
1,770
0
9,332
19,065
15,494
0
1,227
17,838
0
54,815
L
Hercules
 
Hercules
4,395
484
2,506
8,495
25,952
14,108
299
11,566
14,386
0
24,244
W
10,338
2,029
0
6,522
14,070
6,626
713
3,905
10,165
27
66,232
W
10,538
1,968
0
260
6,992
3,012
1,161
3,385
3,567
67,254
0
L
Danzaburou
DarkKnight4202
Danzaburou
7,690
2,731
0
4,163
17,296
6,760
637
9,264
8,032
0
33,562
W
8,908
1,986
3,310
5,528
17,857
16,570
25
1,515
16,214
112
25,496
L
12,710
1,733
211
3,509
11,227
5,357
162
5,193
6,034
78,105
0
W
Freya
21,932
9,255
506
8,893
16,645
7,407
414
1,570
14,807
72,209
2,680
L
Bakasura
Mybeans69
Bakasura
5,781
3,750
0
2,194
18,342
8,672
0
4,980
13,362
0
65,734
W
Bellona
TDizak
Bellona
12,206
5,722
0
7,120
17,496
17,094
1,546
2,335
13,781
0
73,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
45,315
417
Minions Killed
470
0
Camps Cleared
0
1,622,790
Distance Traveled
1,631,811
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,645
450
93
5
0
327,539
2
L
Hercules
7,523
443
31
2
0
287,450
4
W
Pele
8,829
519
100
6
0
393,070
4
W
Hera
8,617
507
104
6
0
285,954
3
L
Danzaburou
7,531
443
45
3
0
292,471
0
W
Tyr
9,529
561
34
2
0
341,654
2
L
Hera
9,694
570
128
8
0
342,139
4
W
Freya
8,970
528
104
6
0
306,467
3
L
Bakasura
8,258
486
120
7
0
373,191
0
W
Bellona
9,370
551
128
8
0
304,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role