Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ChaacMain10
Chaac
Level 144
God Stats
2W - 1L
1,591 SR
Queue Stats
35W - 28L
1,533 Elo+
Party 2
Agni
Agni
PweaseGetAngwy
Agni
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 30L
1,803 Elo+
Solo
Bellona
Bellona
TheRealKaiLi
Bellona
Level 87
God Stats
2W - 6L
1,113 SR
Queue Stats
64W - 76L
1,417 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iWinterIsComing
Ah Muzen Cab
Level 145
God Stats
5W - 0L
1,853 SR
Queue Stats
95W - 100L
1,460 Elo+
Party 2
Team Averages
Level 104
1,511 SR
1,543 Elo+

VS

Team Averages
Level 144
1,459 SR
1,469 Elo+
Freya
Freya
MsStealUrMan464
Freya
Level 130
God Stats
8W - 16L
1,395 SR
Queue Stats
539W - 589L
1,463 Elo+
Party 1
Vulcan
Vulcan
RazielsAgony
Vulcan
Level 160
God Stats
24W - 23L
1,548 SR
Queue Stats
393W - 497L
1,460 Elo+
Party 1
He Bo
He Bo
TheSethWolf
He Bo
Level 158
God Stats
2W - 7L
1,281 SR
Queue Stats
195W - 249L
1,465 Elo+
Party 1
Hercules
Hercules
Type1foryes
Hercules
Level 136
God Stats
2W - 4L
1,521 SR
Queue Stats
371W - 401L
1,448 Elo+
Party 1
Bellona
Bellona
kattehgreat618
Bellona
Level 134
God Stats
7W - 7L
1,548 SR
Queue Stats
267W - 282L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 3 / 29
11,076
738
13,865
14,568
7,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 0 / 28
11,550
770
15,371
22,311
16,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
11 / 3 / 25
12,051
803
26,210
15,582
7,140
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TheRealKaiLi
Bellona
17
6 / 3 / 20
11,748
783
8,548
19,470
17,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
iWinterIsComing
Ah Muzen Cab
20
16 / 3 / 19
12,651
843
23,057
18,857
10,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
8,770
585
7,594
19,281
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
16
2 / 6 / 1
9,782
652
15,192
11,581
5,486
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 10 / 3
9,825
655
12,807
15,488
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Type1foryes
Hercules
18
3 / 7 / 5
11,148
743
12,857
26,358
29,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 6 / 8
10,037
669
7,162
21,196
30,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
27
40
Kills
9
12
Deaths
40
121
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
29
6.17
W
3
0
28
17
L
0
11
1
0.05
W
11
3
25
7.83
L
Vulcan
2
6
1
0.42
W
Bellona
TheRealKaiLi
Bellona
6
3
20
5.33
L
3
10
3
0.45
L
Hercules
Type1foryes
Hercules
3
7
5
0.79
W
Ah Muzen Cab
iWinterIsComing
Ah Muzen Cab
16
3
19
8.5
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,051
Damage
55,612
90,788
Taken
93,904
59,365
Mitigated
79,745
49,369
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,865
6,730
2,759
4,249
14,568
7,552
2,112
6,927
7,607
0
30,425
W
15,371
1,509
5,677
13,188
22,311
16,710
428
10,567
11,676
0
36,464
L
7,594
1,942
732
1,437
19,281
8,995
286
5,543
13,738
17,521
0
W
26,210
1,400
2,017
4,076
15,582
7,140
1,253
5,059
10,481
45,014
0
L
Vulcan
15,192
6,985
656
905
11,581
5,486
0
3,541
8,040
30,820
0
W
Bellona
TheRealKaiLi
Bellona
8,548
1,324
4,041
4,549
19,470
17,750
733
5,465
13,891
132
14,571
L
12,807
369
36
183
15,488
5,805
53
3,569
11,919
23,364
0
L
Hercules
Type1foryes
Hercules
12,857
3,152
851
8,202
26,358
29,028
0
6,888
19,470
0
29,876
W
Ah Muzen Cab
iWinterIsComing
Ah Muzen Cab
23,057
9,648
1,279
7,534
18,857
10,213
3,522
7,985
10,772
0
46,871
L
7,162
1,045
2,395
4,132
21,196
30,431
49
6,761
14,435
1,103
14,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,076
Gold Earned
49,562
174
Minions Killed
165
0
Camps Cleared
0
1,549,806
Distance Traveled
1,161,436
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,076
738
36
2
0
323,182
0
W
Chaac
11,550
770
46
3
0
365,229
7
L
Freya
8,770
585
40
3
0
200,301
0
W
Agni
12,051
803
31
2
0
286,895
1
L
Vulcan
9,782
652
32
2
0
244,755
1
W
Bellona
11,748
783
9
1
0
299,488
0
L
He Bo
9,825
655
31
2
0
221,876
0
L
Hercules
11,148
743
34
2
0
226,969
3
W
Ah Muzen Cab
12,651
843
52
3
0
275,012
3
L
Bellona
10,037
669
28
2
0
267,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role