Player Matchup

Da Ji
Da Ji
AndromedaDragoon
Da Ji
Level 160
God Stats
3W - 7L
1,389 SR
Queue Stats
106W - 108L
1,597 Elo+
Party 3
Guan Yu
Guan Yu
BigBlackDefense
Guan Yu
Level 160
God Stats
0W - 2L
1,480 SR
Queue Stats
350W - 358L
1,546 Elo+
Party 3
Chiron
Chiron
EISacaCaca
Chiron
Level 143
God Stats
9W - 8L
1,644 SR
Queue Stats
59W - 50L
1,546 Elo+
Party 2
Cabrakan
Cabrakan
Monxx_o
Cabrakan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,565 Elo+
Party 2
Merlin
Merlin
NohopeNaldo
Merlin
Level 114
God Stats
1W - 1L
1,848 SR
Queue Stats
48W - 37L
1,546 Elo+
Party 2
Team Averages
Level 146
1,572 SR
1,560 Elo+

VS

Team Averages
Level 128
1,535 SR
1,605 Elo+
Susano
Susano
GIOCHEK16
Susano
Level 133
God Stats
8W - 6L
1,741 SR
Queue Stats
371W - 350L
1,623 Elo+
Party 1
Hachiman
Hachiman
GlossyRoom1
Hachiman
Level 108
God Stats
1W - 2L
1,120 SR
Queue Stats
145W - 122L
1,621 Elo+
Party 1
Cabrakan
Cabrakan
KidTrunksz
Cabrakan
Level 146
God Stats
5W - 3L
1,598 SR
Queue Stats
314W - 270L
1,531 Elo+
Solo
Persephone
Persephone
iAztecaMX
Persephone
Level 129
God Stats
10W - 9L
1,421 SR
Queue Stats
358W - 331L
1,626 Elo+
Party 1
Sylvanus
Sylvanus
lSpringTrapl59
Sylvanus
Level 124
God Stats
3W - 3L
1,793 SR
Queue Stats
83W - 69L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,781
439
2,478
17,373
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 0
8,687
434
9,216
20,076
20,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
EISacaCaca
Chiron
16
0 / 1 / 0
9,237
462
6,721
11,076
3,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Monxx_o
Cabrakan
13
0 / 1 / 0
7,961
398
5,082
17,069
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
0 / 3 / 0
8,502
425
9,426
8,938
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GIOCHEK16
Susano
18
6 / 0 / 2
11,576
579
11,530
15,202
8,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
GlossyRoom1
Hachiman
18
0 / 0 / 3
10,937
547
7,889
11,851
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
KidTrunksz
Cabrakan
17
3 / 1 / 2
11,010
551
17,566
20,177
16,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
iAztecaMX
Persephone
16
0 / 0 / 1
10,415
521
9,199
6,429
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
0 / 0 / 1
9,575
479
3,722
12,752
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
1
4
0
0.25
L
Chiron
EISacaCaca
Chiron
0
1
0
0
W
Susano
GIOCHEK16
Susano
6
0
2
7
W
Hachiman
GlossyRoom1
Hachiman
0
0
3
1.5
W
Cabrakan
KidTrunksz
Cabrakan
3
1
2
4
L
Cabrakan
Monxx_o
Cabrakan
0
1
0
0
L
Merlin
0
3
0
0
W
Persephone
iAztecaMX
Persephone
0
0
1
0.5
W
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
49,906
74,532
Taken
66,411
57,089
Mitigated
45,921
23,212
Healing
37,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,478
273
0
8,288
17,373
8,183
0
4,433
12,734
0
81,381
L
9,216
1,350
165
7,234
20,076
20,144
0
11,018
8,038
0
57,519
L
Chiron
EISacaCaca
Chiron
6,721
1,129
617
2,553
11,076
3,918
0
0
11,076
0
90,276
W
Susano
GIOCHEK16
Susano
11,530
2,789
0
8,476
15,202
8,087
0
1,517
13,685
0
118,726
W
Hachiman
GlossyRoom1
Hachiman
7,889
4,729
0
8,597
11,851
5,269
790
2,070
9,781
0
111,283
W
Cabrakan
KidTrunksz
Cabrakan
17,566
2,115
0
6,390
20,177
16,178
520
3,537
15,556
85,645
0
L
Cabrakan
Monxx_o
Cabrakan
5,082
874
0
3,191
17,069
21,517
0
8,944
7,974
22,240
0
L
Merlin
9,426
439
0
1,164
8,938
3,327
0
4,294
4,588
91,994
0
W
Persephone
iAztecaMX
Persephone
9,199
489
0
2,565
6,429
2,698
0
2,015
4,414
115,431
0
W
Sylvanus
3,722
1,087
4,073
7,600
12,752
13,689
0
6,188
6,564
27,465
1,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,168
Gold Earned
53,513
589
Minions Killed
732
0
Camps Cleared
0
1,956,117
Distance Traveled
1,960,618
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,781
439
129
6
0
416,130
6
L
Guan Yu
8,687
434
84
4
0
371,710
6
L
Chiron
9,237
462
160
8
0
402,734
0
W
Susano
11,576
579
172
9
0
502,238
6
W
Hachiman
10,937
547
175
9
0
363,695
0
W
Cabrakan
11,010
551
159
8
0
341,651
5
L
Cabrakan
7,961
398
61
3
0
405,236
1
L
Merlin
8,502
425
155
8
0
360,307
6
W
Persephone
10,415
521
183
9
0
401,383
7
W
Sylvanus
9,575
479
43
2
0
351,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role