Player Matchup

Nox
Nox
 
Nox
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CosmicDragon560
Loki
Level 66
God Stats
1W - 2L
1,277 SR
Queue Stats
9W - 11L
1,366 Elo+
Solo
Medusa
Medusa
LuXEuz
Medusa
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,328 Elo+
Party 2
Bellona
Bellona
Oscax333
Bellona
Level 67
God Stats
36W - 39L
1,459 SR
Queue Stats
105W - 117L
1,376 Elo+
Solo
Bacchus
Bacchus
Wastesito
Bacchus
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,319 Elo+
Party 2
Team Averages
Level 70
1,447 SR
1,378 Elo+

VS

Team Averages
Level 81
1,444 SR
1,346 Elo+
Sol
Sol
Ban-_-Nick
Sol
Level 88
God Stats
5W - 2L
1,709 SR
Queue Stats
171W - 187L
1,359 Elo+
Party 1
Artio
Artio
Horrid1
Artio
Level 118
God Stats
3W - 4L
1,468 SR
Queue Stats
24W - 25L
1,371 Elo+
Solo
Bakasura
Bakasura
Qaoka
Bakasura
Level 69
God Stats
4W - 4L
1,368 SR
Queue Stats
63W - 75L
1,337 Elo+
Party 1
Fenrir
Fenrir
Zyther1213
Fenrir
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,296 Elo+
Solo
Achilles
Achilles
ilyGull-
Achilles
Level 97
God Stats
0W - 3L
1,174 SR
Queue Stats
218W - 235L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 1 / 2
8,659
541
5,086
8,054
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 4
7,795
487
3,484
8,529
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
LuXEuz
Medusa
14
4 / 1 / 5
8,752
547
11,470
11,412
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Oscax333
Bellona
15
2 / 4 / 0
9,268
579
9,310
11,685
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Wastesito
Bacchus
13
4 / 0 / 5
8,374
523
5,966
12,582
9,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,648
541
2,735
8,430
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Horrid1
Artio
14
4 / 2 / 1
8,134
508
8,121
15,852
8,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Qaoka
Bakasura
9
2 / 5 / 1
6,563
410
3,939
9,512
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Zyther1213
Fenrir
12
2 / 2 / 3
7,586
474
3,182
11,357
4,609
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
ilyGull-
Achilles
9
0 / 2 / 1
6,186
387
3,623
11,754
8,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
9
9
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
1
2
1
L
1
1
0
1
W
2
3
4
1.33
L
Artio
Horrid1
Artio
4
2
1
2.25
W
Medusa
LuXEuz
Medusa
4
1
5
6.5
W
Bellona
Oscax333
Bellona
2
4
0
0.5
L
Bakasura
Qaoka
Bakasura
2
5
1
0.5
W
Bacchus
Wastesito
Bacchus
4
0
5
6.5
L
Fenrir
Zyther1213
Fenrir
2
2
3
1.75
L
Achilles
ilyGull-
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,316
Damage
21,600
52,262
Taken
56,905
28,133
Mitigated
28,153
22,351
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,086
262
0
1,783
8,054
3,710
1,056
2,291
5,763
63,341
0
L
2,735
839
0
3,646
8,430
3,391
1,193
4,398
4,032
50,550
8,453
W
3,484
915
768
3,207
8,529
2,908
1,499
1,248
7,184
0
37,021
L
Artio
Horrid1
Artio
8,121
698
0
8,602
15,852
8,460
550
986
14,866
44,773
0
W
Medusa
LuXEuz
Medusa
11,470
5,927
0
6,736
11,412
4,187
2,157
343
10,869
0
65,217
W
Bellona
Oscax333
Bellona
9,310
5,211
0
3,661
11,685
7,422
1,122
6,530
5,155
0
65,370
L
Bakasura
Qaoka
Bakasura
3,939
2,721
0
1,335
9,512
3,424
0
2,528
6,984
0
18,699
W
Bacchus
Wastesito
Bacchus
5,966
1,601
0
6,196
12,582
9,906
280
180
12,208
35,907
0
L
Fenrir
Zyther1213
Fenrir
3,182
888
0
851
11,357
4,609
572
348
11,009
0
46,278
L
Achilles
ilyGull-
Achilles
3,623
1,199
0
607
11,754
8,269
0
2,792
8,962
0
19,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
37,117
464
Minions Killed
332
0
Camps Cleared
0
1,562,496
Distance Traveled
1,389,486
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,659
541
111
7
0
305,407
2
L
Sol
8,648
541
103
6
0
296,547
3
W
Loki
7,795
487
62
4
0
358,068
0
L
Artio
8,134
508
77
5
0
277,781
5
W
Medusa
8,752
547
93
6
0
293,322
3
W
Bellona
9,268
579
130
8
0
268,622
2
L
Bakasura
6,563
410
47
3
0
225,948
0
W
Bacchus
8,374
523
68
4
0
337,077
5
L
Fenrir
7,586
474
69
4
0
337,583
3
L
Achilles
6,186
387
36
2
0
251,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role