Player Matchup

Neith
Neith
Aaronracer
Neith
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 19L
1,450 Elo+
Party 2
Anubis
Anubis
KILLJ0Y1945
Anubis
Level 102
God Stats
6W - 2L
1,788 SR
Queue Stats
16W - 8L
1,665 Elo+
Party 2
Khepri
Khepri
KelixtheGoon
Khepri
Level 104
God Stats
4W - 1L
1,774 SR
Queue Stats
48W - 28L
1,667 Elo+
Party 2
King Arthur
King Arthur
V1V1
King Arthur
Level 24
God Stats
3W - 1L
1,654 SR
Queue Stats
7W - 9L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bruhislay
Tsukuyomi
Level 126
God Stats
7W - 4L
1,619 SR
Queue Stats
41W - 40L
1,508 Elo+
Party 2
Team Averages
Level 96
1,667 SR
1,561 Elo+

VS

Team Averages
Level 76
1,560 SR
1,534 Elo+
Geb
Geb
Mizuki21
Geb
Level 59
God Stats
2W - 1L
1,839 SR
Queue Stats
93W - 80L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
NuWaOnlyFans
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 46L
1,643 Elo+
Party 1
Chernobog
Chernobog
Saknom
Chernobog
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 110L
1,670 Elo+
Party 1
Ne Zha
Ne Zha
Sploogester
Ne Zha
Level 109
God Stats
4W - 2L
1,602 SR
Queue Stats
61W - 32L
1,682 Elo+
Party 1
Hachiman
Hachiman
xChuxPapix
Hachiman
Level 40
God Stats
4W - 7L
1,357 SR
Queue Stats
6W - 17L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
8 / 1 / 9
9,954
622
14,910
9,650
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
13 / 1 / 7
11,138
696
20,539
12,701
8,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
1 / 0 / 21
9,846
615
7,412
13,868
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
V1V1
King Arthur
12
0 / 4 / 2
7,583
474
3,108
15,501
11,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
bruhislay
Tsukuyomi
15
5 / 4 / 11
9,253
578
11,398
15,635
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,151
384
3,673
15,011
13,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
NuWaOnlyFans
Cthulhu
13
2 / 3 / 3
7,974
498
11,303
14,232
9,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Saknom
Chernobog
13
3 / 7 / 2
8,033
502
8,236
16,477
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
15
5 / 3 / 0
9,511
594
12,499
14,105
11,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
xChuxPapix
Hachiman
10
0 / 8 / 3
6,283
393
3,153
15,080
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
27
Kills
10
10
Deaths
27
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
8
1
9
12.5
W
Anubis
13
1
7
16.5
W
Khepri
1
0
21
11.5
L
0
6
2
0.17
L
Cthulhu
NuWaOnlyFans
Cthulhu
2
3
3
1.17
L
Chernobog
Saknom
Chernobog
3
7
2
0.57
L
Ne Zha
5
3
0
1.67
W
King Arthur
V1V1
King Arthur
0
4
2
0.25
W
Tsukuyomi
bruhislay
Tsukuyomi
5
4
11
2.63
L
Hachiman
xChuxPapix
Hachiman
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,367
Damage
38,864
67,355
Taken
74,905
49,364
Mitigated
44,048
28,805
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,910
9,660
0
6,474
9,650
5,181
385
3,322
6,276
0
92,271
W
Anubis
20,539
1,958
0
8,174
12,701
8,362
248
5,621
7,028
95,882
0
W
Khepri
7,412
1,283
685
6,002
13,868
16,802
0
4,099
9,769
22,990
8,524
L
3,673
793
0
1,025
15,011
13,513
0
7,421
7,590
23,309
0
L
Cthulhu
NuWaOnlyFans
Cthulhu
11,303
531
355
250
14,232
9,108
70
3,237
10,995
63,130
0
L
Chernobog
Saknom
Chernobog
8,236
5,128
0
3,847
16,477
5,597
0
10,048
6,429
0
59,148
L
Ne Zha
12,499
3,948
0
5,044
14,105
11,264
72
3,031
11,074
0
80,446
W
King Arthur
V1V1
King Arthur
3,108
508
0
2,812
15,501
11,448
0
2,023
12,557
0
41,171
W
Tsukuyomi
bruhislay
Tsukuyomi
11,398
2,251
0
4,658
15,635
7,571
405
5,125
10,463
0
62,832
L
Hachiman
xChuxPapix
Hachiman
3,153
2,597
149
3,766
15,080
4,566
0
3,116
11,964
0
22,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
37,952
451
Minions Killed
410
0
Camps Cleared
0
1,509,661
Distance Traveled
1,508,485
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,954
622
124
8
0
272,901
3
W
Anubis
11,138
696
129
8
0
296,644
1
W
Khepri
9,846
615
33
2
0
326,044
2
L
Geb
6,151
384
25
2
0
296,492
3
L
Cthulhu
7,974
498
101
6
0
360,406
2
L
Chernobog
8,033
502
109
7
0
295,023
2
L
Ne Zha
9,511
594
144
9
0
315,380
6
W
King Arthur
7,583
474
70
4
0
267,611
0
W
Tsukuyomi
9,253
578
95
6
0
346,461
2
L
Hachiman
6,283
393
31
2
0
241,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role