Player Matchup

Sun Wukong
Sun Wukong
PhantomSurge77
Sun Wukong
Level 13
God Stats
6W - 10L
1,292 SR
Queue Stats
20W - 26L
1,434 Elo+
Party 1
The Morrigan
The Morrigan
ToxicPaz
The Morrigan
Level 141
God Stats
3W - 1L
1,750 SR
Queue Stats
138W - 116L
1,532 Elo+
Party 1
Bastet
Bastet
pitaboys2
Bastet
Level 104
God Stats
0W - 3L
1,410 SR
Queue Stats
270W - 277L
1,473 Elo+
Party 1
Team Averages
Level 86
1,484 SR
1,480 Elo+

VS

Team Averages
Level 36
1,375 SR
1,287 Elo+
Morgan Le Fay
Morgan Le Fay
Dragoncor55
Morgan Le Fay
Level 15
God Stats
4W - 13L
1,214 SR
Queue Stats
6W - 26L
1,114 Elo+
Party 2
Cabrakan
Cabrakan
jazzpatch311
Cabrakan
Level 68
God Stats
1W - 1L
1,369 SR
Queue Stats
247W - 237L
1,416 Elo+
Party 2
Izanami
Izanami
smolsquish
Izanami
Level 26
God Stats
16W - 14L
1,540 SR
Queue Stats
47W - 63L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PhantomSurge77
Sun Wukong
16
0 / 18 / 5
13,431
537
9,716
41,652
31,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
ToxicPaz
The Morrigan
20
6 / 4 / 7
18,204
728
34,765
16,666
7,522
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
pitaboys2
Bastet
20
8 / 7 / 4
16,722
669
17,003
28,391
11,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dragoncor55
Morgan Le Fay
20
6 / 7 / 18
16,771
671
23,203
22,862
12,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
jazzpatch311
Cabrakan
20
2 / 2 / 25
17,362
694
11,094
22,234
38,601
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
smolsquish
Izanami
20
21 / 5 / 7
20,975
839
41,864
25,691
13,326
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
14
Kills
29
29
Deaths
14
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dragoncor55
Morgan Le Fay
6
7
18
2.14
L
Sun Wukong
PhantomSurge77
Sun Wukong
0
18
5
0.14
L
The Morrigan
ToxicPaz
The Morrigan
6
4
7
2.38
W
Cabrakan
jazzpatch311
Cabrakan
2
2
25
7.25
L
Bastet
pitaboys2
Bastet
8
7
4
1.43
W
Izanami
smolsquish
Izanami
21
5
7
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,484
Damage
76,161
86,709
Taken
70,787
50,310
Mitigated
64,107
8,233
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dragoncor55
Morgan Le Fay
23,203
1,890
322
3,569
22,862
12,180
1,366
7,277
15,419
78,378
0
L
Sun Wukong
PhantomSurge77
Sun Wukong
9,716
2,045
0
2,425
41,652
31,075
0
13,505
28,147
0
21,526
L
The Morrigan
ToxicPaz
The Morrigan
34,765
6,688
0
3,791
16,666
7,522
1,132
7,777
8,754
148,773
24,140
W
Cabrakan
jazzpatch311
Cabrakan
11,094
1,945
0
3,081
22,234
38,601
485
8,325
13,515
40,210
0
L
Bastet
pitaboys2
Bastet
17,003
4,141
0
2,017
28,391
11,713
503
12,904
15,487
0
50,580
W
Izanami
smolsquish
Izanami
41,864
26,786
0
9,015
25,691
13,326
1,003
6,978
18,463
0
178,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
55,108
258
Minions Killed
342
0
Camps Cleared
0
1,231,157
Distance Traveled
1,321,300
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,771
671
73
3
0
425,313
0
L
Sun Wukong
13,431
537
15
1
0
384,957
0
L
The Morrigan
18,204
728
192
8
0
391,379
0
W
Cabrakan
17,362
694
27
1
0
459,514
4
L
Bastet
16,722
669
51
2
0
454,821
1
W
Izanami
20,975
839
242
10
0
436,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role