Player Matchup

Serqet
Serqet
Coleseph
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,141 Elo+
Party 2
Janus
Janus
DooubleGraphics
Janus
Level 133
God Stats
19W - 30L
1,403 SR
Queue Stats
166W - 288L
1,377 Elo+
Solo
Sobek
Sobek
XDigits
Sobek
Level 129
God Stats
0W - 2L
1,290 SR
Queue Stats
26W - 55L
1,307 Elo+
Party 2
Team Averages
Level 93
1,398 SR
1,275 Elo+

VS

Team Averages
Level 47
1,634 SR
1,474 Elo+
Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ModularGore1229
Ra
Level 56
God Stats
2W - 3L
1,511 SR
Queue Stats
78W - 83L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Roch14
Danzaburou
Level 23
God Stats
6W - 1L
1,891 SR
Queue Stats
58W - 57L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Coleseph
Serqet
13
0 / 4 / 2
9,161
654
5,163
17,001
21,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 3 / 0
10,612
758
13,442
11,978
6,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
XDigits
Sobek
12
0 / 4 / 1
8,799
629
6,316
15,461
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 1 / 8
9,413
672
11,428
13,094
14,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 1 / 6
10,451
747
10,357
9,848
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Roch14
Danzaburou
17
5 / 0 / 6
10,925
780
15,511
9,402
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
8
5
L
Serqet
Coleseph
Serqet
0
4
2
0.25
L
2
3
0
0.67
W
5
1
6
8
W
Danzaburou
Roch14
Danzaburou
5
0
6
8
L
Sobek
XDigits
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,921
Damage
37,296
44,440
Taken
32,344
49,299
Mitigated
24,819
6,762
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,428
1,066
770
2,053
13,094
14,407
0
6,656
6,336
0
29,149
L
Serqet
Coleseph
Serqet
5,163
1,429
0
931
17,001
21,860
0
3,726
13,275
0
15,341
L
13,442
360
0
3,382
11,978
6,231
0
2,944
9,034
75,373
0
W
10,357
1,049
3,567
3,705
9,848
4,855
32
6,473
2,961
39,369
0
W
Danzaburou
Roch14
Danzaburou
15,511
8,815
0
2,117
9,402
5,557
727
6,686
2,560
0
59,142
L
Sobek
XDigits
Sobek
6,316
389
0
2,449
15,461
21,208
0
3,719
11,742
15,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
30,789
169
Minions Killed
184
0
Camps Cleared
0
733,407
Distance Traveled
814,185
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,413
672
29
2
0
295,568
4
L
Serqet
9,161
654
25
2
0
270,835
2
L
Janus
10,612
758
134
10
0
263,548
0
W
Ra
10,451
747
59
4
0
287,816
1
W
Danzaburou
10,925
780
96
7
0
230,801
1
L
Sobek
8,799
629
10
1
0
199,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role