Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Sochiguiro
Discordia
Level 120
God Stats
18W - 7L
1,673 SR
Queue Stats
536W - 511L
1,468 Elo+
Solo
Khepri
Khepri
Viniluck
Khepri
Level 92
God Stats
34W - 34L
1,544 SR
Queue Stats
577W - 702L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
Wolfxie
Hou Yi
Level 108
God Stats
3W - 3L
1,311 SR
Queue Stats
318W - 387L
1,367 Elo+
Party 1
Bakasura
Bakasura
xionzeifer
Bakasura
Level 160
God Stats
7W - 6L
1,358 SR
Queue Stats
230W - 231L
1,435 Elo+
Solo
Team Averages
Level 117
1,477 SR
1,435 Elo+

VS

Team Averages
Level 89
1,437 SR
1,413 Elo+
Ymir
Ymir
ChronicTryhard
Ymir
Level 104
God Stats
0W - 4L
1,174 SR
Queue Stats
22W - 40L
1,355 Elo+
Party 2
Odin
Odin
Mase4546
Odin
Level 51
God Stats
1W - 4L
1,503 SR
Queue Stats
3W - 17L
1,275 Elo+
Party 2
Da Ji
Da Ji
TheWildBlueOne
Da Ji
Level 105
God Stats
1W - 5L
1,311 SR
Queue Stats
271W - 289L
1,521 Elo+
Solo
Xbalanque
Xbalanque
Vizshyn
Xbalanque
Level 114
God Stats
3W - 2L
1,755 SR
Queue Stats
373W - 405L
1,446 Elo+
Solo
Discordia
Discordia
signalskip
Discordia
Level 69
God Stats
6W - 9L
1,440 SR
Queue Stats
228W - 242L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
6 / 1 / 2
7,623
586
9,141
9,799
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Sochiguiro
Discordia
13
1 / 0 / 4
7,521
579
5,692
5,294
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
Viniluck
Khepri
11
1 / 1 / 5
6,847
527
2,903
7,170
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Wolfxie
Hou Yi
12
0 / 1 / 1
6,613
509
3,792
7,765
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
xionzeifer
Bakasura
11
3 / 1 / 2
6,918
532
2,963
9,996
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,791
445
3,283
11,491
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
9
0 / 2 / 1
5,495
423
2,515
8,873
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 2
5,762
443
2,654
10,671
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Vizshyn
Xbalanque
13
3 / 1 / 0
7,521
579
7,465
7,972
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
signalskip
Discordia
11
0 / 1 / 0
6,505
500
3,994
4,432
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
4
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
2
7
L
0
2
2
0.5
L
Odin
0
2
1
0.25
W
Discordia
Sochiguiro
Discordia
1
0
4
3
L
1
5
2
0.4
W
Khepri
Viniluck
Khepri
1
1
5
3.5
L
Xbalanque
Vizshyn
Xbalanque
3
1
0
3
W
Hou Yi
Wolfxie
Hou Yi
0
1
1
0.5
L
Discordia
signalskip
Discordia
0
1
0
0
W
Bakasura
xionzeifer
Bakasura
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,491
Damage
19,911
40,024
Taken
43,439
21,646
Mitigated
23,824
18,022
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,141
1,573
0
6,691
9,799
4,915
486
1,881
7,538
43,579
0
L
3,283
1,075
0
2,906
11,491
8,407
0
5,099
6,392
18,440
0
L
Odin
2,515
564
0
2,760
8,873
7,019
0
5,379
3,310
0
19,910
W
Discordia
Sochiguiro
Discordia
5,692
738
0
1,513
5,294
2,257
0
2,139
3,155
68,176
0
L
2,654
323
0
3,785
10,671
4,009
0
3,441
7,085
0
28,182
W
Khepri
Viniluck
Khepri
2,903
190
213
2,243
7,170
6,351
0
1,856
5,272
15,812
0
L
Xbalanque
Vizshyn
Xbalanque
7,465
4,508
0
3,074
7,972
2,499
157
996
6,976
0
68,952
W
Hou Yi
Wolfxie
Hou Yi
3,792
2,699
0
3,740
7,765
3,004
0
727
7,038
0
49,500
L
Discordia
signalskip
Discordia
3,994
599
0
630
4,432
1,890
0
2,821
1,611
47,209
0
W
Bakasura
xionzeifer
Bakasura
2,963
1,741
0
3,622
9,996
5,119
1,032
674
9,204
0
35,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,522
Gold Earned
31,074
411
Minions Killed
323
0
Camps Cleared
0
1,274,944
Distance Traveled
1,247,364
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,623
586
66
5
0
247,565
2
L
Ymir
5,791
445
15
1
0
266,332
2
L
Odin
5,495
423
33
3
0
212,455
3
W
Discordia
7,521
579
138
11
0
263,186
5
L
Da Ji
5,762
443
50
4
0
256,269
6
W
Khepri
6,847
527
28
2
0
268,262
2
L
Xbalanque
7,521
579
127
10
0
252,535
3
W
Hou Yi
6,613
509
89
7
0
220,766
1
L
Discordia
6,505
500
98
8
0
259,773
3
W
Bakasura
6,918
532
90
7
0
275,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role