Player Matchup

Izanami
Izanami
AENIMAL462
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,179 Elo+
Party 2
King Arthur
King Arthur
Caspersfriend00
King Arthur
Level 67
God Stats
3W - 11L
1,211 SR
Queue Stats
15W - 37L
1,218 Elo+
Party 2
Baba Yaga
Baba Yaga
Hexnrg
Baba Yaga
Level 55
God Stats
10W - 13L
1,396 SR
Queue Stats
54W - 60L
1,265 Elo+
Solo
Achilles
Achilles
sagar9012
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 198L
1,212 Elo+
Solo
Nemesis
Nemesis
xXLemonGrassXx
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 30L
1,240 Elo+
Party 2
Team Averages
Level 47
1,421 SR
1,223 Elo+

VS

Team Averages
Level 77
1,422 SR
1,370 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AimNot
Maui
Level 36
God Stats
2W - 3L
1,333 SR
Queue Stats
5W - 6L
1,364 Elo+
Party 3
Merlin
Merlin
SadlyAlive29
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,228 Elo+
Party 3
Thanatos
Thanatos
Sweet-_-cherry22
Thanatos
Level 100
God Stats
9W - 13L
1,289 SR
Queue Stats
182W - 243L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
fZ-ClAsSiFIeD-fZ
Hou Yi
Level 116
God Stats
13W - 9L
1,489 SR
Queue Stats
101W - 125L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AENIMAL462
Izanami
11
0 / 7 / 2
6,916
407
5,589
12,328
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Caspersfriend00
King Arthur
13
1 / 3 / 1
7,192
423
9,042
13,774
13,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Hexnrg
Baba Yaga
12
2 / 3 / 1
6,875
404
7,812
10,571
5,143
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
sagar9012
Achilles
8
0 / 6 / 0
5,619
331
5,113
18,042
12,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 4 / 3
8,359
492
8,760
16,872
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 0 / 2
9,036
532
7,327
12,511
12,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
AimNot
Maui
14
3 / 2 / 8
8,707
512
6,717
12,615
11,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
1 / 3 / 2
9,119
536
6,868
9,367
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 4
9,782
575
10,122
17,208
9,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 0 / 4
9,311
548
14,630
15,494
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
23
23
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
2
4
L
Izanami
AENIMAL462
Izanami
0
7
2
0.14
W
Maui
AimNot
Maui
3
2
8
3.5
L
King Arthur
Caspersfriend00
King Arthur
1
3
1
0.5
L
Baba Yaga
Hexnrg
Baba Yaga
2
3
1
0.83
W
Merlin
1
3
2
0.67
W
8
2
4
5
W
8
0
4
10
L
Achilles
sagar9012
Achilles
0
6
0
0
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
45,664
71,587
Taken
67,195
40,620
Mitigated
44,336
12,048
Healing
36,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,327
4,009
0
4,658
12,511
12,688
722
0
12,511
0
56,176
L
Izanami
AENIMAL462
Izanami
5,589
4,955
0
2,582
12,328
3,013
0
2,543
9,743
0
46,008
W
Maui
AimNot
Maui
6,717
1,896
864
1,428
12,615
11,303
788
726
11,889
29,921
1,651
L
King Arthur
Caspersfriend00
King Arthur
9,042
867
0
1,180
13,774
13,995
0
346
13,428
0
46,208
L
Baba Yaga
Hexnrg
Baba Yaga
7,812
263
30
4,376
10,571
5,143
168
4,769
5,222
36,832
0
W
Merlin
6,868
64
0
2,851
9,367
4,509
608
5,841
3,526
57,437
0
W
10,122
2,152
0
15,634
17,208
9,463
0
70
17,138
0
72,340
W
14,630
8,962
263
10,467
15,494
6,373
5,430
1,175
14,319
0
76,013
L
Achilles
sagar9012
Achilles
5,113
2,029
193
2,549
18,042
12,678
0
3,500
14,542
0
20,837
L
8,760
4,371
0
1,138
16,872
5,791
0
1,316
15,422
0
73,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
45,955
325
Minions Killed
456
0
Camps Cleared
0
1,506,219
Distance Traveled
1,612,150
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,036
532
97
6
0
355,437
1
L
Izanami
6,916
407
73
4
0
291,161
3
W
Maui
8,707
512
45
3
0
324,287
3
L
King Arthur
7,192
423
65
4
0
286,952
0
L
Baba Yaga
6,875
404
45
3
0
309,426
1
W
Merlin
9,119
536
101
6
0
297,682
5
W
Thanatos
9,782
575
109
6
0
340,703
0
W
Hou Yi
9,311
548
104
6
0
294,041
5
L
Achilles
5,619
331
29
2
0
281,337
3
L
Nemesis
8,359
492
113
7
0
337,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role