Player Matchup

Morgan Le Fay
Morgan Le Fay
Agoraaa
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,622 Elo+
Party 3
Odin
Odin
Gingermads
Odin
Level 103
God Stats
5W - 4L
1,466 SR
Queue Stats
258W - 324L
1,374 Elo+
Solo
Anhur
Anhur
OverDrive0228
Anhur
Level 55
God Stats
5W - 1L
1,683 SR
Queue Stats
73W - 72L
1,417 Elo+
Party 2
Bacchus
Bacchus
ThyN3on
Bacchus
Level 25
God Stats
53W - 41L
1,514 SR
Queue Stats
85W - 84L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
itsxXJorlanXx
Tsukuyomi
Level 117
God Stats
10W - 7L
1,584 SR
Queue Stats
196W - 199L
1,496 Elo+
Party 3
Team Averages
Level 74
1,549 SR
1,464 Elo+

VS

Team Averages
Level 76
1,401 SR
1,386 Elo+
Horus
Horus
C0reyGuns
Horus
Level 54
God Stats
9W - 10L
1,556 SR
Queue Stats
84W - 102L
1,432 Elo+
Solo
Heimdallr
Heimdallr
SAYwhat1234
Heimdallr
Level 45
God Stats
0W - 3L
1,197 SR
Queue Stats
20W - 27L
1,363 Elo+
Party 4
Maui
Maui
Spare Queuechie
Maui
Level 85
God Stats
1W - 3L
1,338 SR
Queue Stats
45W - 55L
1,367 Elo+
Party 4
Hun Batz
Hun Batz
TLD_DPARINI-CR-
Hun Batz
Level 89
God Stats
19W - 19L
1,481 SR
Queue Stats
285W - 328L
1,387 Elo+
Party 1
Ah Puch
Ah Puch
TLD_LuKas-CR
Ah Puch
Level 108
God Stats
3W - 6L
1,434 SR
Queue Stats
303W - 329L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Agoraaa
Morgan Le Fay
14
2 / 3 / 5
8,844
520
10,308
13,587
6,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 2
8,060
474
4,354
13,027
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 4
7,741
455
9,369
14,467
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
ThyN3on
Bacchus
13
2 / 1 / 8
8,363
492
8,411
13,002
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
itsxXJorlanXx
Tsukuyomi
16
9 / 2 / 2
10,042
591
14,484
15,327
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
C0reyGuns
Horus
16
2 / 1 / 2
9,443
555
11,203
9,948
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SAYwhat1234
Heimdallr
9
1 / 6 / 2
6,793
400
8,897
13,477
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 2
7,881
464
5,971
15,612
19,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
13
3 / 3 / 1
8,634
508
5,589
14,587
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TLD_LuKas-CR
Ah Puch
15
2 / 4 / 1
8,897
523
14,276
15,628
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
9
9
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Agoraaa
Morgan Le Fay
2
3
5
1.5
L
Horus
C0reyGuns
Horus
2
1
2
3
W
1
2
2
1
W
3
1
4
5
L
Heimdallr
SAYwhat1234
Heimdallr
1
6
2
0.33
L
1
3
2
0.67
L
Hun Batz
3
3
1
1.17
L
Ah Puch
TLD_LuKas-CR
Ah Puch
2
4
1
0.63
W
Bacchus
ThyN3on
Bacchus
2
1
8
6
W
Tsukuyomi
itsxXJorlanXx
Tsukuyomi
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,926
Damage
45,936
69,410
Taken
69,252
41,318
Mitigated
48,064
22,064
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Agoraaa
Morgan Le Fay
10,308
1,473
57
5,782
13,587
6,941
902
7,192
6,347
65,190
0
L
Horus
C0reyGuns
Horus
11,203
4,797
390
4,104
9,948
8,708
1,300
1,124
8,102
0
73,199
W
4,354
479
0
1,272
13,027
8,024
0
1,250
11,053
0
48,575
W
9,369
4,109
0
7,078
14,467
5,451
1,504
3,552
10,915
0
55,543
L
Heimdallr
SAYwhat1234
Heimdallr
8,897
4,621
0
4,067
13,477
6,030
0
2,850
10,627
0
39,306
L
5,971
2,367
0
1,414
15,612
19,611
0
4,625
10,939
29,866
0
L
Hun Batz
5,589
1,178
0
4,464
14,587
6,516
0
3,233
11,306
0
53,951
L
Ah Puch
TLD_LuKas-CR
Ah Puch
14,276
510
0
7,254
15,628
7,199
0
6,456
9,123
70,800
0
W
Bacchus
ThyN3on
Bacchus
8,411
1,577
368
4,068
13,002
13,764
337
4,101
8,854
23,284
3,569
W
Tsukuyomi
itsxXJorlanXx
Tsukuyomi
14,484
3,792
0
3,439
15,327
7,138
0
4,152
11,038
0
88,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
41,648
432
Minions Killed
403
0
Camps Cleared
0
1,723,310
Distance Traveled
1,542,916
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,844
520
113
7
0
272,250
2
L
Horus
9,443
555
119
7
0
341,385
8
W
Odin
8,060
474
85
5
0
339,718
0
W
Anhur
7,741
455
74
4
0
337,195
0
L
Heimdallr
6,793
400
52
3
0
231,426
1
L
Maui
7,881
464
30
2
0
302,096
1
L
Hun Batz
8,634
508
95
6
0
363,237
4
L
Ah Puch
8,897
523
107
6
0
304,772
7
W
Bacchus
8,363
492
38
2
0
352,181
7
W
Tsukuyomi
10,042
591
122
7
0
421,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role