Player Matchup

Hun Batz
Hun Batz
Crayola_Eater_
Hun Batz
Level 12
God Stats
2W - 1L
1,811 SR
Queue Stats
23W - 19L
1,503 Elo+
Party 1
Fenrir
Fenrir
Cyanidi
Fenrir
Level 142
God Stats
0W - 2L
1,308 SR
Queue Stats
157W - 181L
1,461 Elo+
Party 1
Skadi
Skadi
Ffrechette_2016
Skadi
Level 80
God Stats
2W - 3L
1,474 SR
Queue Stats
108W - 119L
1,371 Elo+
Party 2
Xing Tian
Xing Tian
Xx_Ars3nikz_xX
Xing Tian
Level 65
God Stats
18W - 23L
1,438 SR
Queue Stats
113W - 132L
1,426 Elo+
Party 2
Anubis
Anubis
pierre28dj
Anubis
Level 109
God Stats
4W - 6L
1,489 SR
Queue Stats
270W - 300L
1,435 Elo+
Party 2
Team Averages
Level 82
1,504 SR
1,439 Elo+

VS

Team Averages
Level 72
1,550 SR
1,430 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AstroMark2
Bastet
Level 37
God Stats
2W - 2L
1,399 SR
Queue Stats
79W - 61L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
RickyVickJoe
Baron Samedi
Level 103
God Stats
9W - 8L
1,533 SR
Queue Stats
10W - 11L
1,458 Elo+
Party 3
Bacchus
Bacchus
Z_Enthusiast370
Bacchus
Level 12
God Stats
1W - 0L
1,711 SR
Queue Stats
25W - 39L
1,152 Elo+
Party 3
Pele
Pele
berserker100x
Pele
Level 128
God Stats
13W - 9L
1,606 SR
Queue Stats
186W - 184L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
0 / 1 / 2
5,343
486
2,231
8,139
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Cyanidi
Fenrir
10
1 / 5 / 0
6,148
559
3,739
10,421
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
1 / 4 / 2
5,167
470
5,198
6,609
1,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
Xx_Ars3nikz_xX
Xing Tian
7
0 / 2 / 2
4,393
399
2,818
7,946
4,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
pierre28dj
Anubis
9
3 / 3 / 1
5,554
505
5,456
8,748
3,630

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 1 / 3
5,528
503
4,973
6,936
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
AstroMark2
Bastet
12
4 / 1 / 1
6,944
631
6,266
7,352
2,782
Baron Samedi
RickyVickJoe
Baron Samedi
8
0 / 1 / 4
5,348
486
4,283
5,615
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,519
502
3,084
6,995
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
9 / 0 / 0
7,043
640
8,352
11,522
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
15
15
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
3
3.5
W
Bastet
AstroMark2
Bastet
4
1
1
4.5
L
Hun Batz
0
1
2
1
L
Fenrir
Cyanidi
Fenrir
1
5
0
0.2
L
1
4
2
0.5
W
Baron Samedi
RickyVickJoe
Baron Samedi
0
1
4
2
L
Xing Tian
Xx_Ars3nikz_xX
Xing Tian
0
2
2
0.5
W
0
2
2
0.5
W
9
0
0
9
L
Anubis
pierre28dj
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
26,958
41,863
Taken
38,420
17,183
Mitigated
18,782
11,774
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,973
2,089
0
2,005
6,936
2,268
1,064
1,574
5,362
0
40,348
W
Bastet
AstroMark2
Bastet
6,266
1,306
0
2,558
7,352
2,782
0
0
7,352
0
44,122
L
Hun Batz
2,231
588
0
3,441
8,139
2,939
0
544
7,595
0
35,922
L
Fenrir
Cyanidi
Fenrir
3,739
901
0
2,695
10,421
3,984
0
0
10,421
0
34,403
L
5,198
2,798
0
250
6,609
1,786
0
827
5,782
0
33,495
W
Baron Samedi
RickyVickJoe
Baron Samedi
4,283
161
60
1,583
5,615
2,187
386
3,323
1,956
27,988
0
L
Xing Tian
Xx_Ars3nikz_xX
Xing Tian
2,818
530
0
485
7,946
4,844
0
2,140
5,806
14,762
0
W
3,084
614
0
1,099
6,995
7,549
0
2,215
4,780
11,608
0
W
8,352
2,718
0
3,165
11,522
3,996
0
1,162
10,360
0
51,860
L
Anubis
pierre28dj
Anubis
5,456
178
0
4,903
8,748
3,630
0
3,856
4,892
37,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
30,382
277
Minions Killed
287
0
Camps Cleared
0
964,808
Distance Traveled
1,068,801
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,528
503
77
7
0
198,597
3
W
Bastet
6,944
631
68
6
0
224,294
4
L
Hun Batz
5,343
486
58
5
0
225,190
1
L
Fenrir
6,148
559
80
7
0
183,274
0
L
Skadi
5,167
470
49
4
0
189,212
1
W
Baron Samedi
5,348
486
48
4
0
211,918
3
L
Xing Tian
4,393
399
21
2
0
195,201
1
W
Bacchus
5,519
502
18
2
0
197,979
0
W
Pele
7,043
640
76
7
0
236,013
0
L
Anubis
5,554
505
69
6
0
171,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role