Player Matchup

Medusa
Medusa
Ornate752
Medusa
Level 106
God Stats
4W - 4L
1,267 SR
Queue Stats
42W - 42L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sasquatch533
Tsukuyomi
Level 78
God Stats
5W - 4L
1,483 SR
Queue Stats
50W - 59L
1,403 Elo+
Party 2
Aphrodite
Aphrodite
jackieluvsyah
Aphrodite
Level 46
God Stats
4W - 1L
1,652 SR
Queue Stats
5W - 2L
1,504 Elo+
Solo
Team Averages
Level 77
1,467 SR
1,433 Elo+

VS

Team Averages
Level 86
1,365 SR
1,378 Elo+
Cthulhu
Cthulhu
BennyRich
Cthulhu
Level 69
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,352 Elo+
Party 1
Izanami
Izanami
RICKYBOBB7
Izanami
Level 122
God Stats
0W - 1L
1,118 SR
Queue Stats
4W - 7L
1,351 Elo+
Party 1
Vulcan
Vulcan
SloaniePonie
Vulcan
Level 67
God Stats
0W - 2L
1,672 SR
Queue Stats
2W - 5L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ornate752
Medusa
18
5 / 2 / 3
11,369
758
15,696
13,350
6,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Sasquatch533
Tsukuyomi
15
5 / 6 / 3
10,092
673
13,708
16,706
7,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
jackieluvsyah
Aphrodite
16
2 / 2 / 9
11,467
764
6,159
13,770
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BennyRich
Cthulhu
15
2 / 4 / 4
10,479
699
7,202
16,665
18,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
RICKYBOBB7
Izanami
17
6 / 3 / 3
11,128
742
14,609
15,952
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
15
2 / 5 / 6
10,228
682
12,798
10,226
5,176
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
10
10
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BennyRich
Cthulhu
2
4
4
1
W
Medusa
Ornate752
Medusa
5
2
3
3.25
L
Izanami
RICKYBOBB7
Izanami
6
3
3
2.5
W
Tsukuyomi
Sasquatch533
Tsukuyomi
5
6
3
1.08
L
Vulcan
2
5
6
1
W
Aphrodite
jackieluvsyah
Aphrodite
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,563
Damage
34,609
43,826
Taken
42,843
26,949
Mitigated
31,677
17,775
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BennyRich
Cthulhu
7,202
250
977
3,590
16,665
18,521
0
3,046
13,619
17,580
0
W
Medusa
Ornate752
Medusa
15,696
6,592
0
1,892
13,350
6,018
1,260
6,042
7,308
0
66,660
L
Izanami
RICKYBOBB7
Izanami
14,609
10,032
0
5,934
15,952
7,980
1,051
2,104
13,848
0
68,534
W
Tsukuyomi
Sasquatch533
Tsukuyomi
13,708
3,661
233
3,357
16,706
7,086
1,361
7,862
8,844
0
33,704
L
Vulcan
12,798
5,940
862
1,560
10,226
5,176
177
1,346
8,880
32,991
0
W
Aphrodite
jackieluvsyah
Aphrodite
6,159
543
4,895
7,398
13,770
13,845
316
6,175
7,595
29,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
31,835
173
Minions Killed
157
0
Camps Cleared
0
794,836
Distance Traveled
691,333
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,479
699
15
1
0
232,230
2
W
Medusa
11,369
758
104
7
0
263,902
3
L
Izanami
11,128
742
94
6
0
238,212
6
W
Tsukuyomi
10,092
673
35
2
0
283,661
2
L
Vulcan
10,228
682
48
3
0
220,891
0
W
Aphrodite
11,467
764
34
2
0
247,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role