Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArcXOO789
Sol
Level 100
God Stats
2W - 3L
1,491 SR
Queue Stats
231W - 217L
1,587 Elo+
Party 3
Freya
Freya
Meizanami
Freya
Level 80
God Stats
10W - 8L
1,622 SR
Queue Stats
199W - 191L
1,491 Elo+
Party 1
Lancelot
Lancelot
Naflae
Lancelot
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 129L
1,543 Elo+
Party 3
Ymir
Ymir
Namwoon
Ymir
Level 23
God Stats
32W - 26L
1,610 SR
Queue Stats
78W - 72L
1,528 Elo+
Party 1
Team Averages
Level 80
1,545 SR
1,530 Elo+

VS

Team Averages
Level 74
1,516 SR
1,416 Elo+
Artemis
Artemis
Dalligator
Artemis
Level 47
God Stats
1W - 2L
1,581 SR
Queue Stats
209W - 193L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
PapaLouiiee
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,409 Elo+
Party 2
Vulcan
Vulcan
akiles344
Vulcan
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 24L
1,182 Elo+
Solo
Gilgamesh
Gilgamesh
bryytheguyy
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 43L
1,492 Elo+
Party 2
Cabrakan
Cabrakan
fainerr
Cabrakan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 276L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 1 / 1
8,830
519
3,128
8,412
4,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 3
8,331
490
9,979
10,810
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
Meizanami
Freya
16
2 / 0 / 0
8,838
520
5,794
9,102
4,123
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
Naflae
Lancelot
16
4 / 3 / 3
9,098
535
5,888
14,754
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
Namwoon
Ymir
12
2 / 0 / 6
8,121
478
5,644
10,235
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dalligator
Artemis
12
0 / 0 / 2
6,754
397
6,129
7,019
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
PapaLouiiee
Hun Batz
12
1 / 5 / 2
7,375
434
5,918
12,759
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
akiles344
Vulcan
13
4 / 4 / 1
7,996
470
8,731
7,174
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
bryytheguyy
Gilgamesh
15
1 / 0 / 0
8,680
511
6,827
9,434
4,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
fainerr
Cabrakan
8
0 / 2 / 2
6,277
369
3,515
13,683
11,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
6
6
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
1
0.5
W
3
2
3
2.25
L
Artemis
Dalligator
Artemis
0
0
2
1
W
Freya
Meizanami
Freya
2
0
0
2
W
Lancelot
Naflae
Lancelot
4
3
3
1.83
W
Ymir
Namwoon
Ymir
2
0
6
5
L
Hun Batz
PapaLouiiee
Hun Batz
1
5
2
0.4
L
Vulcan
akiles344
Vulcan
4
4
1
1.13
L
Gilgamesh
bryytheguyy
Gilgamesh
1
0
0
1
L
Cabrakan
fainerr
Cabrakan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,433
Damage
31,120
53,313
Taken
50,069
29,494
Mitigated
27,679
27,478
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,128
328
0
5,117
8,412
4,033
604
794
7,618
65,511
0
W
9,979
3,909
0
5,702
10,810
4,928
0
5,036
5,774
54,678
5,334
L
Artemis
Dalligator
Artemis
6,129
2,123
0
3,998
7,019
2,757
0
4,001
3,018
0
49,687
W
Freya
Meizanami
Freya
5,794
1,468
0
6,421
9,102
4,123
0
1,076
8,026
79,592
4,348
W
Lancelot
Naflae
Lancelot
5,888
963
0
7,488
14,754
6,593
0
1,757
12,997
0
82,850
W
Ymir
Namwoon
Ymir
5,644
578
0
2,750
10,235
9,817
0
3,583
6,652
32,167
0
L
Hun Batz
PapaLouiiee
Hun Batz
5,918
1,185
0
4,102
12,759
5,572
0
5,526
7,233
0
52,879
L
Vulcan
akiles344
Vulcan
8,731
3,855
0
540
7,174
3,384
142
3,443
3,731
42,281
0
L
Gilgamesh
bryytheguyy
Gilgamesh
6,827
2,070
0
3,343
9,434
4,845
0
2,819
6,615
0
61,511
L
Cabrakan
fainerr
Cabrakan
3,515
1,180
0
2,785
13,683
11,121
0
7,474
6,209
14,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
37,082
581
Minions Killed
370
0
Camps Cleared
0
1,582,652
Distance Traveled
1,580,127
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,830
519
131
8
0
258,003
1
W
Sol
8,331
490
112
7
0
319,128
3
L
Artemis
6,754
397
82
5
0
305,072
6
W
Freya
8,838
520
152
9
0
300,146
7
W
Lancelot
9,098
535
136
8
0
388,473
5
W
Ymir
8,121
478
50
3
0
316,902
6
L
Hun Batz
7,375
434
93
5
0
345,991
7
L
Vulcan
7,996
470
59
3
0
325,107
12
L
Gilgamesh
8,680
511
116
7
0
313,712
3
L
Cabrakan
6,277
369
20
1
0
290,245
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role