Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
HerLonelyStar_
Ares
Gold I
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 105L
1,472 MMR
Solo
Poseidon
Poseidon
Gold II
SALVADOR-F-G
Poseidon
Gold II
Level 160
God Stats
70W - 53L
1,577 SR
Queue Stats
222W - 215L
1,530 MMR
Solo
Thor
Thor
Platinum V
Yo_iM_SmUrF
Thor
Platinum V
Level 141
God Stats
7W - 6L
1,504 SR
Queue Stats
325W - 327L
1,493 MMR
Solo
Ishtar
Ishtar
Gold III
ZorroArtico99
Ishtar
Gold III
Level 159
God Stats
16W - 32L
1,415 SR
Queue Stats
559W - 566L
1,479 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,499 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,507 SR
1,491 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
GarbageMan5347
Cupid
Gold IV
Level 65
God Stats
8W - 8L
1,538 SR
Queue Stats
148W - 144L
1,495 MMR
Solo
Janus
Janus
Gold IV
S a i y a n Nl
Janus
Gold IV
Level 146
God Stats
6W - 3L
1,642 SR
Queue Stats
134W - 144L
1,490 MMR
Solo
Nike
Nike
Bronze III
The ONLY Chedda
Nike
Bronze III
Level 65
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 10L
1,470 MMR
Solo
Pele
Pele
Bronze V
XtharealdubX
Pele
Bronze V
Level 98
God Stats
0W - 1L
1,144 SR
Queue Stats
1W - 3L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 0 / 8
8,713
545
7,669
11,243
14,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 1 / 14
8,694
543
8,964
12,632
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
SALVADOR-F-G
Poseidon
14
3 / 1 / 9
8,848
553
8,995
8,016
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 0 / 5
10,862
679
15,102
13,070
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 2
8,654
541
9,949
10,465
6,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FenrirMulanSusanoLancelotGuan Yu

VS

Bans
MerlinIzanamiCthulhuDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 5 / 0
8,159
510
7,566
15,988
10,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 6 / 2
6,620
414
4,516
12,146
4,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 2
7,215
451
4,647
7,910
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 2
6,114
382
4,524
15,953
7,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 6 / 2
7,362
460
4,445
14,602
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
26
Kills
5
5
Deaths
26
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
8
7
L
Chaac
 
Chaac
1
5
0
0.2
L
1
6
2
0.33
W
3
1
14
10
L
1
5
2
0.4
W
Poseidon
SALVADOR-F-G
Poseidon
3
1
9
7.5
L
1
4
2
0.5
L
1
6
2
0.33
W
13
0
5
15.5
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,679
Damage
25,698
55,426
Taken
66,599
42,253
Mitigated
29,391
18,082
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,669
1,995
0
4,099
11,243
14,494
0
1,008
10,235
0
49,264
L
Chaac
 
Chaac
7,566
1,448
0
4,450
15,988
10,237
0
2,517
13,471
0
62,976
L
4,516
2,170
250
2,925
12,146
4,140
0
3,633
8,513
0
28,855
W
8,964
1,169
502
4,865
12,632
11,672
0
1,165
11,467
26,642
2,190
L
4,647
625
0
848
7,910
2,800
0
3,573
4,337
47,751
0
W
Poseidon
SALVADOR-F-G
Poseidon
8,995
1,245
0
1,119
8,016
3,186
1,344
729
7,287
78,682
0
L
4,524
906
425
4,387
15,953
7,263
0
3,602
12,351
0
19,089
L
4,445
1,089
0
1,412
14,602
4,951
0
4,329
10,273
0
43,178
W
15,102
3,327
0
5,138
13,070
6,629
0
1,482
11,588
0
87,427
W
9,949
6,301
0
2,359
10,465
6,272
2,692
991
9,474
0
68,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
35,470
469
Minions Killed
341
0
Camps Cleared
0
1,514,685
Distance Traveled
1,476,582
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,713
545
71
4
0
268,681
8
L
Chaac
8,159
510
109
7
0
290,311
0
L
Cupid
6,620
414
54
3
0
265,515
2
W
Ares
8,694
543
32
2
0
315,606
5
L
Janus
7,215
451
82
5
0
279,417
2
W
Poseidon
8,848
553
136
9
0
324,350
4
L
Nike
6,114
382
19
1
0
325,931
1
L
Pele
7,362
460
77
5
0
315,408
5
W
Thor
10,862
679
132
8
0
359,142
3
W
Ishtar
8,654
541
98
6
0
246,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role