Player Matchup

Kuzenbo
Kuzenbo
Gaben123456789
Kuzenbo
Level 141
God Stats
2W - 4L
1,556 SR
Queue Stats
121W - 138L
1,464 Elo+
Party 3
Awilix
Awilix
McRibs_Are_Back
Awilix
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 123L
1,474 Elo+
Solo
Zeus
Zeus
O_Divine_Storm_
Zeus
Level 68
God Stats
14W - 11L
1,611 SR
Queue Stats
114W - 126L
1,434 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pat5Ever
Cu Chulainn
Level 122
God Stats
2W - 3L
1,670 SR
Queue Stats
120W - 144L
1,434 Elo+
Party 3
Chiron
Chiron
montez1408
Chiron
Level 105
God Stats
7W - 6L
1,610 SR
Queue Stats
356W - 370L
1,446 Elo+
Party 2
Team Averages
Level 102
1,589 SR
1,450 Elo+

VS

Team Averages
Level 118
1,516 SR
1,439 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Batclown
Sun Wukong
Level 108
God Stats
1W - 4L
1,439 SR
Queue Stats
216W - 240L
1,406 Elo+
Party 1
Hades
Hades
CottonYaps
Hades
Level 131
God Stats
27W - 19L
1,623 SR
Queue Stats
135W - 154L
1,452 Elo+
Solo
Bakasura
Bakasura
MonkeyDMalik
Bakasura
Level 126
God Stats
7W - 8L
1,390 SR
Queue Stats
263W - 316L
1,364 Elo+
Party 1
Ra
Ra
Wired4warfare
Ra
Level 105
God Stats
5W - 3L
1,627 SR
Queue Stats
206W - 204L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 17
13,418
516
18,191
26,617
33,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 2 / 1
8,437
325
2,730
8,537
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 5 / 3
15,823
609
19,934
18,732
8,620
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Pat5Ever
Cu Chulainn
20
5 / 7 / 5
13,843
532
20,267
26,526
23,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
montez1408
Chiron
20
4 / 6 / 2
12,988
500
13,888
21,309
8,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
3 / 4 / 5
14,792
569
19,303
22,074
8,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Batclown
Sun Wukong
20
3 / 3 / 9
14,206
546
10,684
26,577
26,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
20
4 / 9 / 7
14,228
547
19,825
28,129
17,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
MonkeyDMalik
Bakasura
20
9 / 5 / 5
15,601
600
19,448
28,868
16,992
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 7 / 2
13,618
524
10,146
17,893
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
28
Kills
23
24
Deaths
28
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
4
5
1.38
W
Sun Wukong
Batclown
Sun Wukong
3
3
9
2.5
W
Hades
4
9
7
0.83
L
3
4
17
2.88
L
2
2
1
1.25
W
Bakasura
MonkeyDMalik
Bakasura
9
5
5
2.3
L
14
5
3
3.1
L
Cu Chulainn
Pat5Ever
Cu Chulainn
5
7
5
1.07
W
4
7
2
0.71
L
Chiron
montez1408
Chiron
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,010
Damage
79,406
101,721
Taken
123,541
76,965
Mitigated
78,451
16,540
Healing
45,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,303
11,991
210
9,933
22,074
8,814
4,686
9,151
12,923
0
153,481
W
Sun Wukong
Batclown
Sun Wukong
10,684
2,642
0
10,743
26,577
26,111
596
7,551
19,026
0
98,185
W
Hades
19,825
946
667
8,529
28,129
17,608
0
11,870
16,259
105,872
2,428
L
18,191
5,148
0
5,307
26,617
33,890
806
8,349
16,768
63,070
0
L
2,730
1,110
0
0
8,537
2,800
0
1,370
6,819
0
25,497
W
Bakasura
MonkeyDMalik
Bakasura
19,448
11,308
0
9,676
28,868
16,992
0
6,764
22,104
0
154,117
L
19,934
1,909
0
2,882
18,732
8,620
2,132
9,575
8,597
136,278
0
L
Cu Chulainn
Pat5Ever
Cu Chulainn
20,267
3,768
0
2,441
26,526
23,567
378
3,452
20,786
20,002
101,696
W
10,146
629
1,179
4,148
17,893
8,926
2,844
6,556
11,086
113,049
0
L
Chiron
montez1408
Chiron
13,888
5,092
962
4,948
21,309
8,088
0
6,956
14,035
0
119,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,509
Gold Earned
72,445
726
Minions Killed
892
0
Camps Cleared
0
1,977,962
Distance Traveled
2,344,561
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,792
569
237
9
0
431,130
2
W
Sun Wukong
14,206
546
159
6
0
503,097
4
W
Hades
14,228
547
149
6
0
426,521
3
L
Kuzenbo
13,418
516
70
3
0
478,934
4
L
Awilix
8,437
325
44
2
0
205,280
2
W
Bakasura
15,601
600
204
8
0
517,826
0
L
Zeus
15,823
609
219
8
0
426,210
4
L
Cu Chulainn
13,843
532
187
7
0
435,280
11
W
Ra
13,618
524
143
6
0
465,987
4
L
Chiron
12,988
500
206
8
0
432,258
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role