Player Matchup

Fenrir
Fenrir
Soulsteeler67
Fenrir
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 47L
1,310 Elo+
Party 2
Freya
Freya
SummonGoku
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,001 Elo+
Party 2
Chaac
Chaac
ToXFireman
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,270 Elo+

VS

Team Averages
Level 51
1,406 SR
1,374 Elo+
Bacchus
Bacchus
Istoljesuesbeard
Bacchus
Level 45
God Stats
12W - 13L
1,600 SR
Queue Stats
189W - 231L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Snipedthtazzz
Kukulkan
Level 29
God Stats
27W - 27L
1,454 SR
Queue Stats
95W - 99L
1,406 Elo+
Party 1
Anhur
Anhur
zmankiller1
Anhur
Level 80
God Stats
1W - 8L
1,163 SR
Queue Stats
478W - 579L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
8,443
844
8,790
13,392
10,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
11
0 / 7 / 3
6,780
678
4,127
12,797
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
12
1 / 8 / 4
7,470
747
5,064
15,586
9,579
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 17
9,150
915
6,903
8,022
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Snipedthtazzz
Kukulkan
14
6 / 3 / 12
9,264
926
13,808
7,086
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 0 / 7
9,952
995
11,731
8,297
3,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
20
20
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
W
Kukulkan
Snipedthtazzz
Kukulkan
6
3
12
4
L
5
5
1
1.1
L
Freya
0
7
3
0.21
L
Chaac
1
8
4
0.38
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,981
Damage
32,442
41,775
Taken
23,405
24,706
Mitigated
17,415
4,744
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,903
1,394
0
2,740
8,022
10,486
197
2,257
5,765
11,193
0
W
Kukulkan
Snipedthtazzz
Kukulkan
13,808
3,177
0
1,050
7,086
3,324
1,013
585
6,501
39,686
0
L
8,790
2,018
0
1,502
13,392
10,168
0
6,341
7,051
0
23,193
L
Freya
4,127
1,794
0
2,008
12,797
4,959
0
6,105
6,692
15,551
0
L
Chaac
5,064
753
0
1,234
15,586
9,579
130
8,289
7,297
0
18,877
W
11,731
7,027
0
3,421
8,297
3,605
1,678
1,305
6,992
0
39,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,693
Gold Earned
28,366
84
Minions Killed
114
0
Camps Cleared
0
540,403
Distance Traveled
568,753
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,150
915
6
1
0
195,258
0
W
Kukulkan
9,264
926
50
5
0
169,311
1
L
Fenrir
8,443
844
24
2
0
200,132
1
L
Freya
6,780
678
26
3
0
174,525
1
L
Chaac
7,470
747
34
3
0
165,746
2
W
Anhur
9,952
995
58
6
0
204,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role