Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Clump907
Fenrir
Level 49
God Stats
1W - 7L
1,408 SR
Queue Stats
18W - 29L
1,233 Elo+
Solo
Medusa
Medusa
Devina
Medusa
Level 123
God Stats
210W - 208L
1,489 SR
Queue Stats
495W - 510L
1,421 Elo+
Solo
Sylvanus
Sylvanus
MJ 0R LBJ
Sylvanus
Level 106
God Stats
3W - 2L
1,751 SR
Queue Stats
259W - 278L
1,379 Elo+
Solo
Janus
Janus
SanroK13
Janus
Level 106
God Stats
7W - 10L
1,385 SR
Queue Stats
30W - 29L
1,400 Elo+
Solo
Team Averages
Level 93
1,507 SR
1,387 Elo+

VS

Team Averages
Level 79
1,552 SR
1,407 Elo+
Athena
Athena
DangerCats4405
Athena
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
Schaef2
Zhong Kui
Level 110
God Stats
1W - 0L
1,729 SR
Queue Stats
41W - 44L
1,391 Elo+
Party 1
Loki
Loki
SmokingSaint433
Loki
Level 56
God Stats
26W - 25L
1,505 SR
Queue Stats
171W - 200L
1,417 Elo+
Solo
Cupid
Cupid
TreeBurnN
Cupid
Level 65
God Stats
98W - 81L
1,516 SR
Queue Stats
201W - 231L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
Yokuin
Erlang Shen
Level 81
God Stats
22W - 17L
1,509 SR
Queue Stats
201W - 228L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 0
5,100
464
3,821
7,514
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Clump907
Fenrir
7
0 / 2 / 1
4,457
405
479
7,563
2,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Devina
Medusa
8
0 / 1 / 0
4,742
431
4,996
6,774
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
MJ 0R LBJ
Sylvanus
5
0 / 1 / 0
4,329
394
1,600
3,945
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
SanroK13
Janus
11
1 / 0 / 0
5,865
533
2,887
2,406
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,501
500
3,265
10,915
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Schaef2
Zhong Kui
10
0 / 1 / 3
5,767
524
2,789
4,377
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 1
7,315
665
3,625
5,177
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cupid
TreeBurnN
Cupid
9
3 / 0 / 1
5,590
508
5,812
6,545
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Yokuin
Erlang Shen
10
3 / 0 / 1
6,235
567
1,299
8,667
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
7
7
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
L
Fenrir
Clump907
Fenrir
0
2
1
0.25
W
0
0
4
2
L
Medusa
Devina
Medusa
0
1
0
0
L
Sylvanus
MJ 0R LBJ
Sylvanus
0
1
0
0
L
Janus
SanroK13
Janus
1
0
0
1
W
Zhong Kui
Schaef2
Zhong Kui
0
1
3
1.5
W
1
0
1
1.5
W
Cupid
TreeBurnN
Cupid
3
0
1
3.5
W
Erlang Shen
Yokuin
Erlang Shen
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
16,790
28,202
Taken
35,681
13,372
Mitigated
16,182
10,035
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,821
363
0
2,146
7,514
5,147
0
1,429
6,085
19,426
2,168
L
Fenrir
Clump907
Fenrir
479
53
53
2,912
7,563
2,645
0
283
7,280
0
14,599
W
3,265
1,022
193
5,441
10,915
5,221
0
2,422
8,493
12,644
4,111
L
Medusa
Devina
Medusa
4,996
1,774
0
3,114
6,774
2,580
0
2,048
4,726
0
33,275
L
Sylvanus
MJ 0R LBJ
Sylvanus
1,600
654
0
1,218
3,945
2,043
0
0
3,945
12,933
3,759
L
Janus
SanroK13
Janus
2,887
45
0
592
2,406
957
0
1,734
672
39,083
0
W
Zhong Kui
Schaef2
Zhong Kui
2,789
499
0
1,898
4,377
2,776
126
1,077
3,300
32,100
0
W
3,625
956
0
3,002
5,177
1,988
0
1,359
3,818
0
54,835
W
Cupid
TreeBurnN
Cupid
5,812
3,142
828
4,501
6,545
2,137
128
2,262
4,283
0
34,688
W
Erlang Shen
Yokuin
Erlang Shen
1,299
642
0
3,329
8,667
4,060
0
600
8,067
0
44,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
30,408
233
Minions Killed
351
0
Camps Cleared
0
918,338
Distance Traveled
1,087,809
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,100
464
42
4
0
209,179
4
L
Fenrir
4,457
405
26
2
0
205,645
0
W
Athena
5,501
500
25
2
0
225,243
0
L
Medusa
4,742
431
53
5
0
186,219
4
L
Sylvanus
4,329
394
29
3
0
101,120
0
L
Janus
5,865
533
83
8
0
216,175
4
W
Zhong Kui
5,767
524
64
6
0
193,299
2
W
Loki
7,315
665
132
12
0
226,889
1
W
Cupid
5,590
508
59
5
0
185,679
1
W
Erlang Shen
6,235
567
71
6
0
256,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role