Player Matchup

Lancelot
Lancelot
Evox1
Lancelot
Level 125
God Stats
4W - 2L
1,493 SR
Queue Stats
90W - 86L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Flyin9 Monster
Danzaburou
Level 142
God Stats
1W - 3L
1,483 SR
Queue Stats
158W - 161L
1,545 Elo+
Party 2
Xing Tian
Xing Tian
Flyin9Paladin
Xing Tian
Level 105
God Stats
3W - 0L
1,810 SR
Queue Stats
35W - 28L
1,594 Elo+
Party 2
Tyr
Tyr
Flyin9Squirr3l
Tyr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,556 Elo+
Party 2
Janus
Janus
WlNGW0NG
Janus
Level 94
God Stats
8W - 8L
1,427 SR
Queue Stats
128W - 134L
1,513 Elo+
Party 2
Team Averages
Level 125
1,543 SR
1,522 Elo+

VS

Team Averages
Level 65
1,428 SR
1,395 Elo+
Nu Wa
Nu Wa
Lavender2021331
Nu Wa
Level 14
God Stats
8W - 12L
1,455 SR
Queue Stats
13W - 19L
1,404 Elo+
Solo
Set
Set
OmegaDragon05
Set
Level 13
God Stats
0W - 3L
1,275 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1
Sun Wukong
Sun Wukong
Weedska
Sun Wukong
Level 65
God Stats
10W - 17L
1,409 SR
Queue Stats
57W - 67L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Yicte
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,430 Elo+
Party 1
Medusa
Medusa
facetoshe
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 154L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Evox1
Lancelot
11
0 / 1 / 3
5,396
771
1,390
4,951
3,437
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Flyin9 Monster
Danzaburou
14
6 / 0 / 5
7,178
1,025
6,317
5,249
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Flyin9Paladin
Xing Tian
12
2 / 0 / 8
6,094
871
3,350
7,221
5,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 1 / 7
7,092
1,013
8,970
7,597
5,405
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
WlNGW0NG
Janus
12
3 / 2 / 8
6,246
892
7,268
4,531
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,092
727
2,697
2,690
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
4,872
696
2,227
5,905
2,934
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Weedska
Sun Wukong
11
3 / 1 / 0
5,905
844
6,358
5,994
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Yicte
Cthulhu
10
0 / 6 / 3
5,301
757
6,091
9,982
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
facetoshe
Medusa
11
1 / 5 / 0
5,453
779
5,148
7,166
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
4
4
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Evox1
Lancelot
0
1
3
1.5
W
Danzaburou
Flyin9 Monster
Danzaburou
6
0
5
8.5
W
Xing Tian
Flyin9Paladin
Xing Tian
2
0
8
6
W
8
1
7
11.5
L
0
2
1
0.25
L
0
5
0
0
L
Sun Wukong
Weedska
Sun Wukong
3
1
0
3
W
Janus
WlNGW0NG
Janus
3
2
8
3.5
L
Cthulhu
Yicte
Cthulhu
0
6
3
0.25
L
Medusa
facetoshe
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,295
Damage
22,521
29,549
Taken
31,737
18,767
Mitigated
16,305
6,633
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Evox1
Lancelot
1,390
55
0
0
4,951
3,437
483
1,290
3,561
0
13,368
W
Danzaburou
Flyin9 Monster
Danzaburou
6,317
2,936
0
2,648
5,249
2,369
145
1,016
3,989
0
25,739
W
Xing Tian
Flyin9Paladin
Xing Tian
3,350
286
0
810
7,221
5,747
196
2,307
4,691
11,137
0
W
8,970
2,993
0
2,675
7,597
5,405
0
2,659
4,653
0
19,985
L
2,697
666
0
0
2,690
1,068
0
1,408
1,282
9,325
0
L
2,227
800
0
0
5,905
2,934
0
1,856
4,049
0
8,033
L
Sun Wukong
Weedska
Sun Wukong
6,358
936
0
2,285
5,994
3,820
0
1,888
4,106
0
15,354
W
Janus
WlNGW0NG
Janus
7,268
1,076
0
500
4,531
1,809
250
1,130
3,094
25,124
0
L
Cthulhu
Yicte
Cthulhu
6,091
592
0
942
9,982
5,515
0
3,954
6,028
11,968
0
L
Medusa
facetoshe
Medusa
5,148
2,194
0
479
7,166
2,968
0
1,512
5,654
0
19,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
26,623
164
Minions Killed
112
0
Camps Cleared
0
733,194
Distance Traveled
593,973
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,396
771
30
4
0
128,163
0
W
Danzaburou
7,178
1,025
53
8
0
144,424
2
W
Xing Tian
6,094
871
9
1
0
136,785
1
W
Tyr
7,092
1,013
24
3
0
179,071
3
L
Nu Wa
5,092
727
26
4
0
88,859
2
L
Set
4,872
696
10
1
0
87,068
0
L
Sun Wukong
5,905
844
29
4
0
152,792
2
W
Janus
6,246
892
48
7
0
144,751
0
L
Cthulhu
5,301
757
17
2
0
127,112
0
L
Medusa
5,453
779
30
4
0
138,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role