Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MondainiAC
Baron Samedi
Level 145
God Stats
1W - 0L
1,708 SR
Queue Stats
15W - 13L
1,391 Elo+
Solo
Chaac
Chaac
o_RetroJay_o
Chaac
Level 123
God Stats
1W - 0L
1,730 SR
Queue Stats
22W - 20L
1,355 Elo+
Solo
Scylla
Scylla
ssheltra87
Scylla
Level 14
God Stats
5W - 8L
1,397 SR
Queue Stats
11W - 16L
1,354 Elo+
Party 1
Team Averages
Level 91
1,567 SR
1,420 Elo+

VS

Team Averages
Level 71
1,546 SR
1,404 Elo+
Ishtar
Ishtar
AFFLUENTNYC
Ishtar
Level 42
God Stats
4W - 3L
1,593 SR
Queue Stats
55W - 63L
1,479 Elo+
Solo
Fafnir
Fafnir
Classified7969
Fafnir
Level 60
God Stats
13W - 9L
1,597 SR
Queue Stats
83W - 87L
1,364 Elo+
Party 2
Pele
Pele
Potty9268
Pele
Level 46
God Stats
3W - 3L
1,535 SR
Queue Stats
92W - 100L
1,391 Elo+
Party 2
Chang'e
Chang'e
TYSandslash
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 103L
1,424 Elo+
Party 2
Izanami
Izanami
XsBONGOsX
Izanami
Level 145
God Stats
10W - 9L
1,505 SR
Queue Stats
65W - 75L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
13 / 1 / 0
9,814
654
17,685
12,369
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
 
Jing Wei
13
0 / 1 / 1
7,388
493
6,184
7,707
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
MondainiAC
Baron Samedi
11
0 / 2 / 4
6,791
453
7,663
8,375
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
8,283
552
7,015
11,490
7,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
ssheltra87
Scylla
11
0 / 1 / 4
6,883
459
4,773
5,179
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 2 / 1
7,744
516
6,478
13,792
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 1
7,221
481
3,738
13,655
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
12
0 / 3 / 0
6,935
462
3,716
11,780
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
TYSandslash
Chang'e
11
1 / 6 / 1
6,928
462
7,442
15,022
6,201
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
XsBONGOsX
Izanami
13
0 / 4 / 0
7,990
533
5,630
11,985
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
1
0
13
W
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Ishtar
2
2
1
1.25
L
2
1
1
2.5
W
Baron Samedi
MondainiAC
Baron Samedi
0
2
4
1
L
Pele
0
3
0
0
L
Chang'e
TYSandslash
Chang'e
1
6
1
0.25
L
Izanami
XsBONGOsX
Izanami
0
4
0
0
W
2
0
2
3
W
Scylla
ssheltra87
Scylla
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
27,004
45,120
Taken
66,234
20,159
Mitigated
37,594
15,282
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,685
5,403
0
3,423
12,369
4,845
0
3,046
9,323
0
70,302
W
Jing Wei
 
Jing Wei
6,184
4,961
0
2,532
7,707
2,988
816
439
7,268
0
56,616
L
Ishtar
6,478
4,155
0
7,894
13,792
6,025
864
2,310
11,482
0
62,515
L
3,738
1,169
0
4,029
13,655
14,842
0
5,304
8,351
16,137
1,424
W
Baron Samedi
MondainiAC
Baron Samedi
7,663
420
496
2,094
8,375
3,714
164
5,952
2,423
41,377
0
L
Pele
3,716
1,171
0
1,244
11,780
4,426
0
344
11,436
0
63,963
L
Chang'e
TYSandslash
Chang'e
7,442
835
794
4,125
15,022
6,201
0
4,478
10,544
51,933
0
L
Izanami
XsBONGOsX
Izanami
5,630
4,348
0
3,441
11,985
6,100
194
0
11,985
0
66,792
W
7,015
959
0
5,832
11,490
7,027
725
0
11,490
0
58,975
W
Scylla
ssheltra87
Scylla
4,773
605
0
905
5,179
1,585
240
1,629
3,550
36,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,159
Gold Earned
36,818
397
Minions Killed
462
0
Camps Cleared
0
1,534,859
Distance Traveled
1,407,815
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,814
654
79
5
0
364,846
0
W
Jing Wei
7,388
493
93
6
0
274,773
0
L
Ishtar
7,744
516
103
7
0
252,856
1
L
Fafnir
7,221
481
29
2
0
307,427
7
W
Baron Samedi
6,791
453
58
4
0
292,382
4
L
Pele
6,935
462
102
7
0
317,961
0
L
Chang'e
6,928
462
89
6
0
272,365
1
L
Izanami
7,990
533
139
9
0
257,206
2
W
Chaac
8,283
552
101
7
0
308,716
3
W
Scylla
6,883
459
66
4
0
294,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role