Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
ASP28
Fafnir
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 3
Gilgamesh
Gilgamesh
Dombli
Gilgamesh
Level 26
God Stats
1W - 1L
1,355 SR
Queue Stats
2W - 3L
1,571 Elo+
Party 3
Mercury
Mercury
Gasttyk
Mercury
Level 40
God Stats
0W - 1L
1,365 SR
Queue Stats
7W - 7L
1,538 Elo+
Party 3
Team Averages
Level 42
1,490 SR
1,551 Elo+

VS

Team Averages
Level 79
1,484 SR
1,416 Elo+
Ymir
Ymir
BigJoe200000
Ymir
Level 36
God Stats
12W - 19L
1,376 SR
Queue Stats
14W - 29L
1,313 Elo+
Party 2
Thanatos
Thanatos
K1LLSWITCH925
Thanatos
Level 120
God Stats
9W - 11L
1,326 SR
Queue Stats
768W - 814L
1,417 Elo+
Party 1
Fenrir
Fenrir
ShrekTheHallsDVD
Fenrir
Level 49
God Stats
2W - 0L
1,700 SR
Queue Stats
181W - 167L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
crelin21
Baron Samedi
Level 132
God Stats
5W - 2L
1,494 SR
Queue Stats
67W - 75L
1,445 Elo+
Solo
Danzaburou
Danzaburou
dbdlegend69
Danzaburou
Level 59
God Stats
59W - 37L
1,524 SR
Queue Stats
70W - 59L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 5 / 0
6,598
508
6,066
11,647
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
 
Chang'e
10
2 / 3 / 2
5,869
451
2,624
5,897
2,184
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
ASP28
Fafnir
9
1 / 2 / 2
6,277
483
2,473
9,878
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Dombli
Gilgamesh
10
1 / 4 / 1
6,245
480
4,112
8,686
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Gasttyk
Mercury
11
2 / 3 / 1
6,600
508
3,176
10,783
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,256
558
4,216
9,990
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
K1LLSWITCH925
Thanatos
11
1 / 3 / 7
6,714
516
2,155
7,196
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 1
7,631
587
4,166
8,534
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
crelin21
Baron Samedi
13
5 / 2 / 0
7,821
602
7,586
9,448
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
dbdlegend69
Danzaburou
12
5 / 2 / 5
7,537
580
13,808
11,060
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
17
17
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
0
0.4
L
Chang'e
 
Chang'e
2
3
2
1
L
Fafnir
ASP28
Fafnir
1
2
2
1
W
3
0
4
5
L
Gilgamesh
Dombli
Gilgamesh
1
4
1
0.38
L
Mercury
Gasttyk
Mercury
2
3
1
0.83
W
Thanatos
K1LLSWITCH925
Thanatos
1
3
7
1.5
W
3
1
1
3.5
W
Baron Samedi
crelin21
Baron Samedi
5
2
0
2.5
W
Danzaburou
dbdlegend69
Danzaburou
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
31,931
46,891
Taken
46,228
23,281
Mitigated
23,146
10,073
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,066
1,611
0
4,004
11,647
3,921
0
2,014
9,633
0
42,035
L
Chang'e
 
Chang'e
2,624
858
290
756
5,897
2,184
0
2,691
3,206
17,882
0
L
Fafnir
ASP28
Fafnir
2,473
501
0
2,617
9,878
7,007
0
2,683
7,195
7,631
0
W
4,216
1,639
0
3,168
9,990
7,321
66
1,586
8,404
16,698
0
L
Gilgamesh
Dombli
Gilgamesh
4,112
1,652
0
1,774
8,686
6,510
1,164
1,428
7,258
0
26,503
L
Mercury
Gasttyk
Mercury
3,176
896
0
632
10,783
3,659
0
2,986
7,797
0
39,651
W
Thanatos
K1LLSWITCH925
Thanatos
2,155
1,312
0
5,746
7,196
3,314
259
1,221
5,975
0
33,713
W
4,166
1,478
0
2,637
8,534
3,395
0
264
8,270
0
48,496
W
Baron Samedi
crelin21
Baron Samedi
7,586
919
164
3,910
9,448
4,920
1,809
997
8,451
60,152
0
W
Danzaburou
dbdlegend69
Danzaburou
13,808
7,914
0
6,054
11,060
4,196
260
1,029
10,031
0
60,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
36,959
224
Minions Killed
381
0
Camps Cleared
0
1,161,243
Distance Traveled
1,231,850
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,598
508
73
6
0
216,908
1
L
Chang'e
5,869
451
26
2
0
224,729
1
L
Fafnir
6,277
483
5
0
0
206,988
1
W
Ymir
7,256
558
14
1
0
251,202
3
L
Gilgamesh
6,245
480
47
4
0
231,998
1
L
Mercury
6,600
508
73
6
0
280,620
3
W
Thanatos
6,714
516
67
5
0
248,777
0
W
Fenrir
7,631
587
90
7
0
263,813
3
W
Baron Samedi
7,821
602
104
8
0
235,681
4
W
Danzaburou
7,537
580
106
8
0
232,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role