Player Matchup

Artemis
Artemis
Silver II
ATOMIC_BLOND
Artemis
Silver II
Level 134
God Stats
2W - 3L
1,603 SR
Queue Stats
140W - 140L
906 MMR
Party 2
Fenrir
Fenrir
Silver III
Beowulf101-
Fenrir
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 340L
887 MMR
Party 1
Freya
Freya
Silver III
DajasSs7
Freya
Silver III
Level 154
God Stats
99W - 61L
1,594 SR
Queue Stats
440W - 450L
949 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Goink_
Nu Wa
Gold V
Level 155
God Stats
0W - 1L
1,354 SR
Queue Stats
321W - 323L
1,016 MMR
Party 1
Guan Yu
Guan Yu
Silver I
OOOH_SUGARPLUM
Guan Yu
Silver I
Level 124
God Stats
1W - 3L
1,547 SR
Queue Stats
164W - 165L
1,215 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,519 SR
995 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,475 SR
1,121 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Madarasbussy
Bacchus
Silver II
Level 124
God Stats
4W - 10L
1,406 SR
Queue Stats
36W - 47L
840 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
TiPrinceDeLu972
Baron Samedi
Silver III
Level 156
God Stats
31W - 30L
1,444 SR
Queue Stats
150W - 167L
796 MMR
Solo
Ne Zha
Ne Zha
Gold III
daniroor91
Ne Zha
Gold III
Level 156
God Stats
9W - 8L
1,437 SR
Queue Stats
427W - 426L
1,312 MMR
Party 3
Poseidon
Poseidon
Gold V
urihusqy
Poseidon
Gold V
Level 140
God Stats
83W - 68L
1,590 SR
Queue Stats
388W - 386L
1,158 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ATOMIC_BLOND
Artemis
20
2 / 5 / 3
14,095
470
12,348
26,106
11,699
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
1 / 10 / 2
11,573
386
6,461
31,789
36,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
DajasSs7
Freya
20
2 / 10 / 4
14,262
475
18,325
31,273
14,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Goink_
Nu Wa
20
2 / 4 / 8
14,220
474
23,986
19,042
6,822
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 5 / 5
15,190
506
23,119
30,890
18,380
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AwilixChronosMulanRavanaThor

VS

Bans
Ao KuangJormungandrCernunnosKaliPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 5 / 7
18,592
620
31,398
29,726
14,273
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Madarasbussy
Bacchus
20
4 / 2 / 20
16,692
556
13,816
26,741
45,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
TiPrinceDeLu972
Baron Samedi
20
2 / 0 / 13
15,385
513
12,011
22,201
26,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
daniroor91
Ne Zha
20
14 / 3 / 6
18,280
609
31,924
35,771
21,666
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
urihusqy
Poseidon
20
5 / 4 / 6
17,569
586
14,681
21,086
8,987
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
14
Kills
34
34
Deaths
14
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
5
7
2.5
L
Artemis
ATOMIC_BLOND
Artemis
2
5
3
0.7
L
Fenrir
1
10
2
0.2
L
Freya
DajasSs7
Freya
2
10
4
0.4
L
Nu Wa
Goink_
Nu Wa
2
4
8
1.5
W
Bacchus
Madarasbussy
Bacchus
4
2
20
7
L
7
5
5
1.9
W
Baron Samedi
TiPrinceDeLu972
Baron Samedi
2
0
13
8.5
W
Ne Zha
daniroor91
Ne Zha
14
3
6
5.67
W
Poseidon
urihusqy
Poseidon
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,239
Damage
103,830
139,100
Taken
135,525
87,712
Mitigated
116,754
43,891
Healing
50,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
31,398
24,245
0
11,662
29,726
14,273
9,519
8,959
20,767
0
191,776
L
Artemis
ATOMIC_BLOND
Artemis
12,348
5,400
0
6,987
26,106
11,699
1,440
4,375
21,731
0
148,998
L
Fenrir
6,461
1,135
401
5,843
31,789
36,367
0
8,449
23,340
0
36,264
L
Freya
DajasSs7
Freya
18,325
5,464
0
11,265
31,273
14,444
66
11,397
19,876
116,721
10,114
L
Nu Wa
Goink_
Nu Wa
23,986
4,964
364
4,209
19,042
6,822
26
5,174
13,868
139,334
0
W
Bacchus
Madarasbussy
Bacchus
13,816
1,401
0
5,946
26,741
45,215
1,593
6,835
19,906
60,429
5,981
L
23,119
3,585
2,004
12,818
30,890
18,380
0
10,369
20,521
0
136,735
W
Baron Samedi
TiPrinceDeLu972
Baron Samedi
12,011
593
2,846
10,702
22,201
26,613
1,764
8,307
13,894
97,957
0
W
Ne Zha
daniroor91
Ne Zha
31,924
11,072
0
15,564
35,771
21,666
2,179
12,795
22,976
0
220,282
W
Poseidon
urihusqy
Poseidon
14,681
2,752
0
3,342
21,086
8,987
6,282
9,670
11,416
205,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,340
Gold Earned
86,518
801
Minions Killed
1,017
0
Camps Cleared
0
2,594,207
Distance Traveled
2,842,381
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,592
620
279
9
0
517,840
5
L
Artemis
14,095
470
219
7
0
483,338
3
L
Fenrir
11,573
386
40
1
0
497,605
5
L
Freya
14,262
475
172
6
0
471,300
12
L
Nu Wa
14,220
474
199
7
0
544,181
9
W
Bacchus
16,692
556
73
2
0
578,851
12
L
Guan Yu
15,190
506
171
6
0
597,783
1
W
Baron Samedi
15,385
513
156
5
0
471,520
6
W
Ne Zha
18,280
609
241
8
0
670,312
0
W
Poseidon
17,569
586
268
9
0
603,858
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role