Player Matchup

Achilles
Achilles
FourEightThree
Achilles
Level 66
God Stats
19W - 13L
1,500 SR
Queue Stats
120W - 94L
1,558 Elo+
Party 2
Artemis
Artemis
LetMeInsert
Artemis
Level 123
God Stats
13W - 11L
1,569 SR
Queue Stats
251W - 224L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zeftro
Morgan Le Fay
Level 80
God Stats
174W - 108L
1,567 SR
Queue Stats
241W - 185L
1,618 Elo+
Party 2
Team Averages
Level 90
1,545 SR
1,581 Elo+

VS

Team Averages
Level 85
1,652 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
RIMR2905
Tsukuyomi
Level 98
God Stats
3W - 2L
1,651 SR
Queue Stats
561W - 567L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
TTV-PINPON
Baron Samedi
Level 50
God Stats
40W - 17L
1,682 SR
Queue Stats
173W - 118L
1,563 Elo+
Party 1
Geb
Geb
takitoasassin
Geb
Level 106
God Stats
27W - 25L
1,624 SR
Queue Stats
534W - 565L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
2 / 1 / 7
10,780
674
5,180
15,615
20,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
LetMeInsert
Artemis
18
6 / 0 / 5
11,420
714
13,147
8,643
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Zeftro
Morgan Le Fay
19
3 / 0 / 8
11,368
711
19,648
10,678
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RIMR2905
Tsukuyomi
14
0 / 5 / 1
9,088
568
8,238
16,141
7,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TTV-PINPON
Baron Samedi
14
1 / 6 / 0
9,346
584
7,275
12,880
7,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 0 / 1
10,387
649
6,798
13,942
20,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
1
7
5.5
W
Artemis
LetMeInsert
Artemis
6
0
5
8.5
L
Tsukuyomi
RIMR2905
Tsukuyomi
0
5
1
0.1
L
Baron Samedi
TTV-PINPON
Baron Samedi
1
6
0
0.17
W
Morgan Le Fay
Zeftro
Morgan Le Fay
3
0
8
7
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,975
Damage
22,311
34,936
Taken
42,963
30,882
Mitigated
35,336
9,993
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,180
788
733
3,603
15,615
20,823
15
6,185
9,430
0
16,029
W
Artemis
LetMeInsert
Artemis
13,147
4,531
0
2,446
8,643
4,327
515
3,669
4,974
0
57,012
L
Tsukuyomi
RIMR2905
Tsukuyomi
8,238
2,347
0
1,926
16,141
7,123
0
6,383
9,758
0
30,129
L
Baron Samedi
TTV-PINPON
Baron Samedi
7,275
28
2,029
2,791
12,880
7,685
0
6,164
6,716
34,307
0
W
Morgan Le Fay
Zeftro
Morgan Le Fay
19,648
1,461
468
2,743
10,678
5,732
0
4,278
6,400
84,546
0
L
6,798
351
132
3,510
13,942
20,528
0
7,176
6,766
23,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
28,821
239
Minions Killed
139
0
Camps Cleared
0
925,385
Distance Traveled
831,603
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,780
674
35
2
0
306,198
2
W
Artemis
11,420
714
94
6
0
301,722
3
L
Tsukuyomi
9,088
568
52
3
0
267,429
0
L
Baron Samedi
9,346
584
54
3
0
240,102
1
W
Morgan Le Fay
11,368
711
110
7
0
317,465
1
L
Geb
10,387
649
33
2
0
324,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role